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EXC_BAD_ACCESS issue need advice
Could you help me with resolving this issue, please. I've got following trace: ksmemory_notifyUnhandledFatalSignal EXC_BAD_ACCESS (KERN_INVALID_ADDRESS) Crashed: com.apple.main-thread EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x000000000000002b Crashed: com.apple.main-thread 0 KSCrash 0xbff8 ksmemory_notifyUnhandledFatalSignal + 12 1 KSCrash 0xcd6c handleSignal + 100 2 libsystem_platform.dylib 0x4178 _sigtramp + 56 3 libsystem_kernel.dylib 0x42f8 mach_msg2_internal + 76 4 libsystem_kernel.dylib 0x4214 mach_msg_overwrite + 428 5 libsystem_kernel.dylib 0x405c mach_msg + 24 6 CoreFoundation 0x46868 __CFRunLoopServiceMachPort + 160 7 CoreFoundation 0x1d848 __CFRunLoopRun + 1188 8 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 9 GraphicsServices 0x1498 GSEventRunModal + 120 10 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 11 UIKitCore 0x46e54 UIApplicationMain + 336 12 UIKitCore 0x172938 -[UIScrollView contentInset] + 588 13 AppName 0xed9440 main + 4386804800 (AppDelegate.swift:4386804800) 14 ??? 0x189f76e28 (Missing) It appears that a variable or object is attempting to access another object that has already been deallocated. Based on the stack trace, the issue was likely detected while layout was in progress. Our analytics show this happens generally on app launch and occasionally during normal use. Unfortunately, I couldn't gather additional diagnostic data. I tried to reproduce the issue using the Leaks tool and enabled runtime diagnostics (Address Sanitizer, Malloc Scribble, Zombies), but without success. I may be overlooking something — any suggestions would be greatly appreciated. Thank you in advance
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152
2w
dlopen problems with debug build, macOS SDK 15, and ASAN
Hello, There seems to be a regression with macOS SDK 15 and dynamically loading libraries if Address Sanitizer is turned on. Seems to only affect Debug builds, and .frameworks. I've also reported this via the Feedback Assistant: FB16513866 Here's a minimal repro, if anyone is interested: https://gist.github.com/peter-esik/6b00432e411be85333e14ae7d953966e I thought I'd post this here, as according to my web searches, this isn't a very well-known bug at this point.
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425
2w
Apple-hosted managed assets
Hi, anyone managed to make this work? https://developer.apple.com/documentation/backgroundassets Trying for past few days and can't make it work. Following their official documentation, also this video https://www.youtube.com/watch?v=M3jpgZrB1uo, but it seems I am stuck at: try await AssetPackManager.shared.ensureLocalAvailability(of: assetPack) What I did: Manifest files created, info.plist configured, asset pack created and uploaded to appstoreconnect via transporter, successfully assigned to app and ready for internal testing. Added to my code: let assetPack = try await AssetPackManager.shared.assetPack(withID: "Tutorial") try await AssetPackManager.shared.ensureLocalAvailability(of: assetPack) let videoData = try AssetPackManager.shared.contents(at: "Videos/Introduction.m4v") but no luck at all.... is anywhere any demo project available to download to compare with my project?
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445
Oct ’25
Speech Recognition Entitlement Not Appearing in App ID Capabilities
Hello, I recently enrolled in the Apple Developer Program and created an App ID with the bundle ID com.echo.eyes.voice. I am trying to enable Speech Recognition in the App ID capabilities list, but the option does not appear — even after waiting over a week since my membership was activated. I’ve already: Confirmed my Apple Developer account is active Checked the Identifiers section in the Developer portal Tried editing the App ID, but Speech Recognition is not listed Contacted both Developer Support and Developer Technical Support (Case #102594089120), but was told to post here for help My app uses Capacitor + the @capacitor-community/speech-recognition plugin. I need the com.apple.developer.speech-recognition entitlement to appear so I can use native voice input in iOS. I would really appreciate help from an Apple engineer or anyone who has faced this issue. Thank you, — Daniel Colyer
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175
Jun ’25
Can't download macOS 26 beta 8
Any time I attempt to download the latest beta of macOS 26, Safari stops the download at Zero KB, with no indication of why. I'm able to download OS 26 beta 8 for the other platforms absolutely fine, just not macOS. Pressing the little orange "reload" button, just results in another copy of the same zero KB file bundle on the file system. Can anyone help please?
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192
Aug ’25
What exactly an Xcode framework does?
I created 2 iOS projects in Xcode: Project 1: 4 targets (main app + 3 app extensions) 4 static libraries the main app's target dependencies include - 3 app extensions and the 4 libs. the main app's binary is linked to all 4 libs similarly, each extension is linked to all 4 libs Project 2: 5 targets (main app + 3 app extensions + 1 framework) 4 static libraries the main app's target dependencies include - 3 app extensions and the framework each extension is dependent only on the framework the framework's target dependencies include all the 4 static libs As per my understanding, the app bundle size for Project 2 should be less than that of Project 1, since we eliminate duplicating the static libs for each target by using a framework instead. However, I have found that the bundle size is more for Project 2 as compared to the bundle size of project 1. I do not understand, why?
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313
Sep ’25
Mergeable Libraries using XCFramework
Hello.

On my app I have the necessity to use mergeable libraries, in my context my libraries are indirect dependency, in other words the dependency isn’t target in my project, and they are XCFramework where they are imported on Framework, Libraries, and Embedded Content session on my app target. Following the documentation on Configuring your project to use mergeable libraries it said. 
  But on Manually configure merging don’t said how to configure to indirect dependencies. 
  So I have tried configure use the linker flag -merge_framework for each XCFramework using -Wl, -merge_framework, {XCFramework_Name}, but I am receiving the following error unknown argument: -merge_framework’ when build the release. 

In app target is set build settings MERGED_BINARY_TYPE = manual; The question is: 
 Is possible using mergeable libraries in XCFramework dependencies ? How I do this? Because on the doc is not clear how to use in indirect dependency like XCFramework. 

 Regards 
Michel Carvalho
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284
Oct ’25
Request for clarification of Developer mode
Hi Guys, I want to support my client for enable the developer mode, But they not accept to connect with any other devices(Mac Xcode) to enable developer mode. They are nearly 10 people to enable developer mode. But I think without mac we can't enable developer mode in some of devices. So I need a clarification with IOS versions. That's only we are excepting to list out which IOS versions don't have developer mode option default. Please list out that IOS versions Like below: default developer mode available IOS 17.4.1 default developer mode not available IOS 17.5.1
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923
Oct ’25
User crash report contains ??? instead of my app's symbols and no binary image base address
A user of my app sent me a crash report. I have never seen one like this before. All of my app's symbols are replaced with three question marks (???) Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 ??? 0x10844eb40 ??? 1 CoreFoundation 0x7ff80f155518 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 137 and the binary image as 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? so I cannot find out where exactly the crash happened. What can cause this kind of crash report and can I do anything with it? crash.ips
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93
20h
Windows 11 Support in macOS Virtualization Framework
Hello, According to the official documentation, the macOS Virtualization Framework currently supports only macOS and Linux guest operating systems. I would like to know if there is any way—officially or through a supported workaround—to run Windows 11 as a guest using this framework. Additionally, is there any indication or roadmap suggesting that support for Windows guests might be introduced in a future release, such as in macOS 16? Any insights or official clarification would be greatly appreciated. Thank you.
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163
May ’25
Docker won't run on Sequoia 15.4
I'm on Mac Studio with Apple M1 Max and I recently upgrated to Sequoia 15.4. After that, Docker won't run anymore. I tried almost all proposed solutions on the web to make Docker to work with Sequoia 15.4 (e.g. workaround at GitHub), without success. Because of this, now I'm stuck in all of my development activities. For example, I cannot develop and deploy anymore my projects and applications. What can I make to solve that?
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190
Apr ’25
Forbidden request when using API in Codemagic( Unable to find a team with the given Content Provider ID )
Failed to fetch certificates: This request is forbidden for security reasons - Unable to find a team with the given Content Provider ID '72df6041-c291-4d95-b690-2a3b75ff72f6' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support I have already confirmed that: All API keys were generated correctly. All required roles and permissions have been assigned in App Store Connect. To confirm my doubt, I requested api key from a fellow developer, and that worked in CodeMagic without throwing an error. Could you please help me figure out why the given Content Provider ID is not being recognized? Thank you.
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434
Sep ’25
Embed/Do Not Embed & Mach-O type
My Xcode project has the following configuration: 1 iOS app target 1 Xcode framework target (mach-o-type "Dynamic Library") 5 static libraries Dependencies: All the static libraries are target dependencies of the framework. The framework is the only target dependency of the iOS app. For the iOS app target, within the General tab > Frameworks, Libraries & Embedded content, I've set the framework as "Do not embed" So now I have a dynamic framework which won't be copied to the .app bundle in the build output. As per my understanding, this should result in a runtime error, dyld should not be able to find the framework files as they were not embedded in the final .app bundle. But regardless, my app runs without any errors, using all the methods exposed by the framework. What is the correct understanding here? What exactly does Embed/Do not embed mean (apart from excluding the files from .app bundle) When both settings are specified, is there any priority or precedence of one setting over the other?
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228
Oct ’25
Debugging Mail extensions
I'm trying to rewrite an old AppleScript mail rule that I used extensively as a Mail extension using the MailKit framework and I've run into an issue. Previously, when developing the script, it was possible to debug it by selecting the message I wanted it applied to and choosing the Mail.app menu item "Message/Apply Rules" This would re-execute my script and I could iterate over it as many times as I liked while developing. I haven't found any great way of doing this for my extension with a MEMessageActionHandler. The closest I've found is to forward the message to myself and wait for it to come back in again over the internet, at which point the extension would get executed again. Needless to say, this makes debugging my MEMessageAction handler much slower. I've tried a number of things in Mail.app to try and get it to re-execute my extension with a particular message without any luck. Does anyone know of a good process for debugging a MEMessageActionHandler that doesn't involve forwarding the message to myself over and over and waiting for it to come in each time?
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144
Mar ’25
Portal of Apple for tracking health(crashes/hangs)
We are looking for a platform or portal provided by Apple that allows us to track crashes, hangs, or other runtime issues faced by users while using our iOS/macOS application. This is similar to how we currently use Windows Error Reporting (WER) for our Windows application. Important note: Our application is not distributed via the Apple App Store — it is delivered through enterprise distribution or ad-hoc provisioning.
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222
Apr ’25
Set date and time in iOS Simulator
I am trying to fix a bug in my iOS app that is dependent upon date and time. Is there any way to set the actual time on the iOS Simulator to a specific date and time? I know that you can set one for the status bar, but that doesn't affect the actual date and time that is reported by the system to apps.
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6k
Jun ’25
Need guidance for creating the xcprivacy file WITHOUT A MAC when coding on flutter, especially when third party sdks are there.
When you have a mac, creating xcprivacy is pretty straightforward for your app, you simply use xcode, then select the sdks and target them and your privacy manifest is ready. In the other hand, when you are using CI/CD solutions you might not use xcode direclty. In that instance and if you are coding in flutter, you need to create your privacy manifest by hand. I would like guidance how to write that file, I would it for a given third party SDK and where to put that file in the flutter project (just to be sure) For example we choose the most important third party SDK manifest: FUTTER framework. I keep getting errors about it for my app, got alot of builds get the INVALID BINARY error because of that, and my mails indicating me a problem with the manifest. Please show me the source code of the manifest privacy for a project where a third party SDK is present (in particular: flutter sdk) Thanks
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172
Mar ’25
I need help with my TestFlight crash report. I have already symbolicated my crash report but I don't see an error.
My application always crashes at the same position when I open it on my iPad Air. It doesn't crash in debug mode which makes it very difficult for me to find the issue. My crash report from TestFlight: Exception Subtype: KERN_INVALID_ADDRESS at 0x000000016d5f26f0 Exception Codes: 0x0000000000000001, 0x000000016d5f26f0 VM Region Info: 0x16d5f26f0 is not in any region. Bytes after previous region: 546219761 Bytes before following region: 399632 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL MALLOC_LARGE 14c000000-14cd08000 [ 13.0M] rw-/rwx SM=PRV ---> GAP OF 0x2094c000 BYTES Stack Guard 16d654000-16d658000 [ 16K] ---/rwx SM=NUL Termination Reason: SIGNAL 4 Illegal instruction: 4 Terminating Process: ProjectiOS [745] Triggered by Thread: 0 Thread 0 name: Thread 0 name: Thread 0 Crashed: 0 ProjectiOS 0x0000000107abf3b4 0x1026ac000 + 88159156 1 ProjectiOS 0x000000010e7d3be4 0x1026ac000 + 202537956 2 ProjectiOS 0x000000010e96c45c 0x1026ac000 + 204211292 3 ProjectiOS 0x000000010e96cadc 0x1026ac000 + 204212956 4 ProjectiOS 0x000000010e7d7ba4 0x1026ac000 + 202554276 5 ProjectiOS 0x00000001079cccc0 0x1026ac000 + 87166144 6 ProjectiOS 0x000000010945f33c 0x1026ac000 + 115028796 7 ProjectiOS 0x000000010945b648 0x1026ac000 + 115013192 8 ProjectiOS 0x0000000109458510 0x1026ac000 + 115000592 9 ProjectiOS 0x0000000107530430 0x1026ac000 + 82330672 10 ProjectiOS 0x0000000109459290 0x1026ac000 + 115004048 11 ProjectiOS 0x0000000109457584 0x1026ac000 + 114996612 12 ProjectiOS 0x00000001094b961c 0x1026ac000 + 115398172 13 ProjectiOS 0x00000001094bb8a0 0x1026ac000 + 115407008 14 ProjectiOS 0x00000001094c0340 0x1026ac000 + 115426112 15 ProjectiOS 0x000000010971e698 0x1026ac000 + 117909144 16 ProjectiOS 0x000000011104f7a4 0x1026ac000 + 244987812 17 QuartzCore 0x00000001879f4548 CA::Display::DisplayLinkItem::dispatch_(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 (CADisplay.mm:6671) 18 QuartzCore 0x00000001879d1c64 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 (CADisplay.mm:5794) 19 QuartzCore 0x00000001879e5394 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 (CADisplay.mm:4886) 20 UIKitCore 0x000000018c936afc _UIUpdateSequenceRunNext + 128 (_UIUpdateSequence.mm:189) 21 UIKitCore 0x000000018c935f8c schedulerStepScheduledMainSectionContinue + 60 (_UIUpdateScheduler.m:1197) 22 UpdateCycle 0x000000027364b560 UC::DriverCore::continueProcessing() + 84 (UCDriver.cc:288) 23 CoreFoundation 0x0000000186f8c4cc __CFMachPortPerform + 168 (CFMachPort.c:604) 24 CoreFoundation 0x0000000186fbc0b0 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 60 (CFRunLoop.c:2045) 25 CoreFoundation 0x0000000186fbbfd8 __CFRunLoopDoSource1 + 508 (CFRunLoop.c:2184) 26 CoreFoundation 0x0000000186f93c1c __CFRunLoopRun + 2168 (CFRunLoop.c:3205) 27 CoreFoundation 0x0000000186f92a6c _CFRunLoopRunSpecificWithOptions + 532 (CFRunLoop.c:3462) 28 GraphicsServices 0x000000022790d498 GSEventRunModal + 120 (GSEvent.c:2049) 29 UIKitCore 0x000000018c956ba4 -[UIApplication _run] + 792 (UIApplication.m:3902) 30 UIKitCore 0x000000018c8ffa78 UIApplicationMain + 336 (UIApplication.m:5577) 31 ProjectiOS 0x0000000110d93700 0x1026ac000 + 242120448 32 ProjectiOS 0x00000001109068f0 0x1026ac000 + 237349104 33 ProjectiOS 0x000000010f5885d4 0x1026ac000 + 216909268 34 ProjectiOS 0x000000010f588908 0x1026ac000 + 216910088 35 ProjectiOS 0x0000000107cf95b8 0x1026ac000 + 90494392 36 ProjectiOS 0x000000010e85dce8 0x1026ac000 + 203103464 37 ProjectiOS 0x0000000110fadbd4 0x1026ac000 + 244325332 38 ProjectiOS 0x0000000110f48e64 0x1026ac000 + 243912292 39 ProjectiOS 0x0000000110f50004 0x1026ac000 + 243941380 40 ProjectiOS 0x0000000110fb54f4 0x1026ac000 + 244356340 41 ProjectiOS 0x0000000110de715c 0x1026ac000 + 242463068 42 ProjectiOS 0x000000011102e55c 0x1026ac000 + 244852060 43 dyld 0x0000000183faae28 start + 7116 (dyldMain.cpp:1477) Then I symbolicated all the lines starting with "ProjectiOS" in my crash report but I cannot find the issue. Which lines in my crash report cause the crash? Lines 0-16: alcCaptureSamples (in ProjectiOS) + 202259184 alcCaptureSamples (in ProjectiOS) + 203932520 alcCaptureSamples (in ProjectiOS) + 203934184 alcCaptureSamples (in ProjectiOS) + 202275504 alcCaptureSamples (in ProjectiOS) + 86887372 alcCaptureSamples (in ProjectiOS) + 114750024 alcCaptureSamples (in ProjectiOS) + 114734420 alcCaptureSamples (in ProjectiOS) + 114721820 alcCaptureSamples (in ProjectiOS) + 82051900 alcCaptureSamples (in ProjectiOS) + 114725276 alcCaptureSamples (in ProjectiOS) + 114717840 alcCaptureSamples (in ProjectiOS) + 115119400 alcCaptureSamples (in ProjectiOS) + 115128236 alcCaptureSamples (in ProjectiOS) + 115147340 alcCaptureSamples (in ProjectiOS) + 117630372 BrotliEncoderHasMoreOutput (in ProjectiOS) + 2126968 Lines 31-42: alcCaptureSamples (in ProjectiOS) + 237070332 alcCaptureSamples (in ProjectiOS) + 216630496 alcCaptureSamples (in ProjectiOS) + 216631316 alcCaptureSamples (in ProjectiOS) + 90215620 alcCaptureSamples (in ProjectiOS) + 202824692 BrotliEncoderHasMoreOutput (in ProjectiOS) + 1464488 BrotliEncoderHasMoreOutput (in ProjectiOS) + 1051448 BrotliEncoderHasMoreOutput (in ProjectiOS) + 1080536 BrotliEncoderHasMoreOutput (in ProjectiOS) + 1495496 xamarin_get_original_working_directory_path (in ProjectiOS) + 4032 BrotliEncoderHasMoreOutput (in ProjectiOS) + 1991216
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372
Dec ’25
Alternatives to exports file for using Xcode frameworks in iOS
Hi, I have an iOS project with the following app targets: main iOS application a notification service extension 5 static libs containing some swift files with public methods 1 dynamic framework with above static libs as dependencies. The framework only contains 2 files - a default .h file and 1 .exp file. This exports file contains mangled-names of all the public methods that are exposed by the 5 static libs present as framework's dependencies. I obtained these symbols using the nm command for each static lib. The main iOS app target has 2 dependencies - the framework and the notification extension. The notification extension only depends on the framework. This setup works perfectly fine. I wanted to understand: If using the exports file is the only way to make this setup work? If not, what else can I do? What way does Apple recommend? According to my requirements, I only need at-most 2-3 functions to be exposed by the framework - thus using a exports file just for that seems to bug me. Thank you.
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202
Dec ’25