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Xcode 26.x Frequently Freezes During Breakpoint Debugging with Simulator
When I use Xcode 26 (0.1, 1) for debugging and hit a breakpoint, using "step over" causes the debugger to freeze at a random line of code. Clicking "Pause program execution" indicates that the line is being executed, but the breakpoint never exits, seemingly causing a freeze. The application on the simulator also becomes unresponsive. However, when I do not use breakpoints, my program runs smoothly, and debugging on a physical device does not cause any freezes. This issue only occurs with the simulator. I am using Xcode on Apple Silicon, and due to some third-party SDKs that depend on Rosetta, our app can only run on the Rosetta simulator. We did not encounter this issue when using Xcode 16.x for simulator debugging. The current situation with Xcode 26.x significantly reduces our development efficiency. What could be causing this, and is there a solution?
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Simulator with iOS 26 ignores Mac keyboard language
When I start a Simulator (iPhone 13 mini) with iOS 26 and activate "Use the Same Keyboard Language as macOS", it still sets the keyboard to US (my Mac keyboard is in German). This makes the Mac keyboard unusable. It looks like a bug, because it clearly ignores the settings. When I type “@”, I get “¬”. Restarting the simulator did nothing, changing the settings back and forth also. BTW: Why does every single update of XCode come with a bug nowadays? I always have to spend half a day after an update to fix a problem I didn't have before. Highly frustrating.
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Unable to launch tests in Xcode 26
I am trying to upgrade my app to use Xcode 26 and I cannot get my tests to launch. I am trying to launch tests to the simulator, and I always get this error after 300 second timeout: "encountered an error (The test runner hung before establishing connection.)" There are no other errors getting logged. I can run to the same simulator just fine, and in Xcode 16 the tests launch with no issues. The tests also run fine on an actual iPhone. Thanks in advance.
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LLDB assertion failure when debugging Swift app
While debugging a Swift application in Xcode, LLDB crashes with an assertion failure related to LLDBMemoryReader and pointer authentication. The issue occurs during normal debugging (e.g. inspecting variables or stack frames), and causes the debugger to become unusable. The error appears to be triggered inside the Swift language runtime reflection path in LLDB error: Assertion failed: (LLDBMemoryReader module to address map ran into pointer authentication mask!), function addModuleToAddressMap, file /AppleInternal/Library/BuildRoots/603ae698-b099-11ef-b64c-aabfac210453/Library/Caches/com.apple.xbs/Sources/lldb/llvm-project/lldb/source/Plugins/LanguageRuntime/Swift/LLDBMemoryReader.cpp, line 537 Stack dump without symbol names (ensure you have llvm-symbolizer in your PATH or set the environment var `LLVM_SYMBOLIZER_PATH` to point to it): 0 LLDB 0x00000001240eb8f8 llvm::sys::PrintStackTrace(llvm::raw_ostream&, int) + 40 1 LLDB 0x0000000123bbd0a8 lldb_private::lldb_assert(bool, char const*, char const*, char const*, unsigned int) + 184 2 LLDB 0x0000000123d5379d lldb_private::LLDBMemoryReader::addModuleToAddressMap(std::__1::shared_ptr<lldb_private::Module>, bool) + 477 3 LLDB 0x0000000123dbb733 lldb_private::SwiftLanguageRuntimeImpl::AddObjectFileToReflectionContext(std::__1::shared_ptr<lldb_private::Module>, llvm::SmallVector<llvm::StringRef, 1u>) + 1043 4 LLDB 0x0000000123dbc6de lldb_private::SwiftLanguageRuntimeImpl::AddModuleToReflectionContext(std::__1::shared_ptr<lldb_private::Module> const&) + 2766 5 LLDB 0x0000000123dc6d60 std::__1::__function::__func<lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd()::$_0, std::__1::allocator<lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd()::$_0>, bool (std::__1::shared_ptr<lldb_private::Module> const&)>::operator()(std::__1::shared_ptr<lldb_private::Module> const&) + 32 6 LLDB 0x00000001239bdad2 lldb_private::ModuleList::ForEach(std::__1::function<bool (std::__1::shared_ptr<lldb_private::Module> const&)> const&) const + 66 7 LLDB 0x0000000123dba72a lldb_private::SwiftLanguageRuntimeImpl::ProcessModulesToAdd() + 346 8 LLDB 0x0000000123dba0c9 lldb_private::SwiftLanguageRuntimeImpl::GetReflectionContext() + 57 9 LLDB 0x0000000123dd32e9 lldb_private::SwiftLanguageRuntimeImpl::BindGenericTypeParameters(lldb_private::StackFrame&, lldb_private::TypeSystemSwiftTypeRef&, lldb_private::ConstString) + 121 10 LLDB 0x0000000123dd3b8b lldb_private::SwiftLanguageRuntimeImpl::BindGenericTypeParameters(lldb_private::StackFrame&, lldb_private::CompilerType) + 347 11 LLDB 0x0000000123dc980d lldb_private::SwiftLanguageRuntimeImpl::GetSwiftRuntimeTypeInfo(lldb_private::CompilerType, lldb_private::ExecutionContextScope*, swift::reflection::TypeRef const**) + 621 12 LLDB 0x0000000123dcf9b1 lldb_private::SwiftLanguageRuntimeImpl::GetBitSize(lldb_private::CompilerType, lldb_private::ExecutionContextScope*) + 49 13 LLDB 0x0000000123dc332f lldb_private::SwiftLanguageRuntime::GetBitSize(lldb_private::CompilerType, lldb_private::ExecutionContextScope*) + 63 14 LLDB 0x0000000123fb0dd1 lldb_private::TypeSystemSwiftTypeRef::GetBitSize(void*, lldb_private::ExecutionContextScope*)::$_0::operator()() const + 689 15 LLDB 0x0000000123fb0aa8 lldb_private::TypeSystemSwiftTypeRef::GetBitSize(void*, lldb_private::ExecutionContextScope*) + 440 16 LLDB 0x0000000123aa9d61 lldb_private::CompilerType::GetBitSize(lldb_private::ExecutionContextScope*) const + 241 17 LLDB 0x0000000123aa9dc9 lldb_private::CompilerType::GetByteSize(lldb_private::ExecutionContextScope*) const + 9 18 LLDB 0x00000001239ef9e1 lldb_private::ValueObjectVariable::UpdateValue() + 241 19 LLDB 0x00000001239d9993 lldb_private::ValueObject::UpdateValueIfNeeded(bool) + 1011 20 LLDB 0x00000001239dac20 lldb_private::ValueObject::GetError() + 16 21 LLDB 0x0000000123868231 ValueImpl::GetSP(lldb_private::ProcessRunLock::ProcessRunLocker&, std::__1::unique_lock<std::__1::recursive_mutex>&, lldb_private::Status&) + 145 22 LLDB 0x000000012385cd28 lldb::SBValue::GetSP(ValueLocker&) const + 376 23 LLDB 0x000000012385dab9 lldb::SBValue::GetValueType() + 297 24 lldb-rpc-server 0x000000010f2f730a rpc_server::_ZN4lldb7SBValue12GetValueTypeEv::HandleRPCCall(rpc_common::Connection&, rpc_common::RPCStream&, rpc_common::RPCStream&) + 42 25 lldb-rpc-server 0x000000010f300749 rpc_common::Connection::PrivateHandleRPCPacket(rpc_common::RPCPacket&, rpc_common::RPCPacket&, bool&) + 1337 26 lldb-rpc-server 0x000000010f304434 Packets::ProcessPackets() + 564 27 lldb-rpc-server 0x000000010f30418a Packets::ReadThread() + 314 28 lldb-rpc-server 0x000000010f304049 Packets::RunReadThread(void*) + 9 29 libsystem_pthread.dylib 0x00007ff81847018b _pthread_start + 99 30 libsystem_pthread.dylib 0x00007ff81846bae3 thread_start + 15 Please file a bug report against lldb reporting this failure log, and as many details as possibleerror: Assertion failed: (LLDBMemoryReader module to address map ran into pointer authentication mask!), function addModuleToAddressMap, file /AppleInternal/Library/BuildRoots/603ae698-b099-11ef-b64c-aabfac210453/Library/Caches/com.apple.xbs/Sources/lldb/llvm-project/lldb/source/Plugins/LanguageRuntime/Swift/LLDBMemoryReader.cpp, line 537
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Using an API key with xcodebuild commands for Enterprise builds
Hey folks, Looking for some assistance with using an API key with xcodebuild commands to archive/export builds on our Enterprise developer account. The goal here is to allow Xcode to completely manage signing/certificates with our cloud distribution certificate, since these builds are happening in CI and we don't want to be manually handling user sessions/certificates on these machines. This is working great with our App Store account, but with our Enterprise account we're getting errors both archiving and exporting the builds. Here's an example of an export command that is giving errors: xcodebuild -exportArchive -exportOptionsPlist /path/to/exportOptions.plist -archivePath /path/to/archive.xcarchive -exportPath /path/to/export -authenticationKeyID *** -authenticationKeyIssuerID *** -authenticationKeyPath /path/to/key.p8 -allowProvisioningUpdates I've put some example values there, but we've double/triple checked the real values when this is actually running. These are the errors we're getting: 2026-02-02 12:30:04.022 xcodebuild[59722:1854348] DVTServices: Received response for 0794248F-E534-474D-ABBF-40C1375B6590 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA} 2026-02-02 12:30:04.173 xcodebuild[59722:1854348] DVTServices: Received response for 1D51FCD1-1876-4881-BE89-DD44E78EA776 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA} 2026-02-02 12:30:04.322 xcodebuild[59722:1854344] DVTServices: Received response for 25D7983F-1153-47C9-AE8A-03A8D10B6453 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA} 2026-02-02 12:30:04.483 xcodebuild[59722:1854344] DVTServices: Received response for 8A56C98B-E786-4878-856F-4D7E3D381DEA @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA} error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found We get very similar errors when archiving as well. Are we doing something incorrect here? Is API key usage with xcodebuild not supported for Enterprise builds? Appreciate any help y'all can provide!
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String Catalog stops updating upon changing source code
If you add a new string in your app (for example String(localized: "contact_support_message", defaultValue: "Please contact support")), then later you change that default value and rebuild, the string catalog updates to match as expected. But once that string is translated, changing the default value in code and rebuilding does not update the catalog. You seemingly have to go manually change the default value for English in the catalog to match the code (which marks the translation as Needs Review). Is there a better way? Or is there a way to determine what strings have default values in code that do not match the catalog values to see if any were missed as wording was tweaked over time?
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JSON Tutorial
HiSuppose i made a macOS App and want to connect to Oracle or mySQL Database I heard best way is using JSON which i dontknow anything about it, where can I find good reading about it thats specifically related to macOS or iOS Apps ?--Kindest Regards
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Help, I'm New and Lot
Hello, I created a code in Xcode on my Mac. Once it was debugged I tried to run it on a simulator. Every time I run it on a simulator I get the white screen with the spinning red box. I'm very new at this and I am creating this app for my own child. As a teacher I couldn't stand the other math fact apps. You'll have to talk to me like an infant.
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Team “57AWJ345M2” cannot enable iCloud Key-Value Storage for Bundle ID “com.marsgame.fg2”
When using Team “57AWJ345M2” and setting the project’s Bundle ID to “com.marsgame.fg2”, enabling the iCloud capability and checking Key-Value Storage results in the following error:"Provisioning profile "iOS Team Provisioning Profile: com.marsgame.fg2" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement." This issue does not occur if we use a different Team or a different Bundle ID. The project was transferred from another Team to this new Team, and everything worked fine before the transfer. Additionally, we have tried creating a brand new project, but as long as we use this same Team and this same Bundle ID, the error still occurs when enabling Key-Value Storage.
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Host Card Emulation (HCE) not valid
Provisioning profile doesn't match the entitlements file's value for the com.apple.developer.nfc.hce.iso7816.select-identifier-prefixes entitlement. Although when we created the request, we added a list of AIDs which is the same as the list registered in Inof.plist <key>com.apple.developer.nfc.hce.iso7816.select-identifier-prefixes</key> <array> <string>XXXXXX</string> <string>XXXXXX</string> <string>XXXXXX</string> </array> How can we get a better message of diffs between them?
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MetalToolchain download fails on macOS 26.2, build 17C48 catalog error
Without this, I can't install/open Unreal Engine on my iMac OS 26.2 Tahoe. I can't even download the Metal Toolchain in Xcode-Settings-Components. It fails every time. when I try to open Unreal Engine, it says this: Xcode Metal Compiler error: error: error: cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain But every time I try to download Metal Toolchain in terminal, it says this: xcodebuild: error: Failed fetching catalog for assetType (com.apple.MobileAsset.MetalToolchain), serverParameters ({ RequestedBuild = 17C48; }) % sudo xcode-select --reset xcrun -f metallib Password: xcrun: error: sh -c '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -find metallib 2> /dev/null' failed with exit code 17664: (null) (errno=No such file or directory) xcrun: error: unable to find utility "metallib", not a developer tool or in PATH
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Jan ’26
The identity used to sign the executable is no longer valid
Hi there, When I deploy my app to the iPhone for testing, I get the following error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. executable is no longer valid.) My account was mistakenly deactivated by Apple last month. After appealing, Apple restored it at the end of last month. Currently, my Apple Developer account seems to be working fine. Today, I recreated the developer certificate and identifier, added the account in XCode, everything seemed fine, and I clicked the XCode button (Start the active scheme). The build was successful, but I got the error: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.4gpZFc/extracted/c_mll.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Both my certificate and identifier were created just a few hours ago and show no issues. Before my account was deactivated, everything was working fine. I used a regular non-Apple developer account in XCode and performed the same steps, and it worked fine. I looked at relevant posts on the forum and tried the suggestions, but none of them solved my problem.
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Jan ’26
Code Signing Issue with Apple Developer Account (IXUserPresentableErrorDomain, Code: 14)
Hi, I am reaching out to seek assistance with a persistent code signing issue that is preventing our team from installing our iOS app, "Scoopz" (https://apps.apple.com/us/app/scoopz-real-life-real-video/id6449206831) on physical devices. We suspect there may be an issue with our Apple Developer account, as we have exhausted all standard troubleshooting steps without success. Below, I’ve provided details about the issue, the error logs, and the steps we’ve taken. Issue Description: When attempting to install the app on an iPhone using Xcode, we encounter the following error: Unable to Install “Scoopz: Debug” Domain: IXUserPresentableErrorDomain Code: 14 Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) The app builds successfully to the iOS Simulator and can be released to the App Store without issues, but it fails to debug on physical devices. Steps Taken: Our team has attempted the following troubleshooting steps without resolving the issue: Verified that our Apple Developer account is active and our team membership is valid. Checked certificates in Keychain Access and the Apple Developer Portal, ensuring they are not expired or revoked. We created and installed new Apple Development certificates. Confirmed that the provisioning profile includes the target device’s UDID, is associated with a valid certificate, and is not expired. We regenerated and reinstalled the profile. We tried both xcode managed and manually installed profiles. Cleaned the Xcode build folder, deleted the app from the device, and rebuilt the project. Despite these efforts, the issue persists across our entire development team, leading us to believe there may be a problem with our Apple Developer account or its associated certificates/profiles. Request for Assistance: We kindly request your help to: Investigate any potential issues with our Apple Developer account that could be causing this code signing error. Verify the status of our certificates and provisioning profiles on Apple’s servers. Provide guidance on any additional steps or configurations needed to resolve the error. If necessary, suggest how we can escalate this issue for further investigation. Full error log: Unable to Install “Scoopz: Debug” Domain: IXUserPresentableErrorDomain Code: 14 Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. User Info: { DVTErrorCreationDateKey = "2025-08-20 23:50:11 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; } Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { *** } Unable to Install “Scoopz: Debug” Domain: IXUserPresentableErrorDomain Code: 14 Failure Reason: This app cannot be installed because its integrity could not be verified. Recovery Suggestion: Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Failed to verify code signature of /[REDACTED_PATH]/OurApp.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Domain: MIInstallerErrorDomain Code: 13 User Info: { FunctionName = "+[MICodeSigningVerifier _validateSignatureAndCopyInfoForURL:withOptions:error:]"; LegacyErrorString = ApplicationVerificationFailed; LibMISErrorNumber = "-402620392"; SourceFileLine = 78; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "-*********"; "device_isCoreDevice" = 1; "device_model" = "iPhone16,2"; "device_osBuild" = "17.1 (21B80)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPhone16,2"; "dvt_coredevice_version" = "397.21"; "dvt_coresimulator_version" = 987; "dvt_mobiledevice_version" = "1784.101.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 4926; "operation_errorCode" = 14; "operation_errorDomain" = IXUserPresentableErrorDomain; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.0"; "sdk_osVersion" = "18.0"; "sdk_variant" = iphoneos; } System Information macOS Version 15.4.1 (Build 24E263) Xcode 16.0 (23051) (Build 16A242d) Timestamp: 2025-08-20T16:50:11-07:00
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Jan ’26
TestFlight version of Mac Multiplatform is on the wrong AppStore, but not the iOS TestFlight build
Hello, I'm sure I've probably missed a checkbox somewhere.. I have a mulitiplatform app, when building from Xcode, and not using the testing config, both iOS and macOS show the correct App Store currency.. When I distribute a build through TestFlight, my Mac version shows a different country/currency price (the US one). I can't find anywhere to change this. My Mac is signed into the same sandbox account as my iOS device. Can anyone help?
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Jan ’26
Xcode 26: `IDERunDestination: Supported platforms for the buildables in the current scheme is empty` repeatedly logged when running tests from `.xctestrun` file
We are seeing repeated occurrences of the following log line in test runs triggered via .xctestrun files on iOS 26: IDERunDestination: Supported platforms for the buildables in the current scheme is empty. This line is printed n number of times after a test fails, significantly increasing test execution duration (2–3 minutes extra in some cases). The issue does not occur when tests are built and run together from Xcode directly — it’s specific to .xctestrun-based executions using xcodebuild test-without-building. Steps to Reproduce: Use Xcode 26 to build a sample XCTest target (we used a simple UI test project). Locate the generated .xctestrun file under DerivedData/.../Build/Products/.... Run tests using: xcodebuild -xctestrun /path/to/sample.xctestrun \ -destination "id=<device_id>" \ test-without-building Observe the logs during test failure. Observed Behavior: The log line IDERunDestination: Supported platforms for the buildables in the current scheme is empty appears multiple times. The test cleanup and teardown phase takes significantly longer (2–3 minutes). Expected Behavior: The log should appear once or not at all. Test cleanup time should remain consistent. Additional Information: Affects only iOS 26 devices and .xctestrun-based runs. Not reproducible on iOS < 26. Xcode 26 and 26.x beta versions tried. Reproducible both locally and on CI systems using real devices. Same .xctestrun file, when used on older OS versions, does not cause delay.
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Jan ’26
XCode26.2 ld: Assertion failed: ((ct == Atom::ContentType::objcConst) || (ct == Atom::ContentType::objcData) || (ct == Atom::ContentType::constData) || (ct == Atom::ContentType::constText)), function ObjCClassReadOnlyDataRef, file Atom.cpp, line 329
Dear Apple engineers: My previous project was successfully compiled using Xcode 16.2. Now, I need to adapt it to Xcode 26. I know that the linker in Xcode 26 has undergone significant changes. So, in the 'Other Linker Flags' configuration of the Build Settings in the project engineering of Xcode 26.2, I deleted '-ld64' and added '-Xlinker -dead_strip -Xlinker -dead_strip -allow_dead_duplicates' to adapt to the new linker of Xcode 26. After the modification, when I compiled my project engineering using Xcode 26.2 compiler, I encountered a new linker error. The error log is attached. Regarding this error, how should we solve it? Thank you. XCode26.2BuildErrorLog.txt
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Jan ’26
XcodePreviews cleared actual app data
I've been developing an advanced gps tracking tool and had over 500 miles of data collected in the local storage of my test app. Recently, I used the XcodePreviews app to use my device to test UI updates as I was making them. To my surprise, doing this cleared all the data from my actual test app. Has this happened to anyone else before? Is there a way to recover my lost data? Why does this happen? I've verified that this is always clearing my app data. I tested by adding data to my actual test app then launching XcodePreviews - only to find that my app data has been cleared.
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Jan ’26