Hello,
Can anyone tell me what this means? Or if it's normal?
I'm seeing about 10% battery drain per day on sleep, and pmset -g log shows wakes nearly every minute.
2025-06-10 17:10:35 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 5 secs
2025-06-10 17:10:43 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:13:49 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 8 secs
2025-06-10 17:14:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:14:10 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:15:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:16:31 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:18:07 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
Looking at one section of them:
2025-06-10 22:00:46 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:90%) 6 secs
2025-06-10 22:00:46 -0700 WakeDetails DriverReason:smc.70070000 - DriverDetails:
DriverReason:wifibt - DriverDetails:
DriverReason:SMC.OutboxNotEmpty - DriverDetails:
2025-06-10 22:00:46 -0700 HibernateStats hibmode=3 standbydelaylow=0 standbydelayhigh=0 35177
2025-06-10 22:00:46 -0700 WakeTime WakeTime: 0.094 sec
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Sleep notifications: [Port-USB-C driver is slow(msg: SetState to 0)(60 ms)]
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Wake notifications: [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(59 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(120 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(123 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(116 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [powerd is slow(5915 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(64 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(119 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(122 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(119 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: DidChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(58 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)]
2025-06-10 22:00:48 -0700 com.apple.sleepservices.sessionTerminated SleepService: window has terminated.
2025-06-10 22:00:52 -0700 Assertions PID 323(powerd) Released InternalPreventSleep "PM configd - Wait for Device enumeration" 00:00:05 id:0x0xd00009032 [System: PrevIdle]
2025-06-10 22:00:52 -0700 Sleep Entering Sleep state due to 'Maintenance Sleep':TCPKeepAlive=active Using Batt (Charge:90%) 14 secs
2025-06-10 22:00:53 -0700 Assertions Summary- [System: PrevIdle] Using Batt(Charge: 90)
2025-06-10 22:00:53 -0700 Wake Requests [process=mDNSResponder request=Maintenance deltaSecs=6474 wakeAt=2025-06-10 23:48:48 info="DHCP lease renewal"] [*process=dasd request=SleepService deltaSecs=979 wakeAt=2025-06-10 22:17:13 info="com.apple.dasd:501:com.apple.intelligenceplatform.IntelligencePlatformCore.Pipeline.FastPass"] [process=powerd request=TCPKATurnOff deltaSecs=227969 wakeAt=2025-06-13 13:20:22] [process=powerd request=CSPNEvaluation deltaSecs=2005 wakeAt=2025-06-10 22:34:18] [process=powerd request=UserWake deltaSecs=7086 wakeAt=2025-06-10 23:59:00 info="com.apple.alarm.user-visible-com.apple.donotdisturb.server.ScheduleLifetimeMonitor.timer,619"]
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👋Hi,
I want to ask what equipment the auditors in SSC will use to evaluate students' playground, whether it is iPad pro and mac with camera, or something else. And what system will they use, iPadOS/macOS 26 or something else? Looking forward to your reply.
Thank you
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
iPad
Swift Playground
iPadOS
My account has been active and in good standing for the past 2 years, and during this time I have never received any warnings or issues.
Recently, after Apple reviewed my account, I received a notification about possible termination. After carefully reviewing the situation myself, I realized what may have caused this:
I originally registered my Apple Developer account as an Individual Developer Account,
However, the bank account used for App Store payments belongs to my registered company,
At the time, I was not aware that the legal entity of the bank account must match the Apple Developer account registration.
This was not done with any intention to misrepresent or misuse the platform. It was simply a misunderstanding of the account requirements.
We have never deceived our users or the Apple Review Team in any way. For us as developers, providing an excellent user experience has always been our top priority, and we have always aimed to follow Apple’s review and compliance standards closely. We sincerely hope that, given our situation, the Apple Review Team could grant us an opportunity to correct these issues.
With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-)
I checked focus and settings but found nothing related.
With ios18 everything works fine.
Any ideas?
Hello Apple Developer Community,
I'm hoping someone can advise me on a serious issue. Our organization's Apple Developer Program account has been effectively locked because our Account Holder's Apple ID is inaccessible. I need to unlock that Apple ID so we can manage our apps.
I've already reached out to Apple Developer Support, but so far, I haven't received a response. This situation is critical because our clients rely on us to maintain and update our apps.
Key details (some info is masked for privacy): • We're enrolled as an Organization/Company. • The current Account Holder's Apple ID is locked and cannot perform any actions. • No other accounts have admin access.
If anyone has encountered a similar issue or knows a more efficient route to escalate, I'd be extremely grateful for your insights.
Thanks in advance for any advice you can share. This is critical to our organization, and we'd appreciate any pointers on how to navigate or expedite the support process.
Topic:
Community
SubTopic:
Apple Developers
Hi there,
I am new to Xcode26 and dragged my AppIcon.icon (created with Icon Composer) into the project. Then build failed with "Could not locate icontool".
Could anyone point me to the cleanest way to solve this? Any help would be appreciated, thanks!
CompileAssetCatalogVariant thinned /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/InstallationBuildProductsLocation/Applications/KuuDraft.app /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/AppIcon.icon /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/Assets.xcassets (in target 'KuuDraft' from project 'KuuDraft')
cd /Users/jaffron/Documents/augment-projects/WalletPin
/Applications/Xcode.app/Contents/Developer/usr/bin/actool /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/AppIcon.icon /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/Assets.xcassets --compile /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_output/thinned --output-format human-readable-text --notices --warnings --export-dependency-info /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_dependencies_thinned --output-partial-info-plist /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_generated_info.plist_thinned --app-icon AppIcon --include-all-app-icons --compress-pngs --enable-on-demand-resources YES --development-region en --target-device iphone --minimum-deployment-target 16.0 --platform iphoneos
error: unable to open dependencies file (/Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_dependencies_thinned) (in target 'KuuDraft' from project 'KuuDraft')
/* com.apple.actool.notices */
warning: Could not locate icontool.
.fullScreenCover(isPresented: $isShow) {
Button(action : {
isPresented.toggle()
}){
Text("Choose")
}
.familyActivityPicker(
isPresented: $isPresented,
selection: $selection)
.onChange(of: selection){ value in
}
}
In the official version of iOS 18, when I click the Done button of familyActivityPicker, the fullScreenCover pop-up box will disappear.
I'm suddenly receiving zero products from SKProductsRequest, even though this setup previously worked without issues. The debugger shows that both of my product identifiers are now being returned under invalidIdentifiers, and response.products is empty.
I’ve confirmed the following:
There are no pending agreements in App Store Connect.
The subscription is active and configured correctly.
The product identifiers match exactly with what’s defined in App Store Connect.
Here is the delegate method I'm using (unchanged from when it previously worked):
extension UpgradeViewModelProvider: SKProductsRequestDelegate {
func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) {
if response.products.count > 0 {
delegate.send(.onProduct(response.products))
}
}
}
Since everything was functioning before, I’m trying to understand what may have caused the identifiers to suddenly be marked as invalid. Any guidance or suggestions on what to check next would be greatly appreciated.
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
Hello,
In my App.xcdatamodeld I have an entity called File.
When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated.
After upgrading Xcode to version 26.0 (17A324), I am getting the warning:
Public import of 'CoreData' was not used in public declarations or inlinable code
Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
Topic:
Community
SubTopic:
Apple Developers
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Hardware:
• Mac Studio (M1 Ultra)
• Apple Silicon
• Sufficient free disk space (~35GB+ available)
• SIP enabled
• 4 local Time Machine snapshots present
Current System:
• Already running macOS Tahoe beta
• Attempting upgrade to macOS Tahoe 26.4 Beta (Build 25E5207k)
Primary Issue:
Software Update downloads successfully, then moves to “Preparing…”.
It stalls at “About 5 minutes remaining” for ~10–15 minutes and fails with:
“Failed to prepare the software update. Please try again. An error occurred while downloading the selected updates.”
The error appears network-related, but download always completes.
Observed Behaviour:
• “Checking for Updates” completes in <3 minutes.
• softwareupdated and mobileassetd CPU usage <1%.
• softwareupdate --history shows no record of the failed beta install.
• No excessive system load or obvious disk pressure.
Steps Already Attempted:
1. Standard Software Update retries
• Multiple download/retry cycles from System Settings.
• Same Preparing failure every time.
2. Permissions / Disk Access
• Granted Terminal Full Disk Access.
• SIP remains enabled.
• Some system-protected locations still return “Operation not permitted”.
3. Cache / State Cleanup Attempts
• Removed /Library/Updates/*.
• Cleared temporary softwareupdate folders under /private/var/tmp.
• Attempted MobileAsset cache cleanup where permitted.
• Killed softwareupdated and mobileassetd processes (auto-restarted by launchd).
4. Beta Channel Reset
• Turned Beta Updates OFF in System Settings.
• Rebooted.
• Re-enabled Beta Updates.
• Forced catalog refresh via softwareupdate -l.
5. Snapshot Check
• tmutil listlocalsnapshots / shows only 4 snapshots (normal range).
6. Full Installer Workaround
softwareupdate --list-full-installers shows:
• macOS Tahoe Beta 26.4 (25E5207k)
• Tahoe 26.3 / 26.2 / 26.1
• Sequoia / Sonoma / Ventura / Monterey installers
Downloaded installer via:
softwareupdate –fetch-full-installer –full-installer-version 26.4
Installer downloaded correctly:
/Applications/Install macOS Tahoe Beta.app
7. startosinstall Method (Apple Silicon optimized)
Attempted install with:
sudo “/Applications/Install macOS Tahoe Beta.app/Contents/Resources/startosinstall”
–user
–agreetolicense
–nointeraction
–forcequitapps
–rebootdelay 30
–passprompt
Authorization succeeds, installer begins preparing, but installation still ultimately fails.
Additional Notes:
• CPU usage remains low during failure.
• No excessive snapshot count.
• Error messaging consistently references download/network even though download completes.
• Issue appears to occur during cryptex/asset preparation phase rather than initial download.
Question for Apple / other developers:
Has anyone else seen Tahoe 26.4 beta fail specifically during the Preparing phase on Apple Silicon (especially Ultra-class chips)? Looking for confirmation whether this is a known MobileAsset or cryptex staging issue, or if logs indicate a deeper APFS / volume-owner authorization problem.
I am building my app for iPhone users generally, and realized that maybe I should have had the iPad in mind since I read somewhere that the submissions will be judged on iPad. Should I be testing and tweaking on iPad now or can it be somehow ran on iPhone?
Topic:
Community
SubTopic:
Swift Student Challenge
After the last OS26 developer beta update the watch series 6 battery drains fast, in less than two hours life. I visited Apple Store , they said the battery was dead so I had to buy new watch series 10
The same issue happened in the new watch, the battery meter shows 50% after 1 hour
Right now I’ve downgraded my update version to beta 11 until I can find a solution
Topic:
Community
SubTopic:
Apple Developers
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template:
“Skipping duplicate build file in Compile Sources build phase:
/Users/.../.swiftpm/Media.xcassets”
Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning.
I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode.
Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
Guideline 2.3.1 - Performance
The app contains hidden features.
Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review.
Guideline 3.1.1 - Business - Payments - In-App Purchase
The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase.
We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed
Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
Hello!
i developed an app for the Swift Student Challenge and submitted it, can I publish it to the app store before it is judged.
How to set speed > 2.0 for HLS video with AVPlayer?
I’m having an issue where the video has no sound when I change the speed to 2.1x or higher
Topic:
Community
SubTopic:
Apple Developers
I am trying to develop a Watch and iOS app as companion. It is beyond stupid how I can not keep the watch connected to Xcode to develop. I have tried all the so-called tricks.
Why is this so fragile?
The phone is USB connected to my Mac
I have tried turning off the wifi on my Mac and have the phone and watch on the same network. Nada
I have tried just having everything on the same network. The watch is connected maybe 20% of the time.
I have tried creating a hotspot network with my phone. The watch is connected maybe 50% of the time.
This is truly an awful experience. Am I doing something wrong?
Any advice would be grateful.
Can I use external Swift Package Dependencies for the challenge, or will my app just not run as the testing environment is offline? I have a couple dependencies which are crucial to the running of my submission