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Visual Intelligence -- Make OpenIntent show a sheet rather than open my App
The developer tutorial for visual intelligence indicates that the method to detect and handle taps on a displayed entity from the Search section is via an "OpenIntent" associated with your entity. However, running this intent executes code from within my app. If I have the perform() method display UI, it always displays UI from within my app. I noticed that the Google app's integration to visual intelligence has a different behavior-- tapping on an entity does not take you to the Google app -- instead, a Webview is presented sheet-style WITHIN the Visual Intelligence environment (see below) How is that accomplished?
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595
Sep ’25
My app crash in the Portrait private framework
Incident Identifier: 4C22F586-71FB-4644-B823-A4B52D158057 CrashReporter Key: adc89b7506c09c2a6b3a9099cc85531bdaba9156 Hardware Model: Mac16,10 Process: PRISMLensCore [16561] Path: /Applications/PRISMLens.app/Contents/Resources/app.asar.unpacked/node_modules/core-node/PRISMLensCore.app/PRISMLensCore Identifier: com.prismlive.camstudio Version: (null) ((null)) Code Type: ARM-64 Parent Process: ? [16560] Date/Time: (null) OS Version: macOS 15.4 (24E5228e) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000 at 0x0000000000000000 Crashed Thread: 34 Application Specific Information: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[__NSArrayM insertObject:atIndex:]: object cannot be nil' Thread 34 Crashed: 0 CoreFoundation 0x000000018ba4dde4 0x18b960000 + 974308 (__exceptionPreprocess + 164) 1 libobjc.A.dylib 0x000000018b512b60 0x18b4f8000 + 109408 (objc_exception_throw + 88) 2 CoreFoundation 0x000000018b97e69c 0x18b960000 + 124572 (-[__NSArrayM insertObject:atIndex:] + 1276) 3 Portrait 0x0000000257e16a94 0x257da3000 + 473748 (-[PTMSRResize addAdditionalOutput:] + 604) 4 Portrait 0x0000000257de91c0 0x257da3000 + 287168 (-[PTEffectRenderer initWithDescriptor:metalContext:useHighResNetwork:faceAttributesNetwork:humanDetections:prevTemporalState:asyncInitQueue:sharedResources:] + 6204) 5 Portrait 0x0000000257dab21c 0x257da3000 + 33308 (__33-[PTEffect updateEffectDelegate:]_block_invoke.241 + 164) 6 libdispatch.dylib 0x000000018b739b2c 0x18b738000 + 6956 (_dispatch_call_block_and_release + 32) 7 libdispatch.dylib 0x000000018b75385c 0x18b738000 + 112732 (_dispatch_client_callout + 16) 8 libdispatch.dylib 0x000000018b742350 0x18b738000 + 41808 (_dispatch_lane_serial_drain + 740) 9 libdispatch.dylib 0x000000018b742e2c 0x18b738000 + 44588 (_dispatch_lane_invoke + 388) 10 libdispatch.dylib 0x000000018b74d264 0x18b738000 + 86628 (_dispatch_root_queue_drain_deferred_wlh + 292) 11 libdispatch.dylib 0x000000018b74cae8 0x18b738000 + 84712 (_dispatch_workloop_worker_thread + 540) 12 libsystem_pthread.dylib 0x000000018b8ede64 0x18b8eb000 + 11876 (_pthread_wqthread + 292) 13 libsystem_pthread.dylib 0x000000018b8ecb74 0x18b8eb000 + 7028 (start_wqthread + 8)
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107
Mar ’25
Can MPSGraphExecutable automatically leverage Apple Neural Engine (ANE) for inference?
Hi, I'm currently using Metal Performance Shaders Graph (MPSGraphExecutable) to run neural network inference operations as part of a metal rendering pipeline. I also tried to profile the usage of neural engine when running inference using MPSGraphExecutable but the graph shows no sign of neural engine usage. However, when I used the coreML model inspection tool in xcode and run performance report, it was able to use ANE. Does MPSGraphExecutable automatically utilize the Apple Neural Engine (ANE) when running inference operations, or does it only execute on GPU? My model (Core ML Package) was converted from a pytouch model using coremltools with ML program type and support iOS17.0+. Any insights or documentation references would be greatly appreciated!
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461
Nov ’25
Downloading my fine tuned model from huggingface
I have used mlx_lm.lora to fine tune a mistral-7b-v0.3-4bit model with my data. I fused the mistral model with my adapters and upload the fused model to my directory on huggingface. I was able to use mlx_lm.generate to use the fused model in Terminal. However, I don't know how to load the model in Swift. I've used Imports import SwiftUI import MLX import MLXLMCommon import MLXLLM let modelFactory = LLMModelFactory.shared let configuration = ModelConfiguration( id: "pharmpk/pk-mistral-7b-v0.3-4bit" ) // Load the model off the main actor, then assign on the main actor let loaded = try await modelFactory.loadContainer(configuration: configuration) { progress in print("Downloading progress: \(progress.fractionCompleted * 100)%") } await MainActor.run { self.model = loaded } I'm getting an error runModel error: downloadError("A server with the specified hostname could not be found.") Any suggestions? Thanks, David PS, I can load the model from the app bundle // directory: Bundle.main.resourceURL! but it's too big to upload for Testflight
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549
Oct ’25
Updated DetectHandPoseRequest revision from WWDC25 doesn't exist
I watched this year WWDC25 "Read Documents using the Vision framework". At the end of video there is mention of new DetectHandPoseRequest model for hand pose detection in Vision API. I looked Apple documentation and I don't see new revision. Moreover probably typo in video because there is only DetectHumanPoseRequst (swift based) and VNDetectHumanHandPoseRequest (obj-c based) (notice lack of Human prefix in WWDC video) First one have revision only added in iOS 18+: https://developer.apple.com/documentation/vision/detecthumanhandposerequest/revision-swift.enum/revision1 Second one have revision only added in iOS14+: https://developer.apple.com/documentation/vision/vndetecthumanhandposerequestrevision1 I don't see any new revision targeting iOS26+
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148
Oct ’25
Is there an API to check if a Core ML compiled model is already cached?
Hello Apple Developer Community, I'm investigating Core ML model loading behavior and noticed that even when the compiled model path remains unchanged after an APP update, the first run still triggers an "uncached load" process. This seems to impact user experience with unnecessary delays. Question: Does Core ML provide any public API to check whether a compiled model (from a specific .mlmodelc path) is already cached in the system? If such API exists, we'd like to use it for pre-loading decision logic - only perform background pre-load when the model isn't cached. Has anyone encountered similar scenarios or found official solutions? Any insights would be greatly appreciated!
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148
May ’25
Threading issues when using debugger
Hi, I am modifying the sample camera app that is here: https://developer.apple.com/tutorials/sample-apps/capturingphotos-camerapreview ... In the processPreviewImages, I am using the Vision APIs to generate a segmentation mask for a person/object, then compositing that person onto a different background (with some other filtering). The filtering and compositing is done via CoreImage. At the end, I convert the CIImage to a CGImage then to a SwiftUI Image. When I run it on my iPhone, it works fine, and has not crashed. When I run it on the iPhone with the debugger, it crashes within a few seconds with: EXC_BAD_ACCESS in libRPAC.dylib`std::__1::__hash_table<std::__1::__hash_value_type<long, qos_info_t>, std::__1::__unordered_map_hasher<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::hash, std::__1::equal_to, true>, std::__1::__unordered_map_equal<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::equal_to, std::__1::hash, true>, std::__1::allocator<std::__1::__hash_value_type<long, qos_info_t>>>::__emplace_unique_key_args<long, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>, std::__1::tuple<>>: It had previously been working fine with the debugger, so I'm not sure what has changed. Is there a difference in how the Vision APIs are executed if the debugger is attached vs. not?
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360
Jan ’26
SwiftUI App Intent throws error when using requestDisambiguation with @Parameter property wrapper
I'm implementing an App Intent for my iOS app that helps users plan trip activities. It only works when run as a shortcut but not using voice through Siri. There are 2 issues: The ShortcutsTripEntity will only accept a voice input for a specific trip but not others. I'm stuck with a throwing error when trying to use requestDisambiguation() on the activity day @Parameter property. How do I rectify these issues. This is blocking me from completing a critical feature that lets users quickly plan activities through Siri and Shortcuts. Expected behavior for trip input: The intent should make Siri accept the spoken trip input from any of the options. Actual behavior for trip input: Siri only accepts the same trip when spoken but accepts any when selected by click/touch. Expected behavior for day input: Siri should accept the spoken selected option. Actual behavior for day input: Siri only accepts an input by click/touch but yet throws an error at runtime I'm happy to provide more code. But here's the relevant code: struct PlanActivityTestIntent: AppIntent { @Parameter(title: "Activity Day") var activityDay: ShortcutsItineraryDayEntity @Parameter( title: "Trip", description: "The trip to plan an activity for", default: ShortcutsTripEntity(id: UUID().uuidString, title: "Untitled trip"), requestValueDialog: "Which trip would you like to add an activity to?" ) var tripEntity: ShortcutsTripEntity @Parameter(title: "Activity Title", description: "The title of the activity", requestValueDialog: "What do you want to do or see?") var title: String @Parameter(title: "Activity Day", description: "Activity Day", default: ShortcutsItineraryDayEntity(itineraryDay: .init(itineraryId: UUID(), date: .now), timeZoneIdentifier: "UTC")) var activityDay: ShortcutsItineraryDayEntity func perform() async throws -> some ProvidesDialog { // ...other code... let tripsStore = TripsStore() // load trips and map them to entities try? await tripsStore.getTrips() let tripsAsEntities = tripsStore.trips.map { trip in let id = trip.id ?? UUID() let title = trip.title return ShortcutsTripEntity(id: id.uuidString, title: title, trip: trip) } // Ask user to select a trip. This line would doesn't accept a voice // answer. Why? let selectedTrip = try await $tripEntity.requestDisambiguation( among: tripsAsEntities, dialog: .init( full: "Which of the \(tripsAsEntities.count) trip would you like to add an activity to?", supporting: "Select a trip", systemImageName: "safari.fill" ) ) // This line throws an error let selectedDay = try await $activityDay.requestDisambiguation( among: daysAsEntities, dialog:"Which day would you like to plan an activity for?" ) } } Here are some related images that might help:
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281
Jul ’25
Accessing Apple Intelligence APIs: Custom Prompt Support and Inference Capabilities
Hello Apple Developer Community, I'm exploring the integration of Apple Intelligence features into my mobile application and have a couple of questions regarding the current and upcoming API capabilities: Custom Prompt Support: Is there a way to pass custom prompts to Apple Intelligence to generate specific inferences? For instance, can we provide a unique prompt to the Writing Tools or Image Playground APIs to obtain tailored outputs? Direct Inference Capabilities: Beyond the predefined functionalities like text rewriting or image generation, does Apple Intelligence offer APIs that allow for more generalized inference tasks based on custom inputs? I understand that Apple has provided APIs such as Writing Tools, Image Playground, and Genmoji. However, I'm interested in understanding the extent of customization and flexibility these APIs offer, especially concerning custom prompts and generalized inference. Additionally, are there any plans or timelines for expanding these capabilities, perhaps with the introduction of new SDKs or frameworks that allow deeper integration and customization? Any insights, documentation links, or experiences shared would be greatly appreciated. Thank you in advance for your assistance!
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351
Jun ’25
Apple on-device AI models
Hello, I am studying macOS26 Apple Intelligence features. I have created a basic swift program with Xcode. This program is sending prompts to FoundationModels.LanguageModelSession. It works fine but this model is not trained for programming or code completion. Xcode has an AI code completion feature. It is called "Predictive Code completion model". So, there are multiple on-device models on macOS26 ? Are there others ? Is there a way for me to send prompts to this "Predictive Code completion model" from my program ? Thanks
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297
Oct ’25
ILMessageFilterExtension memory limit
I’m considering creating an ILMessageFilterExtension using a mini LLM/SLM to detect fraud and I’ve read it has strict memory limits yet I can’t find it in the documentation. What’s the set limit or any other constraints impacting the feasibility of running 100-500mb model?
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73
Apr ’25
ActivityClassifier doesn't classify movement
I'm using a custom create ML model to classify the movement of a user's hand in a game, The classifier has 3 different spell movements, but my code constantly predicts all of them at an equal 1/3 probability regardless of movement which leads me to believe my code isn't correct (as opposed to the model) which in CreateML at least gives me a heavily weighted prediction My code is below. On adding debug prints everywhere all the data looks good to me and matches similar to my test CSV data So I'm thinking my issue must be in the setup of my model code? /// Feeds samples into the model and keeps a sliding window of the last N frames. final class WandGestureStreamer { static let shared = WandGestureStreamer() private let model: SpellActivityClassifier private var samples: [Transform] = [] private let windowSize = 100 // number of frames the model expects /// RNN hidden state passed between inferences private var stateIn: MLMultiArray /// Last transform dropped from the window for continuity private var lastDropped: Transform? private init() { let config = MLModelConfiguration() self.model = try! SpellActivityClassifier(configuration: config) // Initialize stateIn to the model’s required shape let constraint = self.model.model.modelDescription .inputDescriptionsByName["stateIn"]! .multiArrayConstraint! self.stateIn = try! MLMultiArray(shape: constraint.shape, dataType: .double) } /// Call once per frame with the latest wand position (or any feature vector). func appendSample(_ sample: Transform) { samples.append(sample) // drop oldest frame if over capacity, retaining it for delta at window start if samples.count > windowSize { lastDropped = samples.removeFirst() } } func classifyIfReady(threshold: Double = 0.6) -> (label: String, confidence: Double)? { guard samples.count == windowSize else { return nil } do { let input = try makeInput(initialState: stateIn) let output = try model.prediction(input: input) // Save state for continuity stateIn = output.stateOut let best = output.label let conf = output.labelProbability[best] ?? 0 // If you’ve recognized a gesture with high confidence: if conf > threshold { return (best, conf) } else { return nil } } catch { print("Error", error.localizedDescription, error) return nil } } /// Constructs a SpellActivityClassifierInput from recorded wand transforms. func makeInput(initialState: MLMultiArray) throws -> SpellActivityClassifierInput { let count = samples.count as NSNumber let shape = [count] let timeArr = try MLMultiArray(shape: shape, dataType: .double) let dxArr = try MLMultiArray(shape: shape, dataType: .double) let dyArr = try MLMultiArray(shape: shape, dataType: .double) let dzArr = try MLMultiArray(shape: shape, dataType: .double) let rwArr = try MLMultiArray(shape: shape, dataType: .double) let rxArr = try MLMultiArray(shape: shape, dataType: .double) let ryArr = try MLMultiArray(shape: shape, dataType: .double) let rzArr = try MLMultiArray(shape: shape, dataType: .double) for (i, sample) in samples.enumerated() { let previousSample = i > 0 ? samples[i - 1] : lastDropped let model = WandMovementRecording.DataModel(transform: sample, previous: previousSample) // print("model", model) timeArr[i] = NSNumber(value: model.timestamp) dxArr[i] = NSNumber(value: model.dx) dyArr[i] = NSNumber(value: model.dy) dzArr[i] = NSNumber(value: model.dz) let rot = model.rotation rwArr[i] = NSNumber(value: rot.w) rxArr[i] = NSNumber(value: rot.x) ryArr[i] = NSNumber(value: rot.y) rzArr[i] = NSNumber(value: rot.z) } return SpellActivityClassifierInput( dx: dxArr, dy: dyArr, dz: dzArr, rotation_w: rwArr, rotation_x: rxArr, rotation_y: ryArr, rotation_z: rzArr, timestamp: timeArr, stateIn: initialState ) } }
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Jul ’25
Named Entity Recognition Model for Measurements
In an under-development MacOS & iOS app, I need to identify various measurements from OCR'ed text: length, weight, counts per inch, area, percentage. The unit type (e.g. UnitLength) needs to be identified as well as the measurement's unit (e.g. .inches) in order to convert the measurement to the app's internal standard (e.g. centimetres), the value of which is stored the relevant CoreData entity. The use of NLTagger and NLTokenizer is problematic because of the various representations of the measurements: e.g. "50g.", "50 g", "50 grams", "1 3/4 oz." Currently, I use a bespoke algorithm based on String contains and step-wise evaluation of characters, which is reasonably accurate but requires frequent updating as further representations are detected. I'm aware of the Python SpaCy model being capable of NER Measurement recognition, but am reluctant to incorporate a Python-based solution into a production app. (ref [https://developer.apple.com/forums/thread/30092]) My preference is for an open-source NER Measurement model that can be used as, or converted to, some form of a Swift compatible Machine Learning model. Does anyone know of such a model?
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144
Mar ’25
Pre-inference AI Safety Governor for FoundationModels (Swift, On-Device)
Greetings, and Happy Holidays, I've been building an on-device AI safety layer called Newton Engine, designed to validate prompts before they reach FoundationModels (or any LLM). Wanted to share v1.3 and get feedback from the community. The Problem Current AI safety is post-training — baked into the model, probabilistic, not auditable. When Apple Intelligence ships with FoundationModels, developers will need a way to catch unsafe prompts before inference, with deterministic results they can log and explain. What Newton Does Newton validates every prompt pre-inference and returns: Phase (0/1/7/8/9) Shape classification Confidence score Full audit trace If validation fails, generation is blocked. If it passes (Phase 9), the prompt proceeds to the model. v1.3 Detection Categories (14 total) Jailbreak / prompt injection Corrosive self-negation ("I hate myself") Hedged corrosive ("Not saying I'm worthless, but...") Emotional dependency ("You're the only one who understands") Third-person manipulation ("If you refuse, you're proving nobody cares") Logical contradictions ("Prove truth doesn't exist") Self-referential paradox ("Prove that proof is impossible") Semantic inversion ("Explain how truth can be false") Definitional impossibility ("Square circle") Delegated agency ("Decide for me") Hallucination-risk prompts ("Cite the 2025 CDC report") Unbounded recursion ("Repeat forever") Conditional unbounded ("Until you can't") Nonsense / low semantic density Test Results 94.3% catch rate on 35 adversarial test cases (33/35 passed). Architecture User Input ↓ [ Newton ] → Validates prompt, assigns Phase ↓ Phase 9? → [ FoundationModels ] → Response Phase 1/7/8? → Blocked with explanation Key Properties Deterministic (same input → same output) Fully auditable (ValidationTrace on every prompt) On-device (no network required) Native Swift / SwiftUI String Catalog localization (EN/ES/FR) FoundationModels-ready (#if canImport) Code Sample — Validation let governor = NewtonGovernor() let result = governor.validate(prompt: userInput) if result.permitted { // Proceed to FoundationModels let session = LanguageModelSession() let response = try await session.respond(to: userInput) } else { // Handle block print("Blocked: Phase \(result.phase.rawValue) — \(result.reasoning)") print(result.trace.summary) // Full audit trace } Questions for the Community Anyone else building pre-inference validation for FoundationModels? Thoughts on the Phase system (0/1/7/8/9) vs. simple pass/fail? Interest in Shape Theory classification for prompt complexity? Best practices for integrating with LanguageModelSession? Links GitHub: https://github.com/jaredlewiswechs/ada-newton Technical overview: parcri.net Happy to share more implementation details. Looking for feedback, collaborators, and anyone else thinking about deterministic AI safety on-device. parcri.net has the link :)
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420
Dec ’25
Context window 90% of adapter model full after single user prompt
I have been able to train an adapter on Google's Colaboratory. I am able to start a LanguageModelSession and load it with my adapter. The problem is that after one simple prompt, the context window is 90% full. If I start the session without the adapter, the same simple prompt consumes only 1% of the context window. Has anyone encountered this? I asked Claude AI and it seems to think that my training script needs adjusting. Grok on the other hand is (wrongly, I tried) convinced that I just need to tweak some parameters of LanguageModelSession or SystemLanguageModel. Thanks for any tips.
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1w
ML contraints & Timeout clarificaitions for Message Filtering Extension
Hello everyone, I’m currently working with the Message Filtering Extension and would really appreciate some clarification around its performance and operational constraints. While the extension is extremely powerful and useful, I’ve found that some important details are either unclear or not well covered in the available documentation. There are two main areas I’m trying to understand better: Machine learning model constraints within the extension In our case, we already have an existing ML model that classifies messages (and are not dependant on Apple's built-in models). We’re evaluating whether and how it can be used inside the extension. Specifically, I’m trying to understand: Are there documented limits on the size of an ML model (e.g., maximum bundle size or model file size in MB)? What are the memory constraints for a model once loaded into memory by the extension? Under what conditions would the system terminate or “kick out” the extension due to memory or performance pressure? Message processing timeouts and execution constraints What is the timeout for processing a single received message? At what point will the OS stop waiting for the extension’s response and allow the message by default (for example, if the extension does not respond in time)? Any guidance, official references, or practical experience from Apple engineers or other developers would be greatly appreciated. Thanks in advance for your help,
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213
Jan ’26
Defining a Foundation Models Tool with arguments determined at runtime
I'm experimenting with Foundation Models and I'm trying to understand how to define a Tool whose input argument is defined at runtime. Specifically, I want a Tool that takes a single String parameter that can only take certain values defined at runtime. I think my question is basically the same as this one: https://developer.apple.com/forums/thread/793471 However, the answer provided by the engineer doesn't actually demonstrate how to create the GenerationSchema. Trying to piece things together from the documentation that the engineer linked to, I came up with this: let citiesDefinedAtRuntime = ["London", "New York", "Paris"] let citySchema = DynamicGenerationSchema( name: "CityList", properties: [ DynamicGenerationSchema.Property( name: "city", schema: DynamicGenerationSchema( name: "city", anyOf: citiesDefinedAtRuntime ) ) ] ) let generationSchema = try GenerationSchema(root: citySchema, dependencies: []) let tools = [CityInfo(parameters: generationSchema)] let session = LanguageModelSession(tools: tools, instructions: "...") With the CityInfo Tool defined like this: struct CityInfo: Tool { let name: String = "getCityInfo" let description: String = "Get information about a city." let parameters: GenerationSchema func call(arguments: GeneratedContent) throws -> String { let cityName = try arguments.value(String.self, forProperty: "city") print("Requested info about \(cityName)") let cityInfo = getCityInfo(for: cityName) return cityInfo } func getCityInfo(for city: String) -> String { // some backend that provides the info } } This compiles and usually seems to work. However, sometimes the model will try to request info about a city that is not in citiesDefinedAtRuntime. For example, if I prompt the model with "I want to travel to Tokyo in Japan, can you tell me about this city?", the model will try to request info about Tokyo, even though this is not in the citiesDefinedAtRuntime array. My understanding is that this should not be possible – constrained generation should only allow the LLM to generate an input argument from the list of cities defined in the schema. Am I missing something here or overcomplicating things? What's the correct way to make sure the LLM can only call a Tool with an input parameter from a set of possible values defined at runtime? Many thanks!
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1.2k
Jan ’26