This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

macOS 26 Tahoe beta 1 - Cannot login
A few days ago I installed beta 1 of macOS 26 Tahoe on a spare MacBook Pro 14-inch M4. Everything went well, and it looks okay (well, I don't like it at all, but hey-ho), and I shut it down. I started it up today, and it rejects my login password every time, then locks my account. When I click the link to "Restart and show password reset options" I'm asked for my Apple ID details, so I enter the correct email and password, then the MBP reboots and I'm back on the login screen with no indication that anything has changed. Guess I'm stuck now... FB18364657
4
1
723
Sep ’25
What is it so hard to develop on the Watch?
I am trying to develop a Watch and iOS app as companion. It is beyond stupid how I can not keep the watch connected to Xcode to develop. I have tried all the so-called tricks. Why is this so fragile? The phone is USB connected to my Mac I have tried turning off the wifi on my Mac and have the phone and watch on the same network. Nada I have tried just having everything on the same network. The watch is connected maybe 20% of the time. I have tried creating a hotspot network with my phone. The watch is connected maybe 50% of the time. This is truly an awful experience. Am I doing something wrong? Any advice would be grateful.
2
0
122
2w
Apple Support Not Responding
Hello. I just got my developer account and my legal entity on my account has a mistake. My last name is spelled wrong. I have sent 3 emails to support about this and for the past week i have zero response to this issue. Can someone advise me on this? The ability to reach anybody from support is ridiculous for something that we can access only after payment especially. I even called apple business program with this and person on the phone said they will try to take to the supervisor but its not their department which i of course know but it was worth a shot to call. What more can i do? I didnt make a mistake when creating my account it was the system that didn’t recognize the letter. Such a stupid and frustrating issue and no response from apple, nada. how long am i suppose to wait?
1
1
66
2w
Developer Control Question
Hi everyone, I’m new to the Apple Developer side of things and I want to make sure I’m handling this correctly. I hired a freelance iOS developer to build my app. I have my own Apple Developer account (Individual), and I want the app published under my account. The developer says he needs me to create a Certificate Signing Request (CSR), then he will generate the distribution certificate on his end and send me the .cer file back. From there, he would use that for signing and submitting the app. My questions: 1. Is this the correct and modern way to handle app signing? 2. Should I instead just add him to my App Store Connect account with Developer access and let him manage signing through Xcode? Dev claims this won’t work, which I haven’t been able to prove or disprove. ChatGPT says it does,but other AI tools says it doesn’t. 3. Is there any risk in sharing certificates like this? 4. What is considered best practice in 2026 for working with freelancers while keeping full control of the account? My goal is simple: • The app stays fully under my Apple Developer account. • I retain long term control. • The developer can build and submit without needing my Apple ID or password. I’m not trying to make things complicated, I just want to do this the right way and avoid issues later. Thanks in advance.
1
1
68
2w
Replying to apple support tickets
I have raised a support ticket regadring a concern I had with apple developer account. I got a respose via email, asking some more details. After that I have replied to the same mail thread with requested details. But I havent got any respose after that. I would like to is that the correct way of responding to support ticket ? Am I suppose to get the response for the same mail thread , after I reply ? or Every time I have open a new support tikcet ?
0
1
46
Apr ’25
SWİFT STUDENT CHALLANGE iOS vers
I am currently developing my submission for the Swift Student Challenge 2026. My project focuses on financial literacy for children ("Canteen Hero"), and I want to ensure it runs flawlessly during the judging process. I have two specific questions regarding the environment: Which iOS/iPadOS version do judges typically use for testing? Should I assume they will be using the latest stable release (e.g., iOS 19/iPadOS 19) or a specific beta version? Device Compatibility: Is it a requirement to design the app for all previous iOS versions (backward compatibility), or is it acceptable to target only the latest APIs (iOS 18/19+) to utilize modern features like SwiftData and the latest SwiftUI animations? Thank you for your guidance!
1
0
318
3w
Run destination for my Xcode submission
My swift student challenge submission is an iPad app built in Xcode and I'm planning on selecting the Xcode 26 option for testing in the dropdown provided in the application. Just have to confirm that the run destination for the playground in Xcode will be an iPad simulator right? Recently I have seen many participants post their submission screenshot for iPhone renders so just wanted to confirm the run destination. Thank you👾
4
1
367
1w
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
4
0
300
2w
Active Paid Subscriptions dropped to 0 suddenly on App Store Connect
Hello, I noticed that on September 18, 2025, my Active Paid Subscriptions metric in App Store Connect suddenly dropped to 0 (-100%). However, my subscribers are still active and visible in RevenueCat and Superwall, which both confirm that users have not canceled their subscriptions. This makes me believe it is an App Store Connect reporting issue rather than an actual churn. Could you please confirm if this is a known data delay/bug, and let me know when the metric will be corrected? Thank you for your help
7
1
723
Sep ’25
Swift Student Challenge
Hey, I am looking to participate in the upcoming SSC 2026. I am confused whether I am allowed to submit an idea which is for watchOS. I know the fact that submission would be xcode project and playground correct me if I am wrong but as far as I know, we can develop prototypes for watch on playground. If anyone of you knows about this, please let me know!
2
0
1.1k
3w
Bring Back Launchpad
So, I started with the developer beta on Tahoe a couple months ago. I gave the new Apps.app a fair shot.... I HATE it. Finally used a terminal work around to get Launchpad back up and running. Now with the release of the Public Beta and Developer Beta 5, Apple has nerfed the Launchpad.app altogether. Apple, listen to your customers. Yes some people really love spotlight but not everyone wants to scroll through a list of apps as long as my leg because, my PTSD brain won't let me remember the name of the app to type into spotlight. The Launchpad app had a great visual reference for those of us with poor memory function. Bring it back, and let your customers choose which one they want to use.
1
1
79
Aug ’25
Developer Account Confusion
Hi all, I just submitted my application to join the Developer Program. I went through the form, and got to the payment screen and filled out. I submitted and have received an "order acknowledgement" email, but I note that payment hasn't been taken, nor do I have any other emails regarding it. I understand my application can take a while to progress and it's still early days, but I'm concerned that it's stuck in limbo as payment hasn't been taken. With that and the notice on my account page that still reads: "Purchase your membership. To continue your enrollment, complete your purchase now Your purchase may take up to 48 hours to process." When I navigate to the payment screen again, I can see that there is no CVV field which my bank requires to accept payments. I'm wondering if anyone has had a similar issue and how they resolved or, even, if I have done something wrong during the application phase. Thanks!
1
1
196
Feb ’26
Sandbox apple in app purchases not working - Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase"
<SKPaymentQueue: 0x10629d1b0>: Payment completed with error: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=USA, NSUnderlyingError=0x108f15c80 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase" UserInfo={AMSFailureReason=Server canceled the purchase, AMSURL=https://sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy?guid=00008030-001E19361A12202E, AMSDescription=Purchase Failed, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later.\n\n[Environment: Sandbox]"; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; eventType = dialog; message = "Unable to process your re"; mtEventTime = "2025-07-30 07:08:24 Etc/GMT"; mtTopic = "xp_its_main"; options = ( OK ); }; pings = ( ); }, NSDebugDescription=Purchase Failed Server canceled the purchase}}}
3
1
240
Jul ’25
Can I submit the app I submitted to the app store to SSC at the same time?
Hi, I recently built an app and I’m planning to publish it on the App Store. Since the Swift Student Challenge (SSC) is coming up, I’m also considering submitting the same project by converting it into a Swift Playground (with some content trimmed to meet the rules). I believe both I and the project are eligible. My question: if I publish the app on the App Store first and then submit it to SSC, could that violate the rules or lead to rejection? I also have a concern: because I’m a minor, Apple requires the App Store developer name to be my mother’s. However, the app was entirely developed by me. my mother and anyone else did not participate(My mother can't even use a computer.). I’m worried this might create confusion and make judges think I copied someone else’s work, which I did not. Would you recommend publishing on the App Store now, waiting until after SSC, or taking a different approach? Thank you.
1
0
482
3w