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Swift Student Challenge 2025 results not out yet
It's Thursday, March 27th 2025 and I'm living in the UK, I have completed my project and submitted it before February 23rd and got the confirmation email and on March 27th, it says results are out but even after I wait for a long time, I still get the same message: We’ve received your submission. We'll send you an email when results are posted. Even after I come back 16 hours into the day which is 4PM GMT, so I want to know where to see the results anywhere else or if it's just a delay.
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Apr ’25
Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
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1w
Sandbox apple in app purchases not working - Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase"
<SKPaymentQueue: 0x10629d1b0>: Payment completed with error: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=USA, NSUnderlyingError=0x108f15c80 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase" UserInfo={AMSFailureReason=Server canceled the purchase, AMSURL=https://sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy?guid=00008030-001E19361A12202E, AMSDescription=Purchase Failed, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later.\n\n[Environment: Sandbox]"; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; eventType = dialog; message = "Unable to process your re"; mtEventTime = "2025-07-30 07:08:24 Etc/GMT"; mtTopic = "xp_its_main"; options = ( OK ); }; pings = ( ); }, NSDebugDescription=Purchase Failed Server canceled the purchase}}}
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Jul ’25
Problems With Car Connectivity
The latest Beta update 18.5.4 has caused connectivity problems with my car (Skoda Enyaq) whereby there is no connection via Bluetooth or the cars internal WiFi. Also contacts will not download to the care which is very frustrating.
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Apr ’25
Xcode-beta project ORSOFINAL: SwiftShims & C99 PCH errors after migration from Xcode stable
Hi all, I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version). ⸻ 💥 Errors displayed: 1. C99 was enabled in PCH file but is currently disabled 2. module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm cannot be loaded due to a configuration mismatch with the current compilation 3. missing required module 'SwiftShims' ⸻ 🛠 What I’ve already tried: • xcode-select -s /Applications/Xcode-beta.app/Contents/Developer • Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products • Ran sudo xcodebuild -runFirstLaunch • Clean Build Folder in Xcode-beta • Verified Command Line Tools setting points to Xcode-beta ⸻ ❓Looking for guidance on: • Whether this is a known bug in Xcode-beta • If SwiftShims/PCM conflicts are expected between versions • Best practices to safely migrate from Xcode stable to beta for Swift-based projects Any advice is much appreciated. Thanks, Mathéo
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Jul ’25
About posting app in iOS and MacOS
Hi all, Well Im about to publish an app for iOS and the process is almost done but I don't know how is it to publish the same for MacOS, I mean, I can generate the app file from my engine (Unity) and even run it, but from there what are the steps? do we need to pass this to Xcode too? if so please direct me to where its explained because I couldn't find it, thanks a lot for any help
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Jun ’25
Terrible treatment by Apple Dev support team
I paid for my developer account on the 13th of June 2024 (1 week ago). My ID was approved. However, I still don't have access to the account. When I go to check the status of it, it is asking me to pay again. I then tried to email the team, however only received useless, timewasting responses, such as "Please go to developer.apple.com/enroll to enroll for an apple dev account", which I already told them prompts me to pay again and verify my ID again. I then tried to call them, and they said they had to re-verify my ID and would call me back in 10 mins, but I never received a call back. I also couldn't call them again because it wouldn't let me request another call from them. I then emailed them, but still haven't received a response. The next day I tried to request another call from them, during their opening hours at Thursday 4pm AEST, (they are open Mon-Fri 9am-5pm AEST see https://developer.apple.com/support/worldwide-telephone-hours/) however it still says that "Phone support is currently unavailable". I tried to email them but now I am getting no responses at all. I tried to contact the apple support through the iMessage chat, however I was only put on call with a lady who was helpful, but couldn't even do anything as she was only generic support. She couldn't even schedule me a call or transfer me to the developer team, even though it was within their working and calling/support hours. I have tried to refund my developer account, but apparently that purchase is "illegible for a refund". This is the treatment I get from apple for paying $100 USD. An entire week of being left on blank. I don't know what to do. I paid 100 bucks for an account which I can't even use, and the support hasn't helped me for an entire week. My emails being left on blank, and I can't even call them. If anyone from apple or anyone that could help me sees this, please contact me ASAP at makrypodisc@ hotmail.com or reply to this thread. Thank you.
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989
May ’25
Box around cursor finger icon
Recently I've noticed that certain cursor actions cause the finger icon to appear with a gray box around it. It appears when I hover over other icons (for example, the menu items at the top of this website; Microsoft Teams options but not MS Word, etc.). Is this new? Is there a way to get rid of the box?
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4w
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
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217
Jan ’26
Unable to select 4K resolution on Sharp 8TC60DWTX (8K) display.
Problem description: Connected to a Sharp 8TC60DWTX (8K) display, but unable to select 4K resolution Setup Condition Apple MacBook Pro 16-inch M4 Max Sharp 8TC60DWTX (8K) 3.Duplicate Procedure After connecting to 8K MNT and select 4K solution, it still display as 8K. Vendor analysis: 8K60 shows no image; switching to 30 Hz works normally → After analysis, we found that the 8K60 timing output from the MacBook is incorrect. The horizontal blanking (H-CBlanking) is too small to accommodate the audio data, so the RTD2191E does not output video to the monitor. → This issue does not occur on Windows platforms, confirming that this is a host-side issue.
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Jan ’26
Brightness slider UI bug when long-pressed in iOS 26
Hi! I found a UI bug in iOS 26.0 (23A5276f). When you swipe down from the top right to open Control Center and adjust brightness using the slider, everything looks normal. However, if you long-press the brightness slider, the brightness knob detaches from the base. The button becomes smaller while the frame remains the same, making the UI asymmetrical and misaligned. This happens consistently and is clearly a layout issue.
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92
Jun ’25
Time Machine BackUp Not Completed Error
For the last two weeks Time Machine has been unable to complete back up. It's throwing up the following: The error detail shows : The file does not exist in finder and have tried logging Mac out of iCloud and back in again but error remains. Any thoughts much appreciated.
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Jan ’26