Looking to start developing at Swift. What is the best way to get started with a job related to Swift development? Is there any specific demanded certification I could pursue?
Thank you.
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I’d like to create a button on my iPhone Home Screen that changes settings if I am using an external lens mounted to my phone.
This is what I have along with notes on what I hope to do. But it does not work. I am only able to open either the camera settings or the camera preserve settings but nothing will toggle macro controls.
There is an additional step within the camera app as well but it can be skipped for brevity.
Name: Telephoto and macro lenses
Check if macro settings are already enabled or not. (Settings > Camera > Macro Control toggle) as well as (Settings > Camera > Preserve Settings > Macro Control toggle)
Non-working shortcut code:
Verification question: "Are you using an external lens?"
If yes,
Notification: "Turning on Macro Control and preserve settings for macro control." (Run below immediately)
prefs:root=CAMERA&path=Turn%20On%20Macro_Control
And
prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20On%20Macro_Control
If no,
Notification: "Turning off Macro Control and Preserve Settings for macro control." (Run below immediately)
prefs:root=CAMERA&path=Turn%20Off%20Macro_Control
And
prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20Off%20Macro_Control
I'm running IOS 18.5 on my iPhone 16 Pro Max. If I delete an email on my iPhone, it is still in the inbox on my iMac. If I delete an email on my iMac it is deleted from the inbox on my iPhone. Is this because of the Beta software on my phone?
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Hello all.
I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies.
I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product.
Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance.
Thankyou in advance.
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With CarPlay communication plugin R18.1, I followed these steps to integrate Enhance siri, the music sound was output from carplay and there is no option for output to Car.
============================================
Enhanced Siri
Declare supported audioFormats for the AuxIn and AuxOut streams
Since the AuxIn and AuxOut streams for Siri do not have to be both active at the same time, the accessory must claim audio formats support
for AuxIn Audio and AuxOut audio independently. The audio formats for each stream can differ from each other (48KHz for AuxOut and 16KHz
for AuxIn). The new audio types represent these new streams - AuxIn/speechRecognition & AuxOut/speechRecognition.
Check if connected device supports the feature
AirPlayReceiverSessionHasFeatureEnhancedSiri()
Claim support in the Setup Response message if device supports the feature
Add kAirPlayKeyAccessoryEnabledFeature_EnhancedSiri key through the AirPlayReceiverServer delegate AirPlayReceiverServerCopyProperty_f
function for the kAirPlayKey_AccessoryEnabledFeatures key.
Helper function: CFArrayAppendValue()
Add Enhanced Siri parameters dictionary in the INFO message
Add dictionary through the AirPlayReceiverServer delegate AirPlayReceiverServerCopyProperty_f
function for the kAirPlayKey_EnhancedSiriInfo key.
kAirPlayKey_EnhancedSiriInfo dictionary parameters:
Voice activation of Siri - kAirPlayKey_EnhancedSiriVoice
Current language of voice model - kAirPlayKey_VoiceModelCurrentLanguage
Supported languages of voice model - kAirPlayKey_VoiceModelSupportedLanguages
Enhanced Button activation of Siri - kAirPlayKey_EnhancedSiriButton
Supported zone(s) if any - kAirPlayKey_SupportedSiriTriggerZones
Update AudioStream
Get state of the AuxIn state by providing an implementation of AudioStreamUpdateState() - Off, local buffering, or streaming to device.
Decouple input streams from output streams. AuxIn is an independent input stream only. The property kAudioStreamProperty_Direction will
provide the necessary information if the stream is input, output or input & output.
Provide a handler for the AirPlayReceiverSessionDelegate setEnhancedSiriParams_f
This will provide additional information:
Activation type
Setting the language of the voice model
Invoke the Communication Plugin to start buffering
Once the activation type has been specified, the accessory can request the plugin to start buffering using
AirPlayReceiverSessionAuxInStart().
Use the new APIs to trigger Siri:
AirPlayReceiverSessionRequestSiriActionWithLatency()
AirPlayReceiverSessionRequestSiriVoiceActivationWithLatency()
AirPlayReceiverSessionRequestSiriVoiceActivationWithSample()
Button presses and voice activations should use this new APIs which adds a timestamp of the activation. These APIs allow
a choice of a latency or a sample for button and voice activations.
If there is a delay between the user pressing the button to notifying the device on the button press, this latency value
should represent this time.
If the accessory can determine which zone activated, it can provide the zone with the request.
Invoke the Communication Plugin to stop buffering
You may need to invoke the plugin to stop buffering (AirPlayReceiverSessionAuxInStop()) if exclusive access to the microphone is necessary.
Such instances may include but not limited to:
Native voice recognition session
Telephony
Another stream function which uses the microphone starts
modesChanged notification can be used to determine if a resource is being used
Note, if the session ends, the plugin will automatically stop buffering
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone.
there is no options to add my test app.
this that app url
https://apps.apple.com/in/app/ale-softphone/id1588713865
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I am trying to connect to my openbsd server. The command works over local network (I am identified by public key) but fails over remote network.
I get the following error :
$ ssh -vvv sylvain @ saboua.xyz
OpenSSH_9.8p1, LibreSSL 3.3.6
...
debug1: Authenticator provider $SSH_SK_PROVIDER did not resolve; disabling
debug3: channel_clear_timeouts: clearing
debug1: Connecting to saboua.xyz port 22.
ssh: connect to host saboua.xyz port 22: Operation timed out
A solution I gues would be to use brew's LibreSSL 4.0, but I cant find how to use it instead of the system LibreSSL.
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Hello developers,
My question isn't directly related to app or software development, but this seems to be the most appropriate channel to possibly find the information I need.
Context
I work for an automotive company and I'm currently looking for Apple CarPlay certification guidelines.
We're in the process of installing a multimedia system in a vehicle. The most viable solution would be to use the multimedia unit and microphone provided by our supplier, but with a custom wiring harness developed by our company to simplify the installation process. The multimedia unit, microphone, and the supplier’s harness are already certified for CarPlay.
Question
Would using our company’s custom wiring harness affect the existing CarPlay certification of the supplier’s product?
Any information, contact, or suggestion on where I could find official guidance on this matter would be greatly appreciated.
Thank you in advance!
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After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below.
I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update.
Previous Setup:
Unity was successfully integrated into this iOS app and running fine before the update.
As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity.
What I’ve Tried:
a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”.
b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos
c. Cleaned build folder, deleted Derived Data
d. Checked [CP] Embed Pods Frameworks step in Build Phases
Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project.
Request for Help:
Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
HELP THANKS , ANY ONE KOWN WHY PAY AND PASS TWO WEEKS, STILL IN PEDDING?
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i am seeing a call icon on CallKit incoming call screen for a PushKit-initiated call (without caller information like name or number)
Issue with Heart Rate Graph from Apple Watch in iOS App
Hello Community!
I hope everyone is doing well. I'm developing an iOS app that includes a feature to display a graph of the heart rate recorded during a route using the Apple Watch.
Current Implementation
I have successfully implemented data collection and transfer from the Apple Watch to the iPhone.
The app's main UI correctly displays the user's real-time BPM.
When the user stops the route, an analysis view is generated, showing speed and altitude (both work perfectly).
Expected Behavior
The user starts recording a route while monitoring heart rate.
After tapping "Stop Route," an analysis view should display a heart rate graph along with speed and altitude data.
Issue Encountered
Despite multiple attempts, I have not been able to properly generate the heart rate graph.
The only result I have achieved so far is a flat line with points representing the recorded BPM over time, instead of a proper graph.
Request for Help
If anyone has experience implementing a similar feature, I would appreciate any guidance on correcting my implementation.
I can share:
The file responsible for graph visualization.
The file handling data processing after the user stops the route.
Any help or suggestions would be greatly appreciated!
Summary
I'm trying to display a heart rate graph from Apple Watch data in my iOS app. While data collection and transfer work fine, the graph only shows a flat line instead of a proper visualization. Speed and altitude graphs work correctly. If anyone has experience with this, I’d love some guidance!
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How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
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hi, im new to this, i updated my ipad pro 5th gen, to the latest ios 26 beta developer, but today, after using it like i regularly do, right now is with a black screen, is it related to the beta? do i need to downgrade? it is still working, the mac detects it, and it sounds by unlocking it, anyone had this same issue?
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I was update my phone 12 promax to ios 26 and the back camera can’t use anymore
In the actual development, I found that I could not complete the setting of my icloud+ customised email domain name SMTP.
I tried to configure the SMTP of iCloud custom email according to Apple's document (https://support.apple.com/en-us/102525) but the error
I looked through Apple's support file, but I didn't find the specific configuration of iCloud + customised email SMTP.
Installed update on Monday night and since then keep losing Network connection despite resettting Network connections and iphone.
Comes back for a short time after rsetting then is lost with nothing showing under Mobile Service.
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The Apple logo and progress bar appear, and the progress bar gets about halfway through when the screen disappears, then reappears with the Apple logo and progress bar, and then eventually the progress bar just disappears, and only the Apple logo appears. After staring at that for an hour, I gave up and restored iOS 18.5.
I made three attempts with Beta 1 and one attempt with Beta 2 and had the same results.
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Hi!!! I can't publish the app as I have a paid membership through Stripe.
I have a wordpress site and have a paid membership to access the content...
The app is geared by a third party service and I can't put any code into it...
What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership...
Please advise, I'm not the first to face this....
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