With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-)
I checked focus and settings but found nothing related.
With ios18 everything works fine.
Any ideas?
Apple Developers
RSS for tagThis is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and foster a supportive community.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hello,
Can anyone tell me what this means? Or if it's normal?
I'm seeing about 10% battery drain per day on sleep, and pmset -g log shows wakes nearly every minute.
2025-06-10 17:10:35 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 5 secs
2025-06-10 17:10:43 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:13:49 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 8 secs
2025-06-10 17:14:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:14:10 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:15:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:16:31 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:18:07 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
Looking at one section of them:
2025-06-10 22:00:46 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:90%) 6 secs
2025-06-10 22:00:46 -0700 WakeDetails DriverReason:smc.70070000 - DriverDetails:
DriverReason:wifibt - DriverDetails:
DriverReason:SMC.OutboxNotEmpty - DriverDetails:
2025-06-10 22:00:46 -0700 HibernateStats hibmode=3 standbydelaylow=0 standbydelayhigh=0 35177
2025-06-10 22:00:46 -0700 WakeTime WakeTime: 0.094 sec
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Sleep notifications: [Port-USB-C driver is slow(msg: SetState to 0)(60 ms)]
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Wake notifications: [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(59 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(120 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(123 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(116 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [powerd is slow(5915 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(64 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(119 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(122 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(119 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: DidChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(58 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)]
2025-06-10 22:00:48 -0700 com.apple.sleepservices.sessionTerminated SleepService: window has terminated.
2025-06-10 22:00:52 -0700 Assertions PID 323(powerd) Released InternalPreventSleep "PM configd - Wait for Device enumeration" 00:00:05 id:0x0xd00009032 [System: PrevIdle]
2025-06-10 22:00:52 -0700 Sleep Entering Sleep state due to 'Maintenance Sleep':TCPKeepAlive=active Using Batt (Charge:90%) 14 secs
2025-06-10 22:00:53 -0700 Assertions Summary- [System: PrevIdle] Using Batt(Charge: 90)
2025-06-10 22:00:53 -0700 Wake Requests [process=mDNSResponder request=Maintenance deltaSecs=6474 wakeAt=2025-06-10 23:48:48 info="DHCP lease renewal"] [*process=dasd request=SleepService deltaSecs=979 wakeAt=2025-06-10 22:17:13 info="com.apple.dasd:501:com.apple.intelligenceplatform.IntelligencePlatformCore.Pipeline.FastPass"] [process=powerd request=TCPKATurnOff deltaSecs=227969 wakeAt=2025-06-13 13:20:22] [process=powerd request=CSPNEvaluation deltaSecs=2005 wakeAt=2025-06-10 22:34:18] [process=powerd request=UserWake deltaSecs=7086 wakeAt=2025-06-10 23:59:00 info="com.apple.alarm.user-visible-com.apple.donotdisturb.server.ScheduleLifetimeMonitor.timer,619"]
Hello Apple Developer Community,
I need some assistance with my account. I created a new developer account for a new project I am working on, and paid the apple developer fee. Everything was working fine for a few weeks, I was able to get my app on TestFlight and invite testers to it, as well as push updates and get feedback. The testers were family/business partners.
As of a few days ago, I was locked out of my account. I first tried resetting my password, and was then met with an email claiming my account was locked with no additional information.
I am trying to understand how I can either unlock my account, or transfer my existing app to a new account, so that I do not have to bother my users with downloading a new app. Additionally, I would like some help in understanding how I can safeguard myself from this issue in the future, especially given this would not be fun if my app were published.
Could anyone please assist me, provide me with any advice, or point me to a place where I could get support? I spent 25 minutes on the phone with apple support, and was treated excellently as I've come to expect of Apple, but unfortunately was not given any help as the support did not have additional information. I'm hoping I'm asking in the right place, and can get some help!
Thanks in advance,
Fritz
Topic:
Community
SubTopic:
Apple Developers
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device.
Context
I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup).
To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults).
The question
If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud,
and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one?
More specifically:
Does iCloud backup/restore preserve the underlying “vendor” ID across devices?
Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware?
If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset?
What I’ve found so far
Apple’s docs say:
“The value of this property is the same for apps that come from the same vendor running on the same device.
If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.”
However, it doesn’t explicitly mention what happens after iCloud restore onto a new device.
Goal
I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes).
Environment
iOS 17+ (latest)
Swift / Capacitor app bridge
Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version.
Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive.
As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26.
Please let me know if additional diagnostic information or logs would be helpful.
Thank you for your support and for providing access to the iOS 26 beta.
Best regards,
Majid
Topic:
Community
SubTopic:
Apple Developers
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up.
I'm wondering if anyone at Apple looks at these reports?
A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly.
Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix.
These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports?
I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
Topic:
Community
SubTopic:
Apple Developers
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Guideline 2.3.1 - Performance
The app contains hidden features.
Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review.
Guideline 3.1.1 - Business - Payments - In-App Purchase
The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase.
We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed
Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps:
DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently)
The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5)
Screen Time authorization is automatically canceled for no reason (occasionally)
I hope to get help
.fullScreenCover(isPresented: $isShow) {
Button(action : {
isPresented.toggle()
}){
Text("Choose")
}
.familyActivityPicker(
isPresented: $isPresented,
selection: $selection)
.onChange(of: selection){ value in
}
}
In the official version of iOS 18, when I click the Done button of familyActivityPicker, the fullScreenCover pop-up box will disappear.
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
Hi there,
I am new to Xcode26 and dragged my AppIcon.icon (created with Icon Composer) into the project. Then build failed with "Could not locate icontool".
Could anyone point me to the cleanest way to solve this? Any help would be appreciated, thanks!
CompileAssetCatalogVariant thinned /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/InstallationBuildProductsLocation/Applications/KuuDraft.app /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/AppIcon.icon /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/Assets.xcassets (in target 'KuuDraft' from project 'KuuDraft')
cd /Users/jaffron/Documents/augment-projects/WalletPin
/Applications/Xcode.app/Contents/Developer/usr/bin/actool /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/AppIcon.icon /Users/jaffron/Documents/augment-projects/WalletPin/KuuDraft/Assets.xcassets --compile /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_output/thinned --output-format human-readable-text --notices --warnings --export-dependency-info /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_dependencies_thinned --output-partial-info-plist /Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_generated_info.plist_thinned --app-icon AppIcon --include-all-app-icons --compress-pngs --enable-on-demand-resources YES --development-region en --target-device iphone --minimum-deployment-target 16.0 --platform iphoneos
error: unable to open dependencies file (/Users/jaffron/Library/Developer/Xcode/DerivedData/KuuDraft-dsmpyalldiyuusdldnjihwrtzmab/Build/Intermediates.noindex/ArchiveIntermediates/KuuDraft/IntermediateBuildFilesPath/KuuDraft.build/Release-iphoneos/KuuDraft.build/assetcatalog_dependencies_thinned) (in target 'KuuDraft' from project 'KuuDraft')
/* com.apple.actool.notices */
warning: Could not locate icontool.
Hello Apple Developer Community,
I'm hoping someone can advise me on a serious issue. Our organization's Apple Developer Program account has been effectively locked because our Account Holder's Apple ID is inaccessible. I need to unlock that Apple ID so we can manage our apps.
I've already reached out to Apple Developer Support, but so far, I haven't received a response. This situation is critical because our clients rely on us to maintain and update our apps.
Key details (some info is masked for privacy): • We're enrolled as an Organization/Company. • The current Account Holder's Apple ID is locked and cannot perform any actions. • No other accounts have admin access.
If anyone has encountered a similar issue or knows a more efficient route to escalate, I'd be extremely grateful for your insights.
Thanks in advance for any advice you can share. This is critical to our organization, and we'd appreciate any pointers on how to navigate or expedite the support process.
Topic:
Community
SubTopic:
Apple Developers
We made a purchase to join the Apple Developer Program, but we have been waiting for 5 days and have not received any response such as an approval or rejection. Are you experiencing the same issue as well?
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings.
After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though:
— The app and all its associated files have been fully deleted.
— The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed.
— Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper.
— The system has been restarted.
It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup.
Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug?
Is there any official method or recommended command to permanently remove such residual entries from this list?
Thank you very much for your help and clarifications.
Topic:
Community
SubTopic:
Apple Developers
Hi everyone,
my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal?
The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet.
How long did it take for you?
Is there anything that helps speed up the DSA review?
Thanks for any insights.
Topic:
Community
SubTopic:
Apple Developers
As developers of an app with a free basic version and a paid premium version, we recently received a malicious review on our premium app. The review falsely accused our app of being a scam and baselessly claimed it was error-ridden. This comment is clearly malicious and designed to dissuade other users from purchasing our app. The most critical point is that we haven’t had any sales records in that region recently.
In response to this review, we promptly contacted Apple Support but received only a generic, templated response stating that no action would be taken. We followed up with another complaint about the review, but it was still dismissed. Apple Support provided a link to their guidelines, and within those guidelines, we found specific clauses that Apple should act upon in cases like this. We sent another email pointing this out, but we’ve received no response since.
It feels like developers are left defenseless against such malicious reviews. When we face these attacks, there’s no fair judgment, and Apple doesn’t uphold the very policies it has set to protect developers’ rights. If this continues, how can developers trust this platform to safeguard their basic interests?
Topic:
Community
SubTopic:
Apple Developers
Cannot download FCPX that was purchased few yerars ago on Macbook pro with Tahoe OS beta. App do not show on my downloaded apps
Hi everyone,
I’m not sure if this is the right place for it, but I wanted to share a bit of my background and ask for advice from developers who’ve been in the industry longer than me.
I started learning to make games when I was a kid using Game Maker.
Later I got into Unity and even worked a few years as a solo developer for small startups — building Unity apps, VR projects, AR demos, websites, servers, everything.
But I never had a real team, never had mentorship, and none of the projects I worked on ever reached production or real users.
Life changed and I moved to the US, where I had to switch careers completely.
Now I’m trying to come back to software development, but I’m struggling with a feeling that I’m “not good enough” anymore.
The tech world has moved so fast, and companies like OpenAI, Meta, Epic, etc., feel way out of reach.
So my question to the community is:
How did you get started in your career?
Did you ever feel like you weren’t good enough?
How did you push through that and continue improving?
Any honest advice would help a lot.
Thanks.
After updating to the newest beta on my iPhone 16 I'm stuck on this screen after accepting the terms:
No Internet Connection
Setup and activation of Apple Intelligence is unavailable when your device is offline. Connect to the internet and try again.
I tried several different networks and 5G but no luck..