Steps to Reproduce:
Open the Bing search page in Safari (example URL: https://www.bing.com/search?q=webkit&form=APIPH1&PC=APPL).
Pinch-zoom in or out, then return the page to exactly 100% zoom.
Rotate the device from portrait to landscape orientation.
Observe that the page is incorrectly scaled to a value other than 100%.
Rotate the device back to portrait orientation.
The page remains at the incorrect zoom level.
Expected Result:
After returning the page to 100% zoom, changing orientation should keep the zoom level at exactly 100% in both portrait and landscape modes.
Actual Result:
After returning to 100% zoom, rotating to landscape changes the zoom to a non-100% value, and rotating back to portrait retains the incorrect zoom level.
Explore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.
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I'm experiencing issues with audio playback in my React video player component specifically on iOS mobile devices (iPhone/iPad). Even after implementing several recommended solutions, including Apple's own guidelines, the audio still isn't working properly on iOS Safari. It works completely fine on Android. On iOS, I ensured the video doesn't autoplay (it requires user interaction). Here are all the details:
Environment
iOS Safari (latest version)
React 18
TypeScript
Video files: MP4 with AAC audio codec
Current Implementation
const VideoPlayer: React.FC<VideoPlayerProps> = ({
src,
autoplay = true,
}) => {
const videoRef = useRef<HTMLVideoElement>(null);
const isIOSDevice = isIOS(); // Custom iOS detection
const [touchStartY, setTouchStartY] = useState<number | null>(null);
const [touchStartTime, setTouchStartTime] = useState<number | null>(null);
// Handle touch start event for gesture detection
const handleTouchStart = (e: React.TouchEvent) => {
setTouchStartY(e.touches[0].clientY);
setTouchStartTime(Date.now());
};
// Handle touch end event with gesture validation
const handleTouchEnd = (e: React.TouchEvent) => {
if (touchStartY === null || touchStartTime === null) return;
const touchEndY = e.changedTouches[0].clientY;
const touchEndTime = Date.now();
// Validate if it's a legitimate tap (not a scroll)
const verticalDistance = Math.abs(touchEndY - touchStartY);
const touchDuration = touchEndTime - touchStartTime;
// Only trigger for quick taps (< 200ms) with minimal vertical movement
if (touchDuration < 200 && verticalDistance < 10) {
handleVideoInteraction(e);
}
setTouchStartY(null);
setTouchStartTime(null);
};
// Simplified video interaction handler following Apple's guidelines
const handleVideoInteraction = (e: React.MouseEvent | React.TouchEvent) => {
console.log('Video interaction detected:', {
type: e.type,
timestamp: new Date().toISOString()
});
// Ensure keyboard is dismissed (iOS requirement)
if (document.activeElement instanceof HTMLElement) {
document.activeElement.blur();
}
e.stopPropagation();
const video = videoRef.current;
if (!video || !video.paused) return;
// Attempt playback in response to user gesture
video.play().catch(err => console.error('Error playing video:', err));
};
// Effect to handle video source and initial state
useEffect(() => {
console.log('VideoPlayer props:', { src, loadingState });
setError(null);
setLoadingState('initial');
setShowPlayButton(false); // Never show custom play button on iOS
if (videoRef.current) {
// Set crossOrigin attribute for CORS
videoRef.current.crossOrigin = "anonymous";
if (autoplay && !hasPlayed && !isIOSDevice) {
// Only autoplay on non-iOS devices
dismissKeyboard();
setHasPlayed(true);
}
}
}, [src, autoplay, hasPlayed, isIOSDevice]);
return (
<Paper
shadow="sm"
radius="md"
withBorder
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
>
<video
ref={videoRef}
autoPlay={!isIOSDevice && autoplay}
playsInline
controls
crossOrigin="anonymous"
preload="auto"
onLoadedData={handleLoadedData}
onLoadedMetadata={handleMetadataLoaded}
onEnded={handleVideoEnd}
onError={handleError}
onPlay={dismissKeyboard}
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
{...(!isFirefoxBrowser && {
"x-webkit-airplay": "allow",
"x-webkit-playsinline": true,
"webkit-playsinline": true
})}
>
<source src={videoSrc} type="video/mp4" />
</video>
</Paper>
);
};
Apple's Guidelines Implementation
Removed custom play controls on iOS
Using native video controls for user interaction
Ensuring audio playback is triggered by user gesture
Following Apple's audio session guidelines
Properly handling the canplaythrough event
Current Behavior
Video plays but without sound on iOS mobile
Mute/unmute button in native video controls doesn't work
Audio works fine on desktop browsers and Android devices
Videos are confirmed to have AAC audio codec
No console errors related to audio playback
User interaction doesn't trigger audio as expected
Questions
Are there any additional iOS-specific requirements I'm missing?
Could this be related to iOS audio session handling?
Are there known issues with React's handling of video elements on iOS?
Should I be implementing additional audio context initialization?
Any insights or suggestions would be greatly appreciated!
Posting this here since Apple Discussion Forums kept deleting this citing it was a "developer issue" even though it's not and there's no way to appeal. Can someone help me?
I can't get 2FA SMS/Email Codes to autofill in Brave or Chrome as of this writing. Has anyone else had this issue?
Topic:
Safari & Web
SubTopic:
General
Who can help me, I am running into a WebKit crash on ios 17 and I cannot reproduce it in the debug environment.
Crashes happen in these iOS version:17.6.1, 17.5.1, 17.7.5, 17.4, 17.7, 17.4.1, 17.7.3, 17.6
WebKit IPC::Connection::cancelReply<Messages::WebPage::PerformDragControllerAction, WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26>(WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26&&) (in WebKit)
WebKit WTF::Detail::CallableWrapper<WebKit::AuxiliaryProcessProxy::sendMessage(WTF::UniqueRef<IPC::Encoder>&&, WTF::OptionSet<IPC::SendOption>, std::__1::optional<IPC::ConnectionAsyncReplyHandler>, WebKit::AuxiliaryProcessProxy::ShouldStartProcessThrottlerActivity)::$_1, void, IPC::Decoder*>::call(IPC::Decoder*) (in WebKit)
WebKit IPC::Connection::cancelAsyncReplyHandlers() (in WebKit)
WebKit IPC::Connection::invalidate() (in WebKit)
WebKit WebKit::AuxiliaryProcessProxy::shutDownProcess() (in WebKit)
WebKit WebKit::WebProcessProxy::shutDown() (in WebKit)
WebKit WebKit::WebProcessProxy::processDidTerminateOrFailedToLaunch(WebKit::ProcessTerminationReason) (in WebKit)
WebKit WebKit::WebProcessProxy::didClose(IPC::Connection&) (in WebKit)
WebKit IPC::Connection::dispatchMessage(std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >) (in WebKit)
WebKit IPC::Connection::SyncMessageState::ConnectionAndIncomingMessage::dispatch() (in WebKit)
WebKit WTF::Detail::CallableWrapper<IPC::Connection::SyncMessageState::processIncomingMessage(IPC::Connection&, std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >&)::$_5, void, >::call() (in WebKit)
JavaScriptCore WTF::RunLoop::performWork() (in JavaScriptCore)
JavaScriptCore WTF::RunLoop::performWork(void*) (in JavaScriptCore)
CoreFoundation ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSource0 (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSources0 (in CoreFoundation)
CoreFoundation ___CFRunLoopRun (in CoreFoundation)
CoreFoundation _CFRunLoopRunSpecific (in CoreFoundation)
GraphicsServices _GSEventRunModal (in GraphicsServices)
UIKitCore -[UIApplication _run] (in UIKitCore)
UIKitCore _UIApplicationMain (in UIKitCore)
homework main (in homework:main.m:39)
dyld start (in dyld)
While implementing Apple Maps into our web application, I have a scenario where I want to be able to drag and move some of my custom annotations around. While that is working, when "picking up" the annotation before dragging it, there is an animation which I believe is to represent the human interaction of picking up a pin from a map, I would like to cancel that animation and thought that would be possible by calling preventDefault() in the emitted long-press event, which the documentation states that annotations should emit if they are draggable. The thing is that I don't get this event to emit when long pressing an annotation. So I believe that I have found a bug.
It's in this paragraph in the documentation https://developer.apple.com/documentation/mapkitjs/handling-map-events#Respond-to-map-interaction-events
A long press occurs on the map outside an annotation. A long press may be the beginning of a panning or pinching gesture on the map. You can prevent the gesture from starting by calling the preventDefault() method of the event. Annotations need to be draggable to dispatch long-press events.
In anybody else experiencing this or do you see any clear fix for this? Maybe there is another way to cancel that "picking up the annotation for dragging" animation. I have seemed to try anything else.
I have compiled some Java code to WebAssembly via TeaVM and wrapped it in a PWA. The resulting code runs nicely in Firefox and Chrome but throws an exception in Safari.
CompileError: WebAssembly.Module doesn't parse at byte 1657: invalid extended GC op 24, in function at index 2251
Can anybody tell me what's wrong with that code? I mean it can't be so bad if Firefox and Chrome can parse and run it without problems. I am using the most recent versions of all browsers and the offending code can be found here:
Run the demo via: https://mpmediasoft.de/demos/Emmentaler/Emmentaler-Demo-TeaVM-Wasm/index.html
The offending wasm file is: https://mpmediasoft.de/demos/Emmentaler/Emmentaler-Demo-TeaVM-Wasm/tvw/ModelBridgeTeaVM.wasm
With Safari the demo just shows some empty space instead of a complex polygon. You can see the error in the javascript console of Safari.
Topic:
Safari & Web
SubTopic:
General
Hi Team,
I'm using the simple mailto functionality in the demo page and when I tested the same via Safari mailto functionality is not working.
However, the same feature is working as expected via Chrome.
Demo: https://jsfiddle.net/xut0ed4y/
Kindly help.me to resolve this issue.
Hi everyone,
I want users not to see the system context menu when long-pressing text on a page in Safari on iOS. I found on MDN that the CSS property -webkit-touch-callout: none; can achieve this. But in reality, it doesn't really work.
MDN documents URL: https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/-webkit-touch-callout
Here’s a minimal example:
function preventIOSSafariContextMenu() {
if (document.getElementById(STYLE_ELEMENT_ID)) return;
if (!IS_TOUCH_DEVICE) return;
const style = document.createElement("style");
style.id = STYLE_ELEMENT_ID;
style.textContent = `
html, body {
-webkit-touch-callout: none !important;
}
`;
(document.head || document.documentElement).appendChild(style);
}
The context menu persists.
Has anyone else encountered this? Is this an intentional change in WebKit, or could it be a regression? If it’s intentional, is there a recommended alternative?
Thanks in advance for any insights!
Hi,
I’m trying to detect whether my Safari Web Extension is running in Safari or Safari Technology Preview. Is there a reliable way to do that?
I can get the executable path of the parent process using proc_pidpath(). However, unlike Chrome or Firefox, Safari extensions run under /sbin/launchd as the parent process, not the responsible process (browser’s binary). In this scenario, I need the executable path of the actual browser process, but I haven’t found a way to get it.
Also, Safari doesn’t implement the Web Extension API’s browser.runtime.getBrowserInfo(), unlike Firefox.
I haven’t tested it yet, but I’m considering checking the user agent string, though I’m not sure how reliable that would be.
Use Case
Some users use my Safari extension as a web development tool and want to enable some features exclusively in Safari Technology Preview, while using other features only in standard Safari. If I could detect which browser is in use, I could provide the appropriate functionality for them.
How did you test apple-app-site-association in non-production environments that are usually not public?
Topic:
Safari & Web
SubTopic:
General
Description
When creating an Apple ID via the web form, if the user’s chosen password contains their own name, the server correctly returns an error (e.g., "Password cannot contain your name") in the PUT request's JSON response. However, this error is not shown on the frontend, leaving users unaware of why the form silently fails or stalls.
Steps to Reproduce
Go to the Apple ID account creation page (https://appleid.apple.com/account).
Enter valid account details where the password includes the user's first or last name (e.g., Johnacb2331!l for a user named John Doe).
Complete all fields, including phone number verification and captcha.
Submit the form and monitor the Network tab in your browser’s DevTools.
Observe that the form appears to hang, loop, or silently fail.
Open the PUT request to /account — the response JSON will contain the relevant validation error (e.g., “Password cannot contain your name”), but the user is not shown this.
Expected Behavior
The password validation error (e.g., containing the user’s name) should be immediately displayed in the UI next to the password field to inform the user and allow for correction.
Actual Behavior
No error is shown in the UI. The form appears to fail silently, leaving the user confused. The actual reason for failure is only visible through browser developer tools in the PUT response payload.
Impact
This can lead to:
User frustration and confusion
Increased support overhead
Poor UX in a critical flow (account creation)
Environment
Browser: chrome 136.0.7103.114
Platform: Web (https://appleid.apple.com)
Date observed: 31/5/25
Suggested Fix
Ensure that password validation messages from backend responses surface in the frontend, especially for common user input issues like including names in passwords.
No screenshots as I can not create a new account
Topic:
Safari & Web
SubTopic:
General
We are developing a mobile-first, browser-only web application that requires users to upload 20–200 images stored inside a single folder (for example, a merchant product directory).
On iOS Safari:
window.showDirectoryPicker() is not supported.
is not supported.
File System Access API is not available.
Users must manually multi-select images from the Photos picker.
This creates significant friction for bulk upload workflows.
We are NOT requesting unrestricted file system access.
We are asking whether a privacy-preserving, user-granted folder-scoped permission model is being considered for web applications. For example:
User explicitly selects a folder.
The web app receives scoped access only to that selected folder.
Access is session-bound and revocable.
No background or global storage access is required.
Questions:
Is folder-level access for web apps being considered for iOS Safari?
Does installing a PWA provide any enhanced file access capability?
Are there recommended best practices for handling bulk image uploads in browser-only iOS applications?
Is there any roadmap alignment with the File System Access API standard?
Our goal is to remain browser-only and maintain strict user privacy while improving usability for high-volume image workflows.
Any clarification on intended platform direction would be appreciated.
In my application, I use HTML pages to display the interface. Since it’s a cross-platform app, the pages and interactions work properly on other platforms. However, in WebKit, because HTTPS protocol is used, JS requests from the page cannot use the ws protocol but must use the wss protocol under HTTPS. Is there any way to allow a webpage under HTTPS to use ws requests normally? Google Chrome can do this.
Topic:
Safari & Web
SubTopic:
General
In my chat web app I have button to upload images. On iOS in Safari I can see action sheet with "Media library", "Caption image or video", "Open files". Can I prevent opening this action sheet and directly open media library using HTML or JavaScript?
Our UI-less share extension (com.apple.services) appears in Safari and Chrome. We raise a popup "Open in (app)..." via the Action.js script document.location.href = urlScheme://... in Safari.
However, in Chrome, while our extension executes, parses the URL item attachment from Chrome, it never triggers that popup or opens our app.
How can a UI-less share extension open our app from Chrome?
Is the accepted practice, despite guidelines, turning the com.apple.ui-services view controller invisible and auto-openURLing? Several apps on the store appear to do this, immediately popping their app without any confirmation dialog or UI in both Safari and Chrome. https://stackoverflow.com/a/79369242
Touch not working to close in-app close-ups since latest iOS 26 update
Topic:
Safari & Web
SubTopic:
General
Hi everyone,
We're building a web application using Next.js that captures around 40 images across different routes as part of a guided user flow.
At the beginning of the process, we explicitly request camera permission using navigator.mediaDevices.getUserMedia(...), and the user grants it successfully.
However, as users proceed through the flow (navigating between routes), Safari on iOS intermittently re-prompts for camera access—despite the initial permission already being granted and the origin (domain) remaining unchanged.
This repeated prompting interrupts the user experience significantly.
What we’ve tried:
Ensuring camera access is requested only once and reused where possible.
Using persistent media stream across routes (where feasible).
Testing across different iOS versions to confirm consistency.
Questions:
Is there a known workaround or best practice to persist camera access across route transitions in a SPA/PWA context on iOS?
Are there any Safari-specific behaviors or restrictions related to WebRTC / getUserMedia we should be aware of?
Would embedding the camera view in an iframe or maintaining a persistent component help avoid re-prompting?
Any guidance or shared experience would be greatly appreciated.
Thanks in advance!
Topic:
Safari & Web
SubTopic:
General
If we use webView.loadFileURL(indexURL, allowingReadAccessTo: readAccessURL) on an iPad it loads the data and navigation works.
But if we place two hands on top of the screen and move a bit, all click events are not working anymore.
It works again if we call loadFileURL again.
We filled a bug report:
FB19812304
When a DNR rule is set for a specific URL and the request receives a server-side redirect (e.g., 302) to a different URL that does not match the urlFilter, the rule still seems to apply to the redirected request. We are using macOS 15.4 and Safari 18.4.
For example, consider two sequential calls: call1 and call2.
call1 triggers a 302 redirect to call2.
A DNR rule is created to add a "Cookie" header to call1 based on its URL.
Unexpectedly, the same cookie is also added to call2, even though call2's URL does not match the rule's urlFilter.
This results in the Set-Cookie response from call1 being ignored, and call2 receiving the manually set cookie instead—leading to incorrect behavior.
This issue doesn't occur in Chrome or Firefox, where the rule is not applied to the redirected request if the URL no longer matches.
We are looking for assistance in fixing these issues and having our Safari Extension function the same as it does in Firefox and Chrome.
Push Notification Issue in iOS PWA App
We’ve been trying to implement push notifications in our iOS app, which is a wrapper around a Vite PWA built using PWA Builder. Here's a detailed overview of the issues we’re facing:
Problem Summary
We originally had a working Vite PWA and used Firebase Cloud Messaging (FCM) for push notifications. When converting this PWA to an iOS app using PWA Builder:
The notification permission prompt did not behave as expected in Safari.
Even after requesting permission via a user gesture (e.g., button press), FCM token was not received.
On Safari (both Mac and Windows), permission sometimes works, but the token isn’t saved until Safari is closed and reopened.
In the iOS PWA app, the FCM token never gets retrieved.
We tried the same process on Chrome, and everything works flawlessly there.
What We’ve Tried
Wrapped the permission request and FCM token logic in a user gesture (e.g., button click), as recommended.
Confirmed our manifest includes all necessary fields (see below).
Tested across macOS, Windows, Safari (desktop), and the iOS app.
Manifest.json
{
"name": "Periscopio",
"short_name": "Periscopio",
"start_url": "/",
"display": "standalone",
"background_color": "#f2f2f2",
"lang": "en",
"scope": "/",
"description": "Facilitates the collection of primary data for market research purposes.",
"icons": [
{
"src": "/android-chrome-192x192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "any"
},
{
"src": "/android-chrome-512x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "any"
},
{
"src": "/maskable_icon_x192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "maskable"
},
{
"src": "/maskable_icon_x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
],
"edge_side_panel": {
"preferred_width": 400
},
"display_override": [
"window-controls-overlay",
"standalone"
],
"theme_color": "#08244c",
"orientation": "portrait"
}
Core Logic (Plain TypeScript)
1. Request Notification Permission + FCM Token
async function handleRequestPermission(): Promise<string | null> {
try {
console.log("Requesting notification permission...");
const permission = await Notification.requestPermission();
console.log("Notification permission result:", permission);
if (permission === "denied") {
console.error("Notification permission was denied.");
return null;
}
const token = await requestFCMToken();
console.log("FCM Token:", token);
if (token) {
console.log("Notification setup successful.");
return token;
} else {
console.error("Failed to retrieve FCM token.");
return null;
}
} catch (error) {
console.error("Error requesting FCM token:", error);
return null;
}
}
2. FCM Token Logic
async function requestFCMToken(): Promise<string | undefined> {
try {
let permission = Notification.permission;
if (permission === "default") {
console.log("Requesting notification permission...");
permission = await Notification.requestPermission();
}
if (permission === "granted") {
console.log("Notification permission granted.");
const isSupportedBrowser = await isSupported();
if (!isSupportedBrowser) {
console.error("This browser does not support FCM.");
return;
}
const registration = await navigator.serviceWorker.register("/firebase-messaging-sw.js");
console.log("Service Worker registered:", registration);
const token = await getToken(cloudMessaging, {
vapidKey: "YOUR_PUBLIC_VAPID_KEY_HERE",
serviceWorkerRegistration: registration,
});
if (token) {
console.log("FCM Token:", token);
localStorage.setItem("fcmToken", token);
return token;
} else {
console.warn("No registration token available. Request permission to generate one.");
return;
}
} else if (permission === "denied") {
console.warn("Permission to notify was denied.");
return;
} else {
console.warn("Notification permission not granted.");
return;
}
} catch (error) {
console.error("Error getting FCM token:", error);
return;
}
}
Request for Help
We’d really appreciate support from anyone who’s successfully implemented FCM push notifications in a Vite PWA wrapped as an iOS app using PWA Builder.
Is there something we’re missing about how iOS Safari handles push permissions in PWA mode?
Could there be an issue with the service worker or the manifest setup that causes the token not to register?
Any Safari-specific quirks to be aware of?
Thanks in advance!
Topic:
Safari & Web
SubTopic:
General