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Affiliate links to external Web store
Hello all. I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies. I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product. Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance. Thankyou in advance.
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47
Apr ’25
Updated my Apple Watch to watchOS 26 beta to test it — can't pair it now after downgrading iPhone
Hi everyone, I updated my iPhone 16 Pro to iOS 26 beta and my Apple Watch to watchOS 26 beta because I wanted to test out the new features. After a few days of testing, I found the iOS 26 beta too unstable and laggy for daily use, so I downgraded my iPhone back to iOS 18.5 stable. Now my Apple Watch is still running watchOS 26 beta. I tried resetting it to factory settings, hoping that would help, but now I can’t pair it back to my iPhone because it requires iOS 26 again — which I don’t want to reinstall and don't want to use it till it's stable. Is there any way to downgrade my Apple Watch back to a stable version or somehow pair it again with my iPhone running iOS 18.5? Thanks in advance for any help!
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Jun ’25
Problems Publishing with User Tracking
Hello, I'm trying to publish my app, but I'm constantly getting rejected by Apple. They're telling me I'm having issues with tracking user data. This item has been rejected for the following reasons: 5.1.2 Legal: Privacy - Data Use and Sharing I've indicated that I don't use this data for ads, that it's only used for personalization and to understand who saves items. I added the NSUserTrackingUsageDescription property to the info.plist. I run AppTrackingTransparency.requestTrackingAuthorization() when the user logs into the app, displaying a warning message. I'd say I meet all the requirements they've set for me, but they still haven't approved my app. What do you recommend? How can I speak to a physical person who can help me? Thank you very much and best regards.
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259
Mar ’25
How to detect if an iPad is configured as a Shared iPad (Apple School Manager)?
I'm working on an iOS/iPadOS app and need to determine programmatically whether the device is a Shared iPad as configured through Apple School Manager (ASM). Shared iPads allow multiple users to sign in with Managed Apple IDs and are typically used in educational environments. I want to identify this configuration at runtime within my app. I’ve looked into UIDevice, NSProcessInfo, and MDM-related APIs but haven't found a reliable way to detect whether the current device is a Shared iPad. Is there an API or method to check if the current iPad is configured as a Shared iPad (via ASM)? Any guidance or code examples would be appreciated.
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164
Jun ’25
Genmoji not working
Genmoji app is not working. It will not allow me to select myself. It will choose other people when I prompt with “me”. it will not allow me to add other people in my “photos” app to use in the genmoji app
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62
Mar ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
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58
Jun ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
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92
Apr ’25
IOS 26.
Good day. Friends, please help. I installed iOS 26 Betta version. During the update, there was a power surge and the Internet went out. The download was difficult but it went through. Now I can't check for updates. Write connection error and checking for updates. I can't roll back to 18.5. It gives an error through the computer. Please help. Thank you in advance.
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108
Jun ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
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Apr ’25
CarPlay music sound output from iPhone after enabled Enhanced Siri
With CarPlay communication plugin R18.1, I followed these steps to integrate Enhance siri, the music sound was output from carplay and there is no option for output to Car. ============================================ Enhanced Siri Declare supported audioFormats for the AuxIn and AuxOut streams Since the AuxIn and AuxOut streams for Siri do not have to be both active at the same time, the accessory must claim audio formats support for AuxIn Audio and AuxOut audio independently. The audio formats for each stream can differ from each other (48KHz for AuxOut and 16KHz for AuxIn). The new audio types represent these new streams - AuxIn/speechRecognition & AuxOut/speechRecognition. Check if connected device supports the feature AirPlayReceiverSessionHasFeatureEnhancedSiri() Claim support in the Setup Response message if device supports the feature Add kAirPlayKeyAccessoryEnabledFeature_EnhancedSiri key through the AirPlayReceiverServer delegate AirPlayReceiverServerCopyProperty_f function for the kAirPlayKey_AccessoryEnabledFeatures key. Helper function: CFArrayAppendValue() Add Enhanced Siri parameters dictionary in the INFO message Add dictionary through the AirPlayReceiverServer delegate AirPlayReceiverServerCopyProperty_f function for the kAirPlayKey_EnhancedSiriInfo key. kAirPlayKey_EnhancedSiriInfo dictionary parameters: Voice activation of Siri - kAirPlayKey_EnhancedSiriVoice Current language of voice model - kAirPlayKey_VoiceModelCurrentLanguage Supported languages of voice model - kAirPlayKey_VoiceModelSupportedLanguages Enhanced Button activation of Siri - kAirPlayKey_EnhancedSiriButton Supported zone(s) if any - kAirPlayKey_SupportedSiriTriggerZones Update AudioStream Get state of the AuxIn state by providing an implementation of AudioStreamUpdateState() - Off, local buffering, or streaming to device. Decouple input streams from output streams. AuxIn is an independent input stream only. The property kAudioStreamProperty_Direction will provide the necessary information if the stream is input, output or input & output. Provide a handler for the AirPlayReceiverSessionDelegate setEnhancedSiriParams_f This will provide additional information: Activation type Setting the language of the voice model Invoke the Communication Plugin to start buffering Once the activation type has been specified, the accessory can request the plugin to start buffering using AirPlayReceiverSessionAuxInStart(). Use the new APIs to trigger Siri: AirPlayReceiverSessionRequestSiriActionWithLatency() AirPlayReceiverSessionRequestSiriVoiceActivationWithLatency() AirPlayReceiverSessionRequestSiriVoiceActivationWithSample() Button presses and voice activations should use this new APIs which adds a timestamp of the activation. These APIs allow a choice of a latency or a sample for button and voice activations. If there is a delay between the user pressing the button to notifying the device on the button press, this latency value should represent this time. If the accessory can determine which zone activated, it can provide the zone with the request. Invoke the Communication Plugin to stop buffering You may need to invoke the plugin to stop buffering (AirPlayReceiverSessionAuxInStop()) if exclusive access to the microphone is necessary. Such instances may include but not limited to: Native voice recognition session Telephony Another stream function which uses the microphone starts modesChanged notification can be used to determine if a resource is being used Note, if the session ends, the plugin will automatically stop buffering
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Mar ’25
iOS 18 System Bug Causes URL Scheme Failure
iOS 18 System Bug Causes URL Scheme Failure A bug in iOS 18 causes URL Schemes to become invalid through the following steps, resulting in failure to open apps via URL Scheme. Reproduction Steps: Long-press the app icon Select "Require Face ID" Choose "Hide and Require Face ID" to hide the app Go to the App Library and locate the hidden app in the "Hidden" folder Uninstall the hidden app reinstalling the hidden app After reinstalling the app, all configured URL Schemes will become invalid, causing failure when attempting to open the app via URL Scheme. The issue appears to be that after uninstalling a hidden app and reinstalling it, the system fails to restore the app's URL Scheme functionality.
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Apr ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
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Jun ’25
Help accessing audio input from Mac
Hello there, I am a casual game modder for a game called Vintage Story and I had a question about accessing audio input from a Mac. Some other modders in my community developed a proximity chat system that allows players to hear one another via microphone while in physical proximity within the game. It apparently works very well on Windows but unfortunately they don’t seem to know how to get the mod to receive audio input from a Mac. I spoke with them and they are looking for some Mac devs who might be able to help them. Would anyone here be able to shed light on this or know any Mac devs who could?
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Mar ’25
Cannot update HomeBrew, due to SHA256 mismatch on --jpegsrc.v9d.tar.gz download
I want to install tesseract in order to get OCR feature in ChatGPT. Tesseract install requires the use of HomeBrew on macOS But I am using macOS 15.5 and the version of HomeBrew is not compatible. When tying to install Tasseract, old version of HomeBrew is detected and HomeBrew starts updating automatically. The process goes fine until the download of the jpegsrc.v9d.tar.gz component. SHA256 mismatch is detected and the update process stops. But the downloaded jpegsrc.v9d.tar.gz doesn't seem to be corrupted. Maybe an error of the expected SHA256? Any help is welcome that would enable me to complete the HomeBrew update process. Many thanks in advance for your support. ------------------------------ This is what I get in Terminal: Error: Could not find an SDK that supports macOS 15.5. You may have have an outdated or incompatible CLT. Homebrew found the following SDKs in the CLT install: 10.14 10.15 Please update CLT or uninstall it if no updates are available. Error: Git must be installed and in your PATH! Warning: Sorry, Homebrew does not support your computer's CPU architecture! Warning: You are using macOS 15.5. We do not provide support for this pre-release version. You will encounter build failures with some formulae. Please create pull requests instead of asking for help on Homebrew's GitHub, Discourse, Twitter or IRC. You are responsible for resolving any issues you experience while you are running this pre-release version. ==> Downloading https://ftp.gnu.org/gnu/autoconf/autoconf-2.69.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/ff08930ce8165de0173c4a8704a407636908779978246b3116202642460aca15--autoconf-2.69.tar.gz ==> Downloading https://ftp.gnu.org/gnu/autoconf-archive/autoconf-archive-2019.01.06.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/dca2c1298b729faa88ef51d6d6218fb82ed143da108475073e0c0a9bfae091c6--autoconf-archive-2019.01.06.tar.xz ==> Downloading https://ftp.gnu.org/gnu/automake/automake-1.16.2.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/de80077d29bb43dc673536d714b2345d6a9753a170151e730bccf02f102ecf57--automake-1.16.2.tar.xz ==> Downloading https://github.com/Homebrew/formula-patches/raw/e5fbd46a25e3566305929683356 Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5a220d4e315a1ffbc9644d2bf91fe956c5a84a11689cbb8da50106ad3b71c48f--dynamic_lookup-11.patch ==> Downloading https://ftp.gnu.org/gnu/libtool/libtool-2.4.6.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/a7871392bebba3d24e9db265409485330a2e81ca638579ca84ff5bf9f9040666--libtool-2.4.6.tar.xz ==> Downloading https://pkgconfig.freedesktop.org/releases/pkg-config-0.29.2.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5bdbf3b3fdadaf72744884b98b74a2ff887bd63a20b246f811a222a146ad7b64--pkg-config-0.29.2.tar.gz ==> Downloading https://sourceforge.net/p/giflib/bugs/_discuss/thread/4e811ad29b/c323/attac Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/96a5fa155b0ad1a98cc4d577b7806eedfadcde973df641a6e90cf257b08e3598--Makefile.patch ==> Downloading https://downloads.sourceforge.net/project/giflib/giflib-5.2.1.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/516725ea41ab2e3e2e554c736ec0ef0e0d7fcb52e597a831e2398422843276bd--giflib-5.2.1.tar.gz ==> Downloading https://www.ijg.org/files/jpegsrc.v9d.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz Error: SHA256 mismatch Expected: 99cb50e48a4556bc571dadd27931955ff458aae32f68c4d9c39d624693f69c32 Actual: 2303a6acfb6cc533e0e86e8a9d29f7e6079e118b9de3f96e07a71a11c082fa6a Archive: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz To retry an incomplete download, remove the file above.
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196
May ’25
App stops responding to touch; works normally otherwise
Some users of my app complain that it stops responding to touch after a while. The screen is still updating, and the app seems to be working normally otherwise. It just doesn't respond to any touches anymore. It is not a problem with the touchscreen itself, because the user is able to swipe up to get to the home screen, and then interact with other apps as normal. When re-opening my app, it is still unresponsive to touch. The only way to solve it, is to restart the app. Does anybody have a similar experience, and knows what could cause it? The app is based on UIKit, and still written in Objective-C, if it matters. The iOS version involved does not seem to matter, it happened with a couple of them.
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Apr ’25
EAP-TLS Wi-Fi and VPN Certificate Authentication – Unexpected Keychain Prompts on macOS
Hello all, We are in the process of deploying EAP-TLS Wi-Fi authentication across our corporate environment for both Windows and macOS devices. All endpoints are managed via Workspace ONE. As part of our macOS configuration, we are pushing device certificates to the login keychain of managed MacBooks. For testing purposes, we have explicitly set the Access Control List (ACL) of the associated private key to allow all applications access. This includes: eapolclient, which handles the EAP-TLS handshake for Wi-Fi panGPS, which is responsible for establishing the GlobalProtect VPN connection (we are using certificate-based authentication with pre-logon enabled) Additionally, we have configured and deployed a Wi-Fi profile via Workspace ONE to prevent users from having to manually select their device certificate - basically the identity preference card in Keychain Access. Despite these settings, we are still encountering Keychain Access prompts when eapolclient attempts to access the private key. This happens even though the key is configured to allow all applications access. This behavior is unexpected, and we’re trying to understand why these prompts persist. Has anyone encountered similar behavior on macOS, or is there something we're missing in terms of permissions or keychain configuration that could be causing this? We would greatly appreciate any insight or guidance. Thank you, Kyo
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80
Jun ’25
GoogleAPIClientForRest classes not found
I am trying to connect to a google worksheet with a service account and have added the GoogleAPIClientForRest (Drive and Sheets) and GTMSessionFetcher (Core) dependencies to my project. However, this code import GoogleAPIClientForRESTCore import GTMSessionFetcherCore func test() { let x = GTLRServiceAccountCredentials.self let y = GTLRAuthorizer.self print("Classes Found") } I get the the following errors: Cannot find "GTLRServiceCredentials' in scope and Cannot find 'GTLRAuthorizer' in scope. The dependencies are listed in the Link Binary with Libraries section. I have am using the latest versions of OS and Xocod and have reinstalled both to try and resolve this issue with no luck.
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90
Apr ’25
UI & App related
Due to it's new UI with transprent theme, sometimes its lacked between switching the apps. Please add AI eraser in photos app so that we can experience new ai tool. Due to india region, unable to use wallet options, Please add some options so that we can add cards and use this option.
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129
Jun ’25
Navigation
I am having trouble passing custom data in an array with a navigation stack. I want to display a subview with the same data structure (title, headline, picture placement etc), with different data attached for each of my list view items
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57
Apr ’25
BLE Scan Response
The iPhone XS Max and Garmin watch pairing cannot use BLE to send Scan Response; it can only send BLE advertisements. May I ask if this is a limitation of the Apple system? So far, we have tested several iPhone models, and only the iPhone XS Max has this issue. We are not sure if other untested models have the same problem.
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Jun ’25