Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Developer ID Installer certificate location
I want to export Mac OS application out side App Store and I need to have Developer Id installer certificate to do the same. When I go to certificate section in developer portal - I only see option of Mac App Distribution Mac Installer Distribution Developer ID Application Does anyone know where I can check the Developer ID installer part. Developer ID application doesn't work for signing the app manually.
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223
Sep ’25
Entitlement not found
Dears, this is my first ever piece of code on Mac. I wanted to try ShazamKit. I created App Id and enabled App Service ShazamKit. I properly configured my app (a very small test app) with the proper boundle id, Team and entitlements file. I keep receiving this error in the Signing in section: Automatic signing failed Xcode failed to provision this target. Please address the following issues preventing automatic signing from creating a valid profile. Entitlement com.apple.developer.shazamkit not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file I noticed the message is mentioning "profile"...does it refer to a "Profile" as in "Certificate"/"Identifiers"/"Devices"/"Profiles"/"Keys"/"Services" option? I did not create any "Profile". I just enabled the App Service under "Certificates, Identifiers & Profiles"=>"Identifiers"=>"Edit your App ID Configuration"=>"App Services" Thx!
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458
Jan ’26
JIT entitlement for command line tool
My command line tool with a JIT entitlement is failing to run on Sequoia. 2025-05-26 14:17:09.758 E taskgated-helper[91764:3ab7036] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing DecisionRuleTool because no eligible provisioning profiles found 2025-05-26 14:17:09.758 Df amfid[576:3ab6d6b] /Users/jim/DecisionRuleTool not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Users/jim/DecisionRuleTool, NSLocalizedDescription=No matching profile found} 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] (AppleMobileFileIntegrity) AMFI: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] mac_vnode_check_signature: /Users/jim/DecisionRuleTool: code signature validation failed fatally: When validating /Users/jim/DecisionRuleTool: 2025-05-26 14:17:09.759 Df kernel[0:3ab7031] proc 91763: load code signature error 4 for file "DecisionRuleTool" 2025-05-26 14:17:09.759 Df kernel[0:3ab7032] (AppleSystemPolicy) ASP: Security policy would not allow process: 91763, /Users/jim/DecisionRuleTool Codesign isn't giving me any clues as to why. It validates. Asking it what the entitlements are on the binary: % codesign --display --entitlements - /Users/joconnor/MACEP-9852-2/tools/detection/DecisionRuleTool Executable=/Users/jim/DecisionRuleTool [Dict] [Key] com.apple.application-identifier [Value] [String] XXXXXXXXX.com.mycompany.drt [Key] com.apple.developer.team-identifier [Value] [String] XXXXXXXXX [Key] com.apple.security.cs.allow-jit [Value] [Bool] true https://developer.apple.com/documentation/Xcode/signing-a-daemon-with-a-restricted-entitlement This makes it look like this may be hopeless, that I can't create a command line took with proper entitlements.
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129
May ’25
Missing entitlement com.apple.developer.system-extension.install
Hi I am building obs studio using cmake and Xcode. I used cmake --preset macos -DOBS_CODESIGN_IDENTITY="" to generate the build folder and inside X code used Provisioning Profile with Developer ID Application certification. The build was generated successfully but when I tried to turn on the virtual camera I see missing Missing entitlement com.apple.developer.system-extension.install error. (My Provisioning profile has System Extension Capability checked on apple developer portal) If I use this flow instead: cmake --preset macos -DOBS_CODESIGN_TEAM=63B5A5WDNG Build using Xcode with Automatic manage signing with Apple Developer Certificate. Obs studio builds successfully and Virtual camera extension also works fine. My primary goal is to notarise my app which contains OBS studio and Blackhole Audio driver for distribution outside app store. If I try to sign my obs app generated in second step codesign --deep --force --timestamp --verify --verbose \ --options runtime --sign "Developer ID Application:***" "OBS.app" The obs app fails to launch due to some errors. Can anyone please guide me which step I might be doing wrong, Much Appreciated. Thanks
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419
Jul ’25
Constructing a filesystem sandbox, how to disable file events
I'm working on a build system similar to Bazel where each build action runs in a sandbox. The sandbox contains only the files that the user defined as input to ensure that the build action doesn't have any implicit dependencies. Bazel achieves this by creating a "symlink forest" to the original source files. This works, but I have observed fseventsd using significant CPU during a Bazel build, presumably because of all the symlinks that get created. Is there a way to disable file events for a directory or a volume? The "File System Events Programming Guide" in the Documentation Archive mentions placing an empty file named no_log in the .fseventsd directory at the root of the volume, but when testing on macOS 15.5 with APFS that appears to no longer work. Related, is a "symlink forest" the best way to create a sandbox like this? Or is there a different method one can use to provide a view of a subset of the files in a directory tree? I read up on the App Sandbox but that seems too coarse grained. Something like Linux's overlayfs would work well, and maybe one can achieve a similar functionality with firmlinks? Curious about folks thoughts here. Thanks in advance!
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248
May ’25
Creating codesigned AppleScript apps
In the past it was relatively easy to download from the developer portal both the app signing and installer signing certs so that I could sign AppleScripts from Script Editor when exporting them and when building packages in Jamf Composer. I went to set that up today and it seems things have changed in the last few years since I've had to set this up. I've been unable to sort this out and would love some help. I'm looking for a tutorial on doing this that walks someone step-by-step through the process for obtaining the certs (yes, I have dev account) and setting them up in keychain and then making use of them. Thanks!
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166
Jun ’25
Notarization taking forever
I am submitting .dmg notarization requests from Sequoia 15.7.3 using xcrun submit. My developer certificate was created in the last two weeks and is valid. I have had some successful notarizations already so I know that my configuration is correct. However, for the last 48 hours all of my submissions are stuck at 'in progress'. Is there an issue with the notarization service on Apple's side?
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108
Jan ’26
Copy of notarized & exported app will not run
In XCode I create and export a notarized app for "direct distribution". I then create a tar file of the exported .app to distribute to my users. Until today this worked fine. Now when the users try to run the app it pops up a dialog saying "app is damaged and can't be opened. You should move it to the Trash." It is possible to ctrl-click on the app and force it to run but, I think, whether this works or not will depend on system settings and not all users have root access to modify settings. Even simply copying the .app folder from the command line will cause this error.
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85
Jun ’25
The signature of the binary is invalid
I tried building a macOS app with Electron, but I ran into problems during notarization. I used notarytool to upload my DMG and got status: Invalid. xcrun notarytool log output { "logFormatVersion": 1, "jobId": "680bf475-a5f4-4675-9083-aa755d492b18", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "BODYPARK-v3.6.0-mac.app.zip", "uploadDate": "2025-09-25T02:50:41.523Z", "sha256": "e61074b9bba6d03696f2d8b0b13870daafc283960e61ab5002d688e4e82ef6f6", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "BODYPARK-v3.6.0-mac.app.zip/BODYPARK-v3.6.0-mac.app/Contents/Resources/plugin/XMagic/mac/libpag.framework/libpag", "message": "The signature of the binary is invalid.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087735", "architecture": "x86_64" }, { "severity": "error", "code": null, "path": "BODYPARK-v3.6.0-mac.app.zip/BODYPARK-v3.6.0-mac.app/Contents/Resources/plugin/XMagic/mac/libpag.framework/libpag", "message": "The signature does not include a secure timestamp.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087733", "architecture": "x86_64" }, { "severity": "error", "code": null, "path": "BODYPARK-v3.6.0-mac.app.zip/BODYPARK-v3.6.0-mac.app/Contents/Resources/plugin/XMagic/mac/libpag.framework/libpag", "message": "The signature of the binary is invalid.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087735", "architecture": "arm64" }, { "severity": "error", "code": null, "path": "BODYPARK-v3.6.0-mac.app.zip/BODYPARK-v3.6.0-mac.app/Contents/Resources/plugin/XMagic/mac/libpag.framework/libpag", "message": "The signature does not include a secure timestamp.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087733", "architecture": "arm64" } ] } I checked the signature of my .app file: codesign -v -vvv --deep --strict /Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/MacOS/BODYPARK-v3.6.0-mac --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (GPU).app --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (GPU).app --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (Plugin).app --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (Plugin).app --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/TXFFmpeg.framework/Versions/Current/. --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/TXFFmpeg.framework/Versions/Current/. --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/Electron Framework.framework/Versions/Current/. --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/Electron Framework.framework/Versions/Current/Helpers/chrome_crashpad_handler --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/Electron Framework.framework/Versions/Current/Helpers/chrome_crashpad_handler --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/Electron Framework.framework/Versions/Current/. --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/TXSoundTouch.framework/Versions/Current/. --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/TXSoundTouch.framework/Versions/Current/. --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper.app --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper.app --prepared:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (Renderer).app --validated:/Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/Frameworks/BODYPARK-v3.6.0-mac Helper (Renderer).app /Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/MacOS/BODYPARK-v3.6.0-mac: valid on disk /Users/zhangheng/Desktop/development/coach-app/dist_electron/mac-universal/BODYPARK-v3.6.0-mac.app/Contents/MacOS/BODYPARK-v3.6.0-mac: satisfies its Designated Requirement It looks like local signing succeeded, but notarization is failing. I’m a beginner with macOS signing/notarization. Could you please help me figure out what I’m doing wrong and how to fix this? I’d really appreciate any guidance.
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292
Sep ’25
macos app won't run
I created a distribution certificate for my app release build and have manually loaded this cert (link to xcode image at the bottom of this paragraph). All things look good until I build the app and I get the following error. I'm first pasting the image of my project and then the error information. [https://madshot.net/10c6e510875e.png) Could not launch “Madshot360” Domain: IDELaunchErrorDomain Code: 20 Recovery Suggestion: Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. User Info: { DVTErrorCreationDateKey = "2025-06-10 19:58:02 +0000"; DVTRadarComponentKey = 968756; IDERunOperationFailingWorker = IDELaunchServicesLauncher; } The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed. Launchd job spawn failed Domain: NSPOSIXErrorDomain Code: 153 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008112-0004052C22D8A01E"; "device_model" = "Mac14,15"; "device_osBuild" = "15.5 (24F74)"; "device_platform" = "com.apple.platform.macosx"; "device_thinningType" = "Mac14,15"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.120.3"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 235; "operation_errorCode" = 20; "operation_errorDomain" = IDELaunchErrorDomain; "operation_errorWorker" = IDELaunchServicesLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.macosx"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "macosx15.4"; "sdk_osVersion" = "15.4"; "sdk_variant" = macos; } System Information macOS Version 15.5 (Build 24F74) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-06-10T12:58:02-07:00
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80
Jun ’25
Application has stopped verifying
We package a nightly build of our application for distribution. About 1 month ago, this package has started showing the "Apple could not verify 'Application' is free of malware" message. This only happens to our development branch package. We run the same pipeline with the same signature for our stable branch and the stable package does not show this message. $ codesign -dv --verbose=4 KiCad.app Executable=/Applications/KiCad/KiCad/KiCad.app/Contents/MacOS/kicad Identifier=org.kicad.kicad Format=app bundle with Mach-O universal (x86_64 arm64) CodeDirectory v=20500 size=51931 flags=0x10000(runtime) hashes=1612+7 location=embedded VersionPlatform=1 VersionMin=722432 VersionSDK=983552 Hash type=sha256 size=32 CandidateCDHash sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d CandidateCDHashFull sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b Hash choices=sha256 CMSDigest=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b CMSDigestType=2 Executable Segment base=0 Executable Segment limit=3915776 Executable Segment flags=0x1 Page size=4096 CDHash=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d Signature size=9002 Authority=Developer ID Application: KiCad Services Corporation (9FQDHNY6U2) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=Dec 19, 2025 at 5:21:05 AM Info.plist entries=17 TeamIdentifier=9FQDHNY6U2 Runtime Version=15.2.0 Sealed Resources version=2 rules=13 files=37238 Internal requirements count=1 size=176 codesign --verify --verbose=4 KiCad.app <snipped all libs validated> KiCad.app: valid on disk KiCad.app: satisfies its Designated Requirement % spctl --assess --verbose=4 KiCad.app KiCad.app: accepted source=Notarized Developer ID We distribute this via dmg. The notarization ticket is stapled to the dmg and the dmg opens without warning. Any help would be appreciated
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117
Jan ’26
Component package and notarization of helper executables
Hello, we have a product package which is structured like this: / Installer.pkg / Distribution / Main Component.pkg / Scripts / preinstall / postinstall / helper [ Mach-O executable ] / Payload / Application Bundle.app / Another Component.pkg ... The helper is our custom CLI helper tool which we build and sign and plan to use it in pre/post install scripts. I'd like to ask if we need to independently notarize and staple the helper executable or just the top level pkg notarization is sufficient in this case? We already independently notarize and staple the Application Bundle.app so it has ticket attached. But that's because of customers who often rip-open the package and pick only the bundle. We don't plan to have helper executable used outside of installation process. Thank you, o/
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312
Jan ’26
Certificate Active in Keychain and I think Xcode but Not Recognized by VS Code / Flutter on macOS Tahoe (macOS 15)
Hi, hoping someone can help here. I recently updated my Mac to macOS 15 (Tahoe) and am using Xcode 15+ (possibly 16). I’m working on a Flutter app and testing on a real iPhone device. Here's the situation: I’m using the free Apple Developer account. My signing certificate and provisioning profile both show as valid and active in Keychain and says "signing..." in Xcode. When I build and run the app from Xcode, it works completely fine on a simulator. But when I try to run the same project from VS Code using flutter run, whether on an simulator phone or my personal iphone, I get a code signing error, specifically: Failed to codesign Flutter.framework with identity... I believe the app is set to use the correct Team ID because it says my name and (team) (my team ID isBDKUKWVRBY), and I can see my certificate in Keychain under "My Certificates". What I’ve already tried: flutter clean pod install / pod update Manually selecting my team in Xcode Signing settings Restarting my machine and VS Code Confirming the same project builds on other machines Verified provisioning profile is assigned to the project in Xcode deleting and recreating a certificate I have even had AI inside VS code take a shot at it and that couldn't fix either My question: Why would VS Code / Flutter not be able to use the same certificate and signing setup that works in Xcode? Is this an issue with Flutter tooling on macOS 15, or do I need to reconfigure signing differently now? Any suggestions or fixes would be greatly appreciated!
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153
Sep ’25
StoreKit entitlement not included in provisioning profiles despite In-App Purchase enabled
I’m running into an issue where the com.apple.developer.storekit entitlement is not being included in provisioning profiles, even though my App ID is properly configured for In-App Purchase. Entitlements file: explicitly includes <key>com.apple.developer.storekit</key> <true/> Capability: In-App Purchase is enabled in the Apple Developer Portal and shows as “Enabled.” What I’ve tried: Automatic signing in Xcode → profiles generated, but missing com.apple.developer.storekit Manual signing → deleted and recreated provisioning profiles multiple times; entitlement still missing. Waited several hours for possible propagation. Verified that my in-app purchase products are set up correctly. Error message: Provisioning profile "iOS Team Provisioning Profile: zu.inniu" doesn't include the com.apple.developer.storekit entitlement Question: Has anyone else encountered this? Is there a step I might be missing to get StoreKit entitlements included in provisioning profiles, or could this be a backend issue that needs escalation through Apple DTS? This is blocking me from building my app for physical devices, so any guidance would be greatly appreciated. Thanks in advance!
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334
Sep ’25
App doesn't trigger Privacy Apple Events prompt after a while.
I've developed a Mac app distributed through the App Store that uses NSAppleScript to control Spotify and Apple Music. I'm experiencing inconsistent behavior with automation permission prompts that's affecting user experience. Expected Behavior: When my app first attempts to send Apple Events to Spotify or Apple Music, macOS should display the automation permission prompt, and upon user approval, the app should appear in System Preferences &gt; Security &amp; Privacy &gt; Privacy &gt; Automation. Actual Behavior: Initial permission prompts work correctly when both apps are actively used after my app download. If a user hasn't launched Spotify/Apple Music for an extended period, the permission prompt fails to appear when they later open the music app. The music app doesn't appear in the Automation privacy pane too. Once this happens, permission prompts never trigger again for that app Steps to Reproduce: Fresh install of my app Don't use Spotify for several days/weeks Launch Spotify Trigger Apple Events from my app to Spotify No permission prompt appears, app doesn't show in Automation settings If you're using Apple Music during this time it runs without any problems. Troubleshooting Attempted: Used tccutil reset AppleEvents [bundle-identifier] - no effect Verified target apps are fully launched before sending Apple Events Tried different AppleScript commands to trigger permissions Problem occurs inconsistently across different Macs Technical Details: macOS 13+ support Using standard NSAppleScript with simple commands like "tell application 'Spotify' to playpause" App Store distribution (no private APIs) Issue affects both Spotify and Apple Music but seems more prevalent with Apple Music Questions: Is there a reliable way to programmatically trigger the automation permission prompt? Are there timing dependencies for when macOS decides to show permission prompts? Could app priority/usage patterns affect permission prompt behavior? I use MediaManager to run the functions and initialize it on AppDidFinishLaunching method and start monitoring there. Any insights or workarounds would be greatly appreciated. This inconsistency is affecting user onboarding and app functionality.
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233
Jul ’25
Renaming notarized ZIP packages
Dear support team, is it possible to rename a notarized ZIP package and not to loose the notarized status? One of our ZIP package contains resources and binaries which are code signed. The archive itself is accepted after submitting and uploading during the notarization process (online notarization). Unfortunately, the ZIP cannot be stapled (offline verification). So, is the filename part of the notarized ZIP package or can a ZIP package be renamed? Best regards, Stefan
1
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272
Dec ’25
Electron app sigin in
Command failed: codesign --sign 142DA07B8371F5C9BCE0FFEC6B23CDEB84F48E52 --force --timestamp --options runtime --entitlements /Users/mymac/Desktop/ElectronApp/node_modules/app-builder-lib/node_modules/@electron/osx-sign/entitlements/default.darwin.plist /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper: replacing existing signature /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper: resource fork, Finder information, or similar detritus not allowed failedTask=build stackTrace=Error: Command failed: codesign --sign 142DA07B8371F5C9BCE0FFEC6B23CDEB84F48E52 --force --timestamp --options runtime --entitlements /Users/mymac/Desktop/ElectronApp/node_modules/app-builder-lib/node_modules/@electron/osx-sign/entitlements/default.darwin.plist /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/ I'm not entirely sure what's causing this issue. Has anyone else encountered this error while signing their macOS app? I’d really appreciate any guidance or solutions you can share.
1
0
110
Jun ’25