Hello,
I'm checking to see if anyone else is experiencing an issue downloading the latest beta simulator.
When I try to download the iOS 26 beta 5 simulator in Xcode, the download fails instantly. There is no progress, just an immediate error with no message other than the code itself: DVTDownloadableErrorDomain Code: 41.
I've already restarted both Xcode and the Mac multiple times. I have also tried downloading on different networks to rule out a firewall issue.
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Hi There,
I´m From Spain with an LLC Company in the USA.
Is a Disregarded company, the problem is that when I try to set up the paid apps agreement, Apple display the form W-9 instead of Form W8-BEN (that is for non-us resident)
My question is... is this right?
Under the name of my company, appear an option that ask me ...
"Who is the Beneficial Owner? "
You can choose between : Individual, Limited Liability - Disregarded Entity, Limited Liability - Partnership, Other...
I choose Limited Liability - Disregarded Entity
I m not sure if the form W-9 is the right for me because my other online business is about selling books on amazon and there the form that I m using is W8-BEN
I have applied for Developer membership card and filled all the details including credit card details. After completion it has asked to wait till 48 hours. It's been more then 48 hours and i still haven't got any response , neither i was charged for membership fee. I am not sure what am i supposed to do in this case now.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Developer ID
Developer Program
We are preparing builds using Xcode 16.0 given we have a large set of users on iOS 12.
Now we have doubts wether we will run into issues if we ship using it (even if it compiles, archives and uploads successfully) given the table columns and content has changed since the last time we checked this table: https://developer.apple.com/support/xcode/.
1- Is the Deployment Targets range for Xcode 16 value correct for iOS? (On the 24th of February it had iOS 12-18, now it has iOS 15-18)
2- Are we OK to ship for iOS 12 using xcode 16.3?
Thanks,
Joao Garcia
The Files app in the iOS 18 beta simulator appears to be read-only. I am unable to:
create folders
copy files into it by dragging them from macOS
safe files from safari
I have been unsuccessful at finding a way to popular any file or folder in the Files app which is preventing me from testing some scenarios in my app where I import files using the files sheet.
The earliest I tried was beta 3 and it still persists in beta 7. The iOS 17 simulator works fine in comparison.
My mac is a 2019 macbook pro running Sonoma 14.5.
To reproduce:
New folder
Launch Files app in iOS simulator
Tap into "On my phone"
From the top menu tap "New Folder"
(nothing happens)
Download a file
Launch safari
Find a file like a PDF to download
Tap on the down arrow in the toolbar
Files opens up with the filename in the textfield at the bottom
The "Save" button is grayed out.
Copy from macOS
Open the Files app in iOS and browse to a local folder
drag a file from the macbook onto the simulator
the sheet appears with the filename in the text field
The "Save" button is grayed out
Does Xcode 26 still support creating pull requests and/or viewing comments from GitHub pull requests associated with the current branch?
This used to be possible, but I cannot get it to work with the current version of Xcode (26.0.1).
The "Create Pull Request" menu item takes me to github.com directly, instead of presenting a nice UI menu; hence I'm wondering.
Hello,
I am currently working on personal project based on Matter.
I need to create a Basic Video Player as specified in Matter's standard embedding the Media Playback Cluster.
I went through the reading of how Apple now supports Matter as a standard :
linkText
My understanding of the following schematic, is alongside :
HomeKit Accessory Protocol (HAP) Framework API
Related HAP accessories underneath the homeKit framework.
Developpers also find under the Homekit framework :
CHIP (Connected Home IP) Framework API
Related Matter accessories this time
Both types of accessories/devices can be commissioned in the HomeKit ecosystem seemlessly.
Each framework has it's documentation :
HAP : https://developer.apple.com/documentation/homekit/hmhomemanager
CHIP : https://developer.apple.com/documentation/matter
I want through the process of installing XCode and the HomeKit Accessory Simulator. In the list of HomeKit Accessories I did not see any Media related devices :
The list of currently supported devices is limited as I read here and will be enriched with time :
https://support.apple.com/en-us/102135#:~:text=The%20Home%20app%20currently%20supports,%2C%20temperature%2C%20and%20humidity).
In the meantime, as I read the matter documentation, I read several references made to the Media Playback :
https://developer.apple.com/documentation/matter/mtrclustermediaplayback
https://developer.apple.com/documentation/matter/mtrbaseclustermediaplayback
https://developer.apple.com/documentation/matter/clusters#Interacting-with-the-Media-Playback-cluster
My questions are :
Are Matter Basic Video Players, (Media Playback) supported in HomeKit ?
Why aren't they listed in HomeKit Accessory Simulator ?
How can I add a Basic Video Player in HomeKit and display it's Media Playback controls once I have added the device to HomeKit ?
Thank you for your Answer.
Regards
David
Hi all, I’m an Admin user in an Apple Developer Program (Organization) team, but I’m unable to access Certificates, Identifiers & Profiles (CIP) on developer.apple.com. I’d like to understand what permission is missing and where it should be enabled.
Context
Program type: Apple Developer Program (Organization)
My role in App Store Connect: Admin
I can access App Store Connect normally, but CIP resources on developer.apple.com are blocked.
The Account Holder can access CIP normally.
What I see (Problem)
In the Apple Developer portal → Certificates, Identifiers & Profiles, I get: “Access Unavailable — You currently don't have access to this membership resource. Contact your team's Account Holder or an Admin.”
In Xcode → Settings → Accounts → Team, the “Certificates, Identifiers, & Profiles” section shows a red error indicator and doesn’t load.
Only my account is affected; the Account Holder is not.
What we’ve tried / confirmed
Membership is active (renewal date is valid)
Signed out/in of Xcode and re-added my Apple ID
Confirmed selecting the correct Organization team in Xcode / Developer portal
Account Holder confirmed they can access CIP
Questions
For an Organization team, what exact permission(s) are required for a member to access Certificates, Identifiers & Profiles?
Where is this access controlled — App Store Connect → Users and Access vs developer.apple.com → People?
If Admin in App Store Connect is not sufficient, what additional role/setting is needed to grant CIP access?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hello Team,
I try to delete photo from Photos for that i used this method,
[[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
[PHAssetChangeRequest deleteAssets:@[assetToDelete]];
completionHandler:^(BOOL success, NSError *error) {
}];
This method pops up a dialog with Don't Allow or Delete. But some time in some iPhones not respond PHAssetChangeRequest deleteAssets method that's why that completionHandler not called because of that i can't perform any operation of PHPhotoLibrary then after.
If I restart my iPhone then it works. Many users of my app complained about this issue. I have an iPhone 11 with iOS 15.3. But some iOS 12,14,16 users also face the same issue.
So what exact issue is there? Is it related to iOS or a method?
Thanks,
Ankur
I enrolled in the Apple Developer Program on February 3, 2026. The payment was completed successfully at the time of enrollment, but my membership status has remained “Pending” since then.
So far:
No request for additional documents or identity verification
No phone call from Apple
No follow-up email other than the payment confirmation
Apple Developer Support has been contacted, but no response yet
I understand that verification can take some time, but the complete lack of communication is concerning, especially since this is blocking active development and release planning.
If this is a known backlog or system-wide delay, some transparency from Apple would help. I’d also appreciate hearing whether others who enrolled in early February are seeing the same prolonged “Pending” state.
Thanks in advance to anyone who can share recent experiences or escalation paths.
I'm getting following message when launching #Playgrounds canvas with Xcode 26 beta 4.
Here are things I've tried:
Reinstall Xcode
Reinstall components
Removed derived data
Run Disk Utility to fix permissions
Tried to change Default Actor Isolation, Approachable Concurrency
Changed around settings on Schemes: Run: Options and Diagnostics
Created brand new project with default settings.
Filed FB19003005 in Feedback Assistant.
I'm surprised to see that I didn't see any posts on this during my search. So this could be isolated matter just to me.
Hi,
Problem
When playing videos on the Developer app on the Mac, there is no full screen button for the video.
So it is not possible to play the video in full screen.
Note
I am not referring to the app going into full screen, the issue is with there is no option to play the video in full screen.
Environment
OS: macOS 26.2 (25C56)
Developer app: Version 10.8.3 (1083.3.1)
Feedback
FB21343934
Recording
Question
Are others also facing this issue?
Is there a workaround?
Suggestion
This seems to be recurring problem that seems get broken with app / OS releases.
Please write some UI tests to ensure the full screen button is present.
Would really appreciate if this gets fixed.
Topic:
Developer Tools & Services
SubTopic:
General
Hello,
I'm getting started for my project with Xcode Cloud since I upgraded to the macOS Sequioa Beta and Xcode 16 now refuses to archive builds for TestFlight.
Somewhere very late in the build process I get the following error:
realitytool requires Metal for this operation and it is not available in this build environment
The log says this happens at:
Compile Skybox urban.skybox
My project uses RealityKit. How can I fix this issue?
Thanks!
We are seeing repeated occurrences of the following log line in test runs triggered via .xctestrun files on iOS 26:
IDERunDestination: Supported platforms for the buildables in the current scheme is empty.
This line is printed n number of times after a test fails, significantly increasing test execution duration (2–3 minutes extra in some cases).
The issue does not occur when tests are built and run together from Xcode directly — it’s specific to .xctestrun-based executions using xcodebuild test-without-building.
Steps to Reproduce:
Use Xcode 26 to build a sample XCTest target (we used a simple UI test project).
Locate the generated .xctestrun file under DerivedData/.../Build/Products/....
Run tests using:
xcodebuild -xctestrun /path/to/sample.xctestrun \
-destination "id=<device_id>" \
test-without-building
Observe the logs during test failure.
Observed Behavior:
The log line
IDERunDestination: Supported platforms for the buildables in the current scheme is empty
appears multiple times.
The test cleanup and teardown phase takes significantly longer (2–3 minutes).
Expected Behavior:
The log should appear once or not at all.
Test cleanup time should remain consistent.
Additional Information:
Affects only iOS 26 devices and .xctestrun-based runs.
Not reproducible on iOS < 26.
Xcode 26 and 26.x beta versions tried.
Reproducible both locally and on CI systems using real devices.
Same .xctestrun file, when used on older OS versions, does not cause delay.
Hi
I've downloaded the latest version of Xcode 14.2 but when I run the app in Simulator I can only test it on iOS16.2 Is there a way to run it in 16.3?
After upgrading to macOS 26.0 Tahoe and Xcode 26.0.1, I’ve noticed an issue with audio playback whenever the iOS Simulator is running.
Device: MacBook Pro 13" (2020, Intel, 16GB RAM, 500GB SSD)
Issue: Any sound played on the Mac (system sounds, music, videos) begins to break/distort once the Simulator is active.
App Sounds: If the app running inside the Simulator plays audio, that audio also breaks/distorts.
Previous Version: This issue did not occur on macOS Sequoia 15 or with Xcode 16. Everything was working fine before the upgrade.
Failed to fetch certificates:
This request is forbidden for security reasons - Unable to find a team with the given Content Provider ID '72df6041-c291-4d95-b690-2a3b75ff72f6' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support
I have already confirmed that: All API keys were generated correctly. All required roles and permissions have been assigned in App Store Connect.
To confirm my doubt, I requested api key from a fellow developer, and that worked in CodeMagic without throwing an error.
Could you please help me figure out why the given Content Provider ID is not being recognized?
Thank you.
Description:
I’m noticing that the code coverage metrics in Xcode 26 are not accurate compared to earlier versions.
In Xcode 15, the same set of unit tests shows around 38% coverage, but in Xcode 26, even though all the tests are running successfully (for example, the SegmentedUI test cases), the code coverage is displayed as 0%.
Has anyone else observed this behavior in Xcode 26?
Is there any known issue, workaround, or configuration change required to get the correct coverage report?
Environment:
Xcode 26
iOS 18 SDK
Unit tests running under XCTest
Any insights or suggestions would be appreciated.
Hi there,
How long does it take to make a switch from Apple individual to organization membership? I initiated the process a 2 weeks ago, and I am get to receive another notification from Apple. Keeps showing We’re processing your membership migration from an individual to an organization. And I am unable to submit an application that requires Organization account.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Accounts
Developer Program
I can't create a developer account. Every time I try to enroll they tell me: you cant enroll at this time.