Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

All subtopics
Posts under Code Signing topic

Post

Replies

Boosts

Views

Activity

Notarytool stuck at "In Progress"
Doing it multiple times (even hours apart) doesn't help. createdDate: 2025-03-14T13:58:40.397Z id: eb49f8a4-bee6-432b-87de-6b11ca9d392a name: panda-app-1.0.0-arm64.dmg status: In Progress -------------------------------------------------- createdDate: 2025-03-14T13:23:31.444Z id: f6f3c938-5356-434c-aba1-c425f18cb4a7 name: panda-app-1.0.0-arm64.dmg status: In Progress
5
0
488
Mar ’25
Getting a public service app not to send scary messages
I’ve developed a macOS app, but I’ve had trouble using a script to fully codesign it and package it into a .dmg file. I was only able to complete codesigning using the third-party app itself—not via command-line scripts. Is it possible to write a script that automates the entire process of codesigning the app? To provide the best user experience for those downloading the app outside of the Mac App Store, is it correct to first package it as a .app and then wrap that into a .dmg file for distribution? Currently, the app is available on the web as a .dmg. When downloaded, it appears in a folder and can be double-clicked to launch. However, macOS displays a warning that it was downloaded from the internet. Can I use a script to remove that quarantine warning? If possible, I’d appreciate a step-by-step explanation and a sample command-line script to: Codesign the app properly Package it into a signed .dmg Remove the quarantine attribute for local testing or distribution Is the reason I was only able to codesign it inside the third-party app due to how that app was built, or can this always be done from the command line?
Topic: Code Signing SubTopic: General
3
0
148
Apr ’25
Handling Permissions After Transferring macOS App to a New Developer ID
I have a macOS application that was previously distributed under my personal Apple Developer account using a Developer ID certificate. We’ve recently transitioned distribution to our company’s Apple Developer account. The app’s bundle identifier has been successfully transferred, and I’ve signed a new build of the app using the company’s Developer ID certificate. The app installs and runs correctly under the new signature. However, I’ve encountered a problem: the app is no longer able to access previously granted permissions (e.g., Screen Recording, System Audio Recording, and Input Monitoring). Furthermore, it cannot re-prompt for these permissions because they appear as already granted in System Settings. From what I understand, this issue is due to the change in the code signing identity. Specifically, the designated requirements used by macOS to identify an app have changed, so the system no longer associates the new version of the app with the previously granted permissions (as outlined in Apple's Technical Note TN3127). The only workaround I’ve found so far is to manually reset the app's permissions using Terminal commands (e.g., tccutil reset), but this is not something we can reasonably ask end users to do. Question: Is there a recommended or supported approach to either preserve permissions when changing Developer ID identities, or programmatically trigger a permissions reset for existing users? We're looking for a seamless solution that doesn't degrade user experience.
1
0
96
May ’25
JIT entitlement for command line tool
My command line tool with a JIT entitlement is failing to run on Sequoia. 2025-05-26 14:17:09.758 E taskgated-helper[91764:3ab7036] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing DecisionRuleTool because no eligible provisioning profiles found 2025-05-26 14:17:09.758 Df amfid[576:3ab6d6b] /Users/jim/DecisionRuleTool not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Users/jim/DecisionRuleTool, NSLocalizedDescription=No matching profile found} 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] (AppleMobileFileIntegrity) AMFI: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] mac_vnode_check_signature: /Users/jim/DecisionRuleTool: code signature validation failed fatally: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] proc 91763: load code signature error 4 for file "DecisionRuleTool" 2025-05-26 14:17:09.759 Df kernel[0:3ab7032] (AppleSystemPolicy) ASP: Security policy would not allow process: 91763, /Users/jim/DecisionRuleTool Codesign isn't giving me any clues as to why. It validates. Asking it what the entitlements are on the binary: % codesign --display --entitlements - /Users/joconnor/MACEP-9852-2/tools/detection/DecisionRuleTool Executable=/Users/jim/DecisionRuleTool [Dict] [Key] com.apple.application-identifier [Value] [String] XXXXXXXXX.com.mycompany.drt [Key] com.apple.developer.team-identifier [Value] [String] XXXXXXXXX [Key] com.apple.security.cs.allow-jit [Value] [Bool] true https://developer.apple.com/documentation/Xcode/signing-a-daemon-with-a-restricted-entitlement This makes it look like this may be hopeless, that I can't create a command line took with proper entitlements.
1
0
131
May ’25
Codesign can't find keychain files (on M2 MacBook)
I've been distributing my Math Education app (Java-based) as a downloadable .dmg. My sw manufacturing process was working well on my Intel-iMac a year ago (signing, notarization, stapling). I need to support Apple Silicon, so I replicated the SW manuf. stack on my M2 MacBook, including putting my Developer and Installer Certificates in the Keychain Access. I get through building the M2,M2,M4 .dmg installer file just fine. But the Codesign is failing. It should be prompting me for my MacOS password (it does this in the Intel-Mac process), but fails this command: codesign --sign "Pierre Bierre (SL7L4YU8GT)" --force --options runtime --verbose --timestamp ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J17010_295 The response was: error: The specified item could not be found in the keychain. The signer reference is correct, and works fine on the Intel-Mac codesign process. What could explain why the same script fails in the M2 environment? Does codesign normally prompt for the MacOS user password ? Why would that fail?
4
0
280
Aug ’25
Notarization: The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)
Hello, For my macOS app, on Xcode version 15.4 (15F31d) on macOS 14.5 (23F79) I follow Organizer > Distribute App > Direct Distribution, and I get a Notary Error "The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)" It's been happening since 3 days. In the IDEDistribution.verbose.log file I see: https://gist.github.com/atacan/5dec7a5e26dde0ec06a5bc4eb3607461
14
0
1.7k
Apr ’25
How to distribute DEXT during development and to the public
To learn how to develop/distribute a DriverKit driver (DEXT) and a UserClient app correctly, I am trying to run the following sample dext and app. https://developer.apple.com/documentation/driverkit/communicating-between-a-driverkit-extension-and-a-client-app?language=objc I walked throught steps in README.md included in the project and faced issues. First, I referred the "Configure the Sample Code Project" section in the README.md and configured the sample code project to build with automatic signing. I could run the app and activate the dext successfully and made sure the app could communicate with the dext. Next, I tried the manual signing. I followed steps described in the "Configure the Sample Code Project" section carefully. The following entitlements has already been assigned to my team account. DriverKit Allow Any UserClient Access DriverKit USB Transport - VendorID DriverKit I could build both app and dext and could run the app. However, when I clicked the "Install Dext" button to activate the dext, I got the following error: sysex didFailWithError: extension category returned error Am I missing something? I would also like to know detailed steps to publicly distribute my dext and app using our Developer ID Application Certificate, as README.md only shows how to configure the project for development. Xcode version: 16.3 (16E140) Development OS: macOS 15.5 (24F74) Target OS: macOS 15.5 (24F74)
4
0
249
May ’25
App Sandbox & Missing Symbols for Nested PyInstaller App Bundle
Hi Developers, I'm encountering persistent validation errors in Xcode 16.3 (16E140) on macOS 15.4.1 (24E263) with M1 when archiving and distributing a macOS app (Developer ID signing + notarization). App Structure: A native Swift/Obj-C wrapper app that launches a nested .app inside its Resources. The nested app is built with PyInstaller and includes: A Python core Custom C++ binaries Many bundled .so libraries (e.g., from OpenCV, PyQt/PySide) Issues During Validation: App Sandbox Not Enabled Error: App Sandbox missing for NestedApp.app/Contents/MacOS/NestedExecutable. Question: For Developer ID (not App Store), is sandboxing strictly required for nested PyInstaller apps? If the wrapper is sandboxed, must the nested app be as well? Given the PyInstaller app's nature (requiring broad system access), how should entitlements be managed? Upload Symbols Failed Errors for missing .dSYM files for: The nested app’s executable Custom C++ binaries .so files (OpenCV, PyQt, etc.) These are either third-party or built without DWARF data, making .dSYM generation impractical post-build. Question: Are these symbol errors critical for Developer ID notarization (not App Store)? Can notarization succeed despite them? Is lack of symbol upload a known limitation with PyInstaller apps? Any best practices?
5
0
214
May ’25
macOS Malware Warning Despite Successful Notarization Validation
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! spctl -a -vvv -t install "theAIParalegal.app" theAIParalegal.app: accepted source=Notarized Developer ID origin=Developer ID Application: NIPartnership LLC (M92N2796Q9) Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
1
0
224
Apr ’25
a required plist file or resource is malformed
I am facing this error on every flutter project build. Although it runs ok. The error happens on the codesign command What do I need to fix ? I have validated that every *.plist file is ok using plutil -lint ERROR MESSAGE /usr/bin/codesign --force --sign MY_SHA_CODE --verbose /Users/macbookair/workspace/flutter_application_1/build/ios/Release-iphoneos/Runner.app/Frameworks/libswiftCore.dylib)` exited with status 0. The command's output was: /Users/macbookair/workspace/flutter_application_1/build/ios/Release-iphoneos/Runner.app/Frameworks/libswiftCore.dylib: a required plist file or resource is malformed Info.plist <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>$(DEVELOPMENT_LANGUAGE)</string> <key>CFBundleDisplayName</key> <string>Flutter Application 1</string> <key>CFBundleExecutable</key> <string>$(EXECUTABLE_NAME)</string> <key>CFBundleIdentifier</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>flutter_application_1</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>$(FLUTTER_BUILD_NAME)</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>$(FLUTTER_BUILD_NUMBER)</string> <key>LSRequiresIPhoneOS</key> <true/> <key>UILaunchStoryboardName</key> <string>LaunchScreen</string> <key>UIMainStoryboardFile</key> <string>Main</string> <key>UISupportedInterfaceOrientations</key> <array> <string>UIInterfaceOrientationPortrait</string> <string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeRight</string> </array> <key>UISupportedInterfaceOrientations~ipad</key> <array> <string>UIInterfaceOrientationPortrait</string> <string>UIInterfaceOrientationPortraitUpsideDown</string> <string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeRight</string> </array> <key>CADisableMinimumFrameDurationOnPhone</key> <true/> <key>UIApplicationSupportsIndirectInputEvents</key> <true/></dict> </plist> Please help.
4
0
239
May ’25
Constructing a filesystem sandbox, how to disable file events
I'm working on a build system similar to Bazel where each build action runs in a sandbox. The sandbox contains only the files that the user defined as input to ensure that the build action doesn't have any implicit dependencies. Bazel achieves this by creating a "symlink forest" to the original source files. This works, but I have observed fseventsd using significant CPU during a Bazel build, presumably because of all the symlinks that get created. Is there a way to disable file events for a directory or a volume? The "File System Events Programming Guide" in the Documentation Archive mentions placing an empty file named no_log in the .fseventsd directory at the root of the volume, but when testing on macOS 15.5 with APFS that appears to no longer work. Related, is a "symlink forest" the best way to create a sandbox like this? Or is there a different method one can use to provide a view of a subset of the files in a directory tree? I read up on the App Sandbox but that seems too coarse grained. Something like Linux's overlayfs would work well, and maybe one can achieve a similar functionality with firmlinks? Curious about folks thoughts here. Thanks in advance!
1
0
251
May ’25
Gatekepper acts against .app package developed by a freelancer for our company
I am responsible for the mobile app and thus also of the apple developer and app store connect accounts of a company. An external freelancer developed a software package for us which we aim to offer for installation and use on macOS systems of our customers; distributed exclusively outside of the Apple App Store. The software package has nothing to do with the mobile app. MacOS' Gatekeeper currently warns or even prevents our customers regarding the installation of the package on their device; pretty much as described here: https://developer.apple.com/developer-id/. According to a previous talk with Apple's Support, the software package (.app) the Freelancer developed must be signed with one of our own certificates. As we cannot grant selective app store connect access to third persons (only for the concerned certificates), we prefer to not provide access to our entire apple developer account to the freelancer, for the sole reason of the certificate & signing process. According to previous attempts with Apples' support regarding the most feasible solution in this case, they recommended me to manage the signing of the package of the freelancer, and simply request the package from the freelancer. I've thus generated an according Developer ID Certificate, but regarding the signing process, I'm confused. I know how signing works with mobile apps in XCode, but regarding software that is not distributed throughout the App Store on macOS, I'm unsure about the process. Also, as far as I know, the entitlements of the application are involved in the signing process. So my concern is that simply having the software package (.app) from the freelancer is not really enough to complete the signing + notarization process? Won't I need further information about the app's entitlements etc.? I would like to have a clear solution about the procedure that is required in these cases, as online documentations and / or forums as well as previous talks with your non-technical support from Apple did not resolve the issue.
6
0
200
Aug ’25
Persistent “com.apple.security.get-task-allow” entitlement after signing¬arizing
After signing and notarizing our application, the entitlement “com.apple.security.get-task-allow” is removed. However, we want this entitlement to remain and we want to be able to create a corefile when needed. Is it possible to make the “com.apple.security.get-task-allow” entitlement persistent after signing and notarizing, so that our application can create a corefile?
3
0
201
Mar ’25
I got my app notarized but I am still getting the malware warning message
Hello, I recently had my Electron app notarized by Apple and then performed the following steps: Stapling the Notarization Ticket: xcrun stapler staple "appPath/Aiparalegal.app" Zipping the App for Distribution: ditto -c -k --keepParent "appPath/Aiparalegal.app" theAIParalegal.zip However, after unzipping and attempting to launch the app, macOS displays the following message: Apple could not verify "theAIParalegal" is free of malware that may harm your Mac or compromise your privacy. Yet, when I run validation using: xcrun stapler validate "theAIParalegal.app" I receive confirmation: The validate action worked! I then tried restarting my computer but the problem persist Could you help me understand why the notarization validation appears successful, yet macOS still displays this security warning? Any advice on how to resolve this would be greatly appreciated. Thank you!
1
0
142
Apr ’25
Definitive Rules for Using Secure Enclave on MacOS
Can someone tell me the applications requirements for using the secure enclave on MacOS? Does the application need to be signed with the secure-enclave entitlement in order to use it? Since this is a restricted entitlement, does my App ID need approval to use it from Apple? Currently I'm building in XCode 16 on Sequoia (15.5) using developer signing. My application is a C/C++ daemon running as plist out of /Library/LaunchDaemons. I have also built it as an application using the instructions here but this has not lead to a solution: https://developer.apple.com/documentation/xcode/signing-a-daemon-with-a-restricted-entitlement/ When I run my application from the command line via sudo signed but without the secure-enclave entitlement enabled in my entitlements file it runs. The first call to: SecAccessControlRef access = SecAccessControlCreateWithFlags( kCFAllocatorDefault, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, kSecAccessControlPrivateKeyUsage, &error); succeeds without error. The call to create the key using: SecKeyRef privateKey = SecKeyCreateRandomKey(attributes, &error); then fails with error: (OSStatus error -50 - Failed to generate keypair) Here are the setup attributes (keySize = 256): CFDictionarySetValue(attributes, kSecAttrKeyType, kSecAttrKeyTypeECSECPrimeRandom); CFDictionarySetValue(attributes, kSecAttrKeySizeInBits, keySize); CFDictionarySetValue(attributes, kSecAttrLabel, keyName); CFDictionarySetValue(attributes, kSecAttrApplicationTag, keyLabel); CFDictionarySetValue(attributes, kSecAttrTokenID, kSecAttrTokenIDSecureEnclave); // Store in the Secure Enclave CFDictionarySetValue(attributes, kSecAttrKeyClass, kSecAttrKeyClassPrivate); CFDictionarySetValue(attributes, kSecAttrAccessControl, access); CFDictionarySetValue(attributes, kSecAttrIsPermanent, kCFBooleanTrue); // persist key across app restarts and reboots CFDictionarySetValue(attributes, kSecAttrCanEncrypt, kCFBooleanTrue); CFDictionarySetValue(attributes, kSecAttrCanDecrypt, kCFBooleanTrue); CFDictionarySetValue(attributes, kSecAttrAccessible, kSecAttrAccessibleWhenUnlockedThisDeviceOnly); CFDictionarySetValue(attributes, kSecReturnPersistentRef, kCFBooleanTrue); When I run the application signed and include the "com.apple.developer.secure-enclave" in my entitlements file it crashes at startup. I believe this is to be expected based on above. How do I proceed such that my application can use the secure enclave correctly?
2
0
233
May ’25
Keychain Data Recovery After App ID Prefix Update
We had an issue with IDrive Online Backup which has started discussing on the Developer forum at https://developer.apple.com/forums/thread/756904 and as suggested raised a technical support ticket Case-ID: 7747625. At last the old legacy bundle ID prefix changed to to the new Team ID prefix. As a result  one-time loss of keychain data occurs, however we requested and were granted an additional keychain capability that allowed access to keychain data stored under the old legacy prefix, even after transitioning to the new Team ID prefix. We are currently facing a similar challenge with our other application, IBackup. As with the earlier case, we had a mismatch between the App ID prefix and the Team ID, which we resolved by updating the prefix to match the Team ID. Again now encountered a blocker with Keychain data recovery. We have already requested the additional Keychain capability that would allow access to keychain data stored under the old legacy prefix, even after transitioning to the new Team ID prefix. Unfortunately, the team responsible for this has some uncertainty about the process. Please review the details under case 102398017929 and extend this capability to our application to ensure a seamless user experience.
1
0
85
Apr ’25
How to move code signing certificates to another Mac
Hi, I recently created and installed new code signing certificates/keys on my main Mac. How to easily copy these certificates/keys to my another Mac with the same Apple ID? Earlier Quinn suggested: "The easiest way to do this is use Xcode’s import/export feature. Launch Xcode, choose Xcode > Settings, select Accounts, select the account in question, then choose Export Apple ID and Code Signing Assets from the action (…) menu." And it worked fine in 2020-2021. However import/export options are no longer available in XCode 16 anymore. Please suggest a simple solution.
1
0
140
Mar ’25
How can I export the "Notary Profile" used by notarytool for CI/CD
Once I have built my macOS .app and signed it I run notarytool using this simple shell script: #!/bin/sh ditto -c -k --keepParent "$1.app" "$1.zip" xcrun notarytool submit "$1.zip" --keychain-profile "Notary Profile for DeepSkyStacker" --wait xcrun stapler staple $1.app rm -f $1.zip How can I export that "keychain-profile" (notary profile) so I can use it in CI/CD actions? Clearly I don't wish to expose the full invocation of xcrun notarytool store-credentials.
3
0
208
Jun ’25
Creating codesigned AppleScript apps
In the past it was relatively easy to download from the developer portal both the app signing and installer signing certs so that I could sign AppleScripts from Script Editor when exporting them and when building packages in Jamf Composer. I went to set that up today and it seems things have changed in the last few years since I've had to set this up. I've been unable to sort this out and would love some help. I'm looking for a tutorial on doing this that walks someone step-by-step through the process for obtaining the certs (yes, I have dev account) and setting them up in keychain and then making use of them. Thanks!
1
0
174
Jun ’25
Notarization the simple Xamarin.mac project throws the error
We are developing an application using .NET Xamarin.mac. While notarization after signing the package the error was thrown which was attached in a file Then created an simple Xamarin.mac app , in notarization process the same error was thrown. Provide an solution to resolve the issue while notarization. We have tried to codesignin the .app file but below error was thrown unable to build chain to self-signed root for signer "Developer ID Application: SFSecure.app: errSecInternalComponent Notarization error
1
0
354
Mar ’25