We just changed the repository from Bitbucket > Github. While all connected successfully, none of the branches are appearing.
I understand usually it takes time (cache etc) but its been a good few hours.
Also tried to remove the integration and re-setup but to no avail.
Xcode Cloud
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Can anyone help me resolve this lookup issue? This has been breaking builds for months. We make no changes and after a couple hours it works.
It seems like Apple resolvers are getting a failure and then negatively caching the failure. Immediate subsequent runs extend the failure duration
this is one of our installs from a pod install
installing onnxruntime-c (1.21.0)
[!] Error installing onnxruntime-c
[!] /usr/bin/curl -f -L -o /Volumes/workspace/tmp/d20250730-29606-1v7ovh/file.zip https://download.onnxruntime.ai/pod-archive-onnxruntime-c-1.21.0.zip --create-dirs --netrc-optional --retry 2 -A 'CocoaPods/1.16.2 cocoapods-downloader/2.1'
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0curl: (6) Could not resolve host: download.onnxruntime.ai
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
I struggling in getting Xcode Cloud to work with a stand alone watch app. This app has the following three targets and each bundle identifier is set up in the Identifiers section of the developer portal.
iphone container target called Unleashed abc.xyz.Unleashed
watch target called Unleashed Watch App abc.xyz.Unleashed.watchkitapp
watch target called Unleashed WidgetExtension abc.xyz.Unleashed.watchkitapp.Unleashed-Widget
I have a App Store provisioning set up for abc.xyz.Unleashed.watchkitapp
The app runs fine in the watch simulator, but fails with the following when I do an Xcode Cloud build
Export archive for ad-hoc distribution
Export archive for development distribution
Export archive for app-store distribution
When I expand each one of these errors it reports:
Command exited with non-zero exit-code: 70
I also tried archiving the project in Xcode then selected the Archive but it won't let me validate because that button is disabled.
Very confused I have successfully used Xcode Cloud for a phone app but am having a problem with this watch app that has a widget
I've been running into issues with Xcode Cloud/my workflow when it's trying to archive the app. I've tested locally and both archiving and building the app for release works.
I've tried a few things to clear it.
pod deintegrate and pod install
Checking off "archive" for the build scheme
Creating a certificate for both development and distribution. I made sure automatic signing was enabled as well.
I have a ci_scripts/ci_post_clone.sh script that successfully completes.
Have tried setting the xcode version of the workflow to 16.2 which is what my local xcode version is. I've switched it back to the latest, 16.4.
running pod update
Updating flutter
However, I consistently get the following 2 errors :
`Showing All Messages
Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStreame3592434-5b88-48da-a3c4-f750abee4d08.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM=JG794CQD68 COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment'
`
and
Showing All Messages
Unhandled exception:
ProcessException: No such file or directory
Command: /Users/local/flutter/bin/flutter assemble --no-version-check --output=/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/BuildProductsPath/Release-iphoneos/ -dTargetPlatform=ios -dTargetFile=lib/main.dart -dBuildMode=release -dConfiguration=Release -dIosArchs=arm64 -dSdkRoot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.5.sdk -dSplitDebugInfo= -dTreeShakeIcons=true -dTrackWidgetCreation=false -dDartObfuscation=false -dAction=install -dFrontendServerStarterPath= --ExtraGenSnapshotOptions= --DartDefines=RkxVVFRFUl9WRVJTSU9OPTMuMzUuMQ==,RkxVVFRFUl9DSEFOTkVMPXN0YWJsZQ==,RkxVVFRFUl9HSVRfVVJMPWh0dHA6Ly9naXRodWIuY29tL2ZsdXR0ZXIvZmx1dHRlci5naXQ=,RkxVVFRFUl9GUkFNRVdPUktfUkVWSVNJT049MjBmODI3NDkzOQ==,RkxVVFRFUl9FTkdJTkVfUkVWSVNJT049MWU5YTgxMWJmOA==,RkxVVFRFUl9EQVJUX1ZFUlNJT049My45LjA= --ExtraFrontEndOptions= -dSrcRoot=/Volumes/workspace/repository/ios -dTargetDeviceOSVersion= -dCodesignIdentity=- release_ios_bundle_flutter_assets
#0 _ProcessImpl._runAndWait (dart:io-patch/process_patch.dart:519:7)
#1 _runNonInteractiveProcessSync (dart:io-patch/process_patch.dart:686:18)
#2 Process.runSync (dart:io-patch/process_patch.dart:79:12)
#3 Context.runSyncProcess (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:154:20)
#4 Context.runSync (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:118:34)
#5 Context.buildApp (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:539:34)
#6 Context.run (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:51:9)
#7 main (file:///Users/local/flutter/packages/flutter_tools/bin/xcode_backend.dart:17:5)
#8 _delayEntrypointInvocation.<anonymous closure> (dart:isolate-patch/isolate_patch.dart:312:33)
#9 _RawReceivePort._handleMessage (dart:isolate-patch/isolate_patch.dart:193:12)
Command PhaseScriptExecution failed with a nonzero exit code
Any help here would be greatly appreciated.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Xcode
Signing Certificates
Xcode Cloud
I cannot setup a workflow - every time it says "This operation could not be completed" after granting access to the source code.
I removed the app from AppStore Connect, I logged out from Xcode, removed and reset the app from Github, initialized a new repository, reset Xcode Derived Data, reset the Profiles and Certificates.
I tried everything and nothing worked. Any help?
Hi I have an developer app tied that is the account owner for our ABM and also for our Apple Developer account. When i go to the developer app and try to purchase additional hours it doesnt let me "Apple account cant be used to make purchases" And i am the account holder for both. The email tied to it is an "username/@/domain.appleid.com". Any help appreciated
So, our app imports CoreML and loads the CoreML models when starting up.
Locally all tests succeed consistently.
Running Tests on Xcode Cloud, they all fail with (UI and Unit Tests)
App (6846) encountered an error (Early unexpected exit, operation never finished bootstrapping - no restart will be attempted. (Underlying Error: Test crashed with signal ill before establishing connection.))
the test instance is busy for 35min and then just aborts, with all tests failing.
This sounds to me like the simulator is maybe showing some exception or is stuck?
Or is it possible that xcode server runs in a special environment that gets stuck on loading CoreML models?
Hi
We have a project with one app, where we have multiple schemes to create either a staging or release version of the app.
We change the bundle identifier of the app so it's a separate app in app store connect. One staging app and one release app.
We are trying to integrate Xcode cloud workflows, however, there's only one app visible in the Xcode cloud tab and when we create a workflow it gets automatically assigned to the staging app in app store connect.
We cannot create the workflow under the release app in app store connect, as the manage workflows button is not visible until you've created the first workflow for an app in xcode.
How can we create a workflow and force it to be associated with the release app in app store connect?
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Hi everyone,
After disabling Xcode Cloud for my team, I tried to enable it again for my product.
However, I keep seeing this message when reconnecting to my source control:
"Connecting Xcode Cloud with your source control provider was incomplete.
Products cannot be configured to use Xcode Cloud while your team’s opt-out request is being processed."
It’s been about a week since I disabled it, but I still can’t re-enable Xcode Cloud.
I’ve tried reconnecting through GitHub and Bitbucket, and both show the same message.
Could anyone share:
How long does this “processing” phase usually take?
Is there a way to check or request reactivation manually?
Team type: Organization
Region: Japan
Thank you in advance for any suggestions or similar experiences!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
We want to replace our CI/CD pipelines in Azure DevOps with Xcode Cloud and are currently facing a critical hurdle. For some time now, we’ve observed that the PoC pipelines in Xcode Cloud are having major issues cloning our repositories stored on our Bitbucket Server. More and more pipeline runs are timing out because Xcode Cloud cannot receive the data. Today I spoke with our network team to check whether we might have an issue on our side affecting access to the repository, but we couldn’t find any problems. Cloning the repository to an external machine only takes 30 seconds, so the host’s bandwidth doesn’t seem to be the problem.
However, our network specialists did discover one message:
Significance:
Request abnormal event: high total time
Connection abnormal event: client has a slow receive rate
If this is the bottleneck in the system, we may ultimately have to stay with Azure DevOps and Fastlane in order to continue providing our product teams with reliable builds.
I look forward to your feedback and thank you in advance.
Maik
Hi all...
The app I'm building is not really a beginner level test app, it's intended to be published so I want everything to be done properly while I'm both learning and building the app. I'm new to swift ecosystem but well experienced with python and JS ecosystems.
These two models are causing my app to crash
@Model
final class CustomerModel {
var id: String = UUID().uuidString
var name: String = ""
var email: String = ""
var phone: String = ""
var address: String = ""
var city: String = ""
var postalCode: String = ""
var country: String = ""
@Relationship(deleteRule: .nullify)
var orders: [OrderModel]?
@Relationship(deleteRule: .nullify)
var invoices: [InvoiceModel]?
init() {}
}
@Model
final class OrderModel {
var id: String = UUID().uuidString
var total: Double = 0
var status: String = "processing"
var tracking_id: String = ""
var order_date: Date = Date.now
var updated: Date = Date.now
var delivery_date: Date?
var active: Bool = true
var createdAt: Date = Date.now
var items: [OrderItem]?
@Relationship(deleteRule: .nullify)
var invoice: InvoiceModel?
@Relationship(deleteRule: .nullify)
var customer: CustomerModel?
init() {}
}
both referenced in this model:
@Model
final class InvoiceModel{
var id: String = UUID().uuidString
var status: String = "Pending"
var comment: String = ""
var dueDate: Date = Date.now
var createdAt: Date = Date.now
var updated: Date = Date.now
var amount: Double = 0.0
var paymentTerms: String = "Once"
var paymentMethod: String = ""
var paymentDates: [Date] = []
var numOfPayments: Int = 1
@Relationship(deleteRule: .nullify, inverse: \OrderModel.invoice)
var order: OrderModel?
@Relationship(deleteRule: .nullify)
var customer: CustomerModel?
init() {}
}
This is my modelContainer in my index structure:
@main
struct Aje: App {
var appContainer: ModelContainer = {
let schema = Schema([UserModel.self, TaskModel.self, SubtaskModel.self, InventoryModel.self, SupplierModel.self])
let config = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false, allowsSave: true, groupContainer: .automatic, cloudKitDatabase: .automatic)
do{
return try ModelContainer(for: schema, configurations: [config])
}catch{
fatalError("An error has occured: \(error)")
}
}()
var body: some Scene {
WindowGroup {
ContentView()
}
.modelContainer(appContainer)
}
}
This works fine but the below after adding the problematic models crashes the app unless CloudKit is disabled
@main
struct Aje: App {
var appContainer: ModelContainer = {
let schema = Schema([UserModel.self, TaskModel.self, SubtaskModel.self, InventoryModel.self, SupplierModel.self, InvoiceModel.self, OrderModel.self, CustomerModel.self])
let config = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false, allowsSave: true, groupContainer: .automatic, cloudKitDatabase: .automatic)
do{
return try ModelContainer(for: schema, configurations: [config])
}catch{
fatalError("An error has occured: \(error)")
}
}()
var body: some Scene {
WindowGroup {
ContentView()
}
.modelContainer(appContainer)
}
}
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Swift Packages
CloudKit
SwiftUI
SwiftData
After a break using AWS Macs for CI we are willing to give Xcode cloud another go. Unfortunately we are unable to complete the "Grant Access to your Source Code" step.
We tried multiple accounts including maintainer, owner and admin. We tried from multiple Macs and versions of macOS.
"Connecting Xcode Cloud with your source control provider was incomplete.
503 Service Unavailable. Please ensure that your repository is available and accepting connections."
I am curious whether Xcode Cloud uses npm internally when you run it.
With the recent and still simmering Shai-Hulud 2.0 worm, we are just a little concerned. As such, any information would be appreciated.
Thank you in advance!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Error: Preparing build for App Store Connect failed
No error logs in log view.
Download the archive and try to submit to App Store:
Detailed logs:
2025-12-17 07:26:00 +0000 [MT] Command line name "app-store" is deprecated. Use "app-store-connect" instead.
2025-12-17 07:26:00 +0000 App Store Connect request for store configuration failed for account Session Proxy Provider (Account "Session Proxy Provider": Unable to authenticate with App Store Connect (Error Domain=DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 "(null)"))
2025-12-17 07:26:00 +0000 App Store Connect response failed with unknown failure for credential <DVTFoundation.DVTServicesSessionProviderCredential: 0x600002e099c0>; response (null); error (null).
2025-12-17 07:26:00 +0000 App Store Connect request for store configuration for credential <DVTFoundation.DVTServicesSessionProviderCredential: 0x600002e099c0>; configuration: (null); error DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy
2025-12-17 07:26:00 +0000 [MT] Failed to find an account with App Store Connect access for team <IDEProvisioningBasicTeam: 0x6000029c0240; teamID='984L9QX9X5', teamName='(null)'>
2025-12-17 07:26:00 +0000 [MT] Running step: IDEDistributionFetchAppRecordStep with <IDEDistributionContext: 0x7fa62b216680; archive(resolved)="<IDEArchive: 0x600000315ea0>", distributionTask(resolved)="2", distributionDestination(resolved)="1", distributionMethod(resolved)="<IDEDistributionMethodiOSAppStoreDistribution: 0x600002a1f560>", team(resolved)="<IDEProvisioningBasicTeam: 0x6000029c0240; teamID='984L9QX9X5', teamName='(null)'>">
As mentioned in the linked post, I can archive the project locally but not via Xcode Cloud. I have also created a new project, but the same thing happens here.
https://developer.apple.com/forums/thread/746210
Error Code:
ITMS-90035: Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “{AppName}.app/{AppName}” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing.
Since Dec 18th, my Xcode Cloud builds (for multiple apps) have been failing with this error:
Command line name "app-store" is deprecated. Use "app-store-connect" instead.
I haven't made any changes to my system, signing, etc, and two separate apps started failing at the same time. No matter what I change on my Workflows (environment, new workflow from scratch, etc), nothing seems to fix it, which leads me to believe this is a bug with Xcode Cloud itself.
I've logged FB21456291 already, but just wanted to post here to see if I'm missing something.
Hello guys, recently I integrated a third-party library into my code to handle blur effects (Glur). This library leverages Metal's compute capabilities and appears to automatically depend on the Metal toolchain during the build process. When using Xcode Cloud, the archive step consistently fails with a "CompileMetalFile Failed" error. However, when I manually archive the project in Xcode locally, everything works fine without any issues. I’ve confirmed that the macOS and Xcode versions specified in my Xcode Cloud workflow are correct. Reply if you know how to fix it or it will be fixed future, thanks.
I'm using Xcode 26.2(17C52) and macOS(15.7.1 (24G231))
Good morning all,
We have an on-premise instance of Bitbucket (v8.19.25), using a custom port. We'd like to try using Xcode Cloud, compare to our current CI/CD provider.
Once I have to select my source control provider to grant access, I select Bitbucket Server. If I try to input the Host Name with, or without a port, I'm receiving this response:
{
"message": "An error occurred",
"details": [
{
"message": "An error occurred",
"source": "host"
}
],
"actions": [],
"recovery_actions": [
{
"dismiss_label": "OK"
},
{
"feedback_label": "Provide Feedback",
"feedback_component": "Xcode Cloud | New Bugs"
}
],
"should_show_error": true
}
Which, of course, doesn't help me in the slightest to understand why the connection fails. I do notice that the request to https://appstoreconnect.apple.com/ci/api/teams/<id>/setup-flow/scm-repositories in the web inspector already includes a host and port that I use to clone the repository locally. However, the web-based interface of Bitbucket doesn't include that port.
So, if I clone a repo: ssh://<bitbucket-instance>:<port>, but if I look at pull requests: https://`.
My colleagues have already determined that there shouldn't be any firewall rules or gateway limits, so Bitbucket should be reachable. No VPN either.
How can I continue to fix this?
My workflow is using Xcode 16.4 and macOS Tahoe 26.2 (25C56). I am trying to change Xcode version to 26.2. When I click Save after some time I get "Something went wrong" error message without any additional details (see screenshot).
I get the same error for the following cases:
Tried changing a different workflow
Tried to deactivate a workflow
Tried various combinations of Xcode (26.1, 26.1.1, 26.2) + mac OS (26.1, 26.2)
Tried creating a new workflow with Xcode 26.2 (haven't tried any other Xcode versions though)
Hi, our Xcode Cloud runs produce dsyms for test targets that massively increase the artifacts size, more specifically the "Test Products for" zip, that slows down the build due to the "upload artifacts" phase. These dsyms are useless, so we would like to stop producing them on Xcode Cloud builds. Consider that the workflow uses the autogenerated scheme for a package that's part of the Xcode project. How can we tell Xcode Cloud to not produce dsyms?