Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

All subtopics
Posts under Code Signing topic

Post

Replies

Boosts

Views

Created

App notarization is taking long
Hi, I read that notarization should be fairly quick. I thought that it was stuck, so I ended up sending a few submissions of the same app. I was wondering if you'd able to tell me the status of my latest submission (id: a094f93d-8bb2-47fe-a411-b6e357456ec7). It has been saying "In Progress" for over 3 hours now. If it is held for in-depth review, would you be able to tell me what's the wait period is like? Thanks!
1
0
330
Jan ’26
Urgent: Team is not yet configured for notarization, please help
So we are building a Tauri app and I have no been able to get our App to be Notarized using Developer ID. We have a ticket open for 3 months now. Can anyone help me out here? { "logFormatVersion": 1, "jobId": "e2ec4d13-bb83-41d4-a497-ba80cf830af1", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "HIDDEN", "uploadDate": "2026-01-23T16:13:37.589Z", "sha256": "fd52815d5edf14b66b25529e89c207b2acff2c41642261e1049a479f19f2b72f", "ticketContents": null, "issues": null } How do we escalate to engineering team? Sincerely, Nash Gadre https://camouflagenetworks.com
1
0
139
Jan ’26
Notarization taking 3.5–4.5 hours for large macOS apps — is this expected?
Hello, We are currently using Apple Notarization (notarytool) for distributing a macOS app, and we are experiencing very long notarization times for large app bundles. [Issue] For apps with large binary sizes, notarization consistently takes around 3.5 to 4.5 hours from submission to completion. This delay is causing practical issues in our release pipeline, especially when: A hotfix or urgent update is required Multiple builds must be notarized in a short time CI/CD-based distribution is expected to complete within a predictable timeframe [Environment] Platform: macOS Notarization method: notarytool Distribution: Outside Mac App Store App size: 100 GB~ (compressed ZIP) Signing: Hardened Runtime enabled, codesigned correctly Submission status: Successfully accepted, but processing time is very long [What we have confirmed] The notarization eventually succeeds (no failures) Re-submitting the same build shows similar processing times Network upload itself completes normally; the delay is in Apple-side processing Smaller apps complete notarization much faster [Questions] Is a 3–4+ hour notarization time expected behavior for large macOS apps? Are there recommended best practices to reduce notarization processing time for large binaries? For example, splitting components, adjusting packaging, or specific signing strategies Is there any official guidance or limitation regarding notarization queueing or processing based on app size? Are there known service-side delays or regional differences that could affect processing time? Any insight or confirmation would be greatly appreciated, as this directly impacts our production release workflow. Thank you.
4
2
824
Jan ’26
Notarization submissions stuck "In Progress"
These have been stuck in progress for a long time. Usually this process is fairly quick for this app: id: 92caae7f-1796-4928-bb35-72f5f2667786 id: 3645e93f-a8ac-4826-8a4a-690f980dde8e id: 3645e93f-a8ac-4826-8a4a-690f980dde8e What can be done, it is holding back deployments :(
9
0
1.6k
Jan ’26
using com.apple.CommCenter.fine-grained entitlement in app clip
Hi, I am using a carrier account and have been able to use com.apple.CommCenter.fine-grained entitlement successfully for the past few years. Currently I am trying to use this entitlement in an app clip. but recieving the following error: Validation failed (409) Invalid entitlement. App clip 'xyz.app/AppClips/appClip.app' contains a code signing entitlement 'com.apple.coretelephony.SimAuthentication.allow' that is not supported. Remove the 'com.apple.coretelephony.SimAuthentication.allow' entitlement. (ID: 87f67652-0e22-441d-b7ec-ea4baacab39e) NSUnderlyingError : Validation failed (-19241) Invalid entitlement. App clip 'xyz.app/AppClips/appClip.app' contains a code signing entitlement 'com.apple.coretelephony.SimAuthentication.allow' that is not supported. Remove the 'com.apple.coretelephony.SimAuthentication.allow' entitlement. status : 409 Is it possible to use com.apple.CommCenter.fine-grained entitlement in an app clip? if so do you have any suggestion how to resolve this error?
2
0
321
Jan ’26
Crash log
base" : 6481543168, "size" : 5134811136, "uuid" : "7bc5af5f-1e86-3b36-9036-16025c72cb70" }, "vmSummary" : "ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)\nWritable regions: Total=28.8M written=369K(1%) resident=369K(1%) swapped_out=0K(0%) unallocated=28.5M(99%)\n\n VIRTUAL REGION \nREGION TYPE SIZE COUNT (non-coalesced) \n=========== ======= ======= \nActivity Tracing 256K 1 \nAttributeGraph Data 1024K 1 \nCoreAnimation 48K 3 \nDispatch continuations 6144K 1 \nFoundation 16K 1 \nKernel Alloc Once 32K 1 \nMALLOC 16.8M 10 \nMALLOC guard page 3760K 4 \nSTACK GUARD 64K 4 \nStack 2640K 4 \n__AUTH 3975K 362 \n__AUTH_CONST 60.1M 643 \n__CTF 824 1 \n__DATA 28.6M 604 \n__DATA_CONST 24.9M 650 \n__DATA_DIRTY 4800K 581 \n__FONT_DATA 2352 1 \n__INFO_FILTER 8 1 \n__LINKEDIT 188.3M 7 \n__OBJC_RO 84.3M 1 \n__OBJC_RW 3177K 1 \n__TEXT 839.6M 666 \n__TPRO_CONST 128K 2 \nmapped file 32.7M 3 \npage table in kernel 369K 1 \nshared memory 80K 4 \n=========== ======= ======= \nTOTAL 1.3G 3558 \n", "legacyInfo" : { "threadTriggered" : { "queue" : "com.apple.main-thread" } }, "logWritingSignature" : "96bc482de9d7d2e828b9b488a2feab6193d3c188", "bug_type" : "309", "roots_installed" : 0, "trmStatus" : 1, "trialInfo" : { "rollouts" : [ ], "experiments" : [
1
0
261
Jan ’26
Entitlement not found
Dears, this is my first ever piece of code on Mac. I wanted to try ShazamKit. I created App Id and enabled App Service ShazamKit. I properly configured my app (a very small test app) with the proper boundle id, Team and entitlements file. I keep receiving this error in the Signing in section: Automatic signing failed Xcode failed to provision this target. Please address the following issues preventing automatic signing from creating a valid profile. Entitlement com.apple.developer.shazamkit not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file I noticed the message is mentioning "profile"...does it refer to a "Profile" as in "Certificate"/"Identifiers"/"Devices"/"Profiles"/"Keys"/"Services" option? I did not create any "Profile". I just enabled the App Service under "Certificates, Identifiers & Profiles"=>"Identifiers"=>"Edit your App ID Configuration"=>"App Services" Thx!
1
0
453
Jan ’26
Notarization submissions stuck "In Progress" for 2+ days
Multiple notarization submissions have been stuck at "In Progress" status for over 2 days with no resolution or error: 4996643b-4512-4025-9648-028fbafca82f - submitted Jan 18 b6db6cd0-dad7-4a8e-b1fc-379467c1086d - submitted Jan 17 88f269c1-56ea-4404-98ba-edbe9a05b3d2 - submitted Jan 19 No logs available (notarytool log returns "not yet available"). The submissions were uploaded successfully and received submission IDs. Is there a known issue with the notarization service?
1
0
303
Jan ’26
Signing succeeds but validate fails with "Missing code-signing certificate"
We have a command line script that runs xcodebuild to make an archive, then runs xcodebuild again to export the archive to make an ipa, and then runs "altool --validate-app" to check that everything will be fine for a subsequent upload to the app store. This has been working fine for a few years but recently stopped working and we cannot figure out why. The validation fails with this error: ERROR: [altool.105912F20] Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the com. bundle [Payload/.app] is invalid. [Missing code-signing certificate]. A distribution provisioning profile should be used when uploading apps to App Store Connect. (ID: ) The project is configured with 'Automatically manage signing' unchecked, and the profile was created on developer.apple.com/account/resources/profiles and the matching profile magically appears in the "Provisioning Profile" drop down in Xcode. The profile was created with two certificates checked, but examining the embedded.mobileprovision profile that ends up in the compiled ipa payload it appears to contain 19 certificates (probably all of them for this org?). Is there a way to find out which certificate is missing exactly? And once identified is it a case of adding it to the profile used during compilation to fix this? Ancillary question: why does the embedded.mobileprovision file contain so many certificates, and how does xcodebuild decide which ones it includes there?
4
0
585
Jan ’26
Notarizing macOS software
Hi everyone!! I am submitting an App for Notarization for the first time, I have several attempts, some returned invalid and other show In Progress for more than 8 hours. Is that normal? I addressed the issues that make the other ones Invalid. Thanks so much!
2
0
256
Jan ’26
Notarizing macOS software - Account Permissions
We are trying to notarize a MacOS app on our paid developer business account for the past 3 weeks. After many hours of processing, we received the following error: Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, Has anyone else experienced this issue and if so, how was it resolved? We have reached out to support to ask them to enable this configuration and received no reply. Any advice or guidance would be appreciated.
1
0
177
Jan ’26
Application hanging indefinitely after successful notarization
Hi, I have an app built in Unity that I am trying to sign an notarize for distribution. I can successfully codesign the app and it runs properly. But after successfully notarizing the app, the app stops opening. My process is as follows: # codesign the app. omitting "--deep" "--option runtime" or both will result in notarization failing codesign --force --deep --verify --verbose --option runtime --sign "Developer ID Application: ORG NAME (ZZZZZZZZZ)" path/to/app.app # create notarization submission zip /usr/bin/ditto -c -k --keepParent path/to/app.app path/to/app.zip # submit for notarization xcrun notarytool submit --wait path/to/app.zip -v --apple-id apple@id.com --password "aaaa-aaaa-aaaa-aaaa" --team-id "ZZZZZZZZZ" Notarization seems to succeed. Running: spctl -a -vvv -t install path/to/app.app -returns: path/to/app.app: accepted source=Notarized Developer ID origin=Developer ID Application: JOHN DOE (ZZZZZZZZZ) The Problem: Before code signature, the app runs normally After code signature, the app runs normally After notarization, the app hangs indefinitely on opening. It stays in the Dock until force quit. The app does not create its main window. There are no Gatekeeper warnings or pop-up windows. Additional Information: The second time I attempt to open the application I get a pop-up warning me that the app was force-quit while opening windows. This happens whether or not I have used xcrun stapler to staple the notarization to the app This happens whether I run the app from the terminal, by double clicking on the .app package, or by running the Unix Executable within Contents/MacOS/ Any idea how I can debug this and figure out what's going wrong? Any help would be greatly appreciated.
1
0
255
Jan ’26
certificates expired, created new certificates and missing Mac App Distribution
Hi, My certificates expired and I created new ones. But now Xcode shows me in Apple Accounts status of Mac App Distribution that the Missing Private... Howto fix the missing private key? I need to sign a .pkg for upload with Transporter. Further I generated a CSR for App License Delivery ALD certificates. https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request/ And with App Store Connected I created new certificates. In Xcode I had to remove the Apple Account and add it again, after altering currency. This procedure was described somewhere because Xcode was not able to connect my account. This is fixed now.
15
0
1.1k
Jan ’26
Notarization stuck for days and then fails with error 7000 for one app, but other apps succeed
Hi, I'm running into a weird notarization issue and wanted to see if anyone else has seen something similar. I have one main macOS app that keeps doing the following: The notarization sits in "In Progress" for a few days Then it flips to "Rejected" with error code 7000 The notarytool log shows no issues and no ticket info At the same time, smaller test apps on the same Apple Developer account notarize. They do take around 2-3 days though. So it doesn't seem like an account or certificate problem. It looks like something about this specific app causes it to go into a long review and then fail with that vague 7000 error. The app is fairly large (Python + Qt, lots of bundled libraries), so I'm wondering if that triggers deeper scanning or some kind of policy check. Has anyone else seen: Multi day notarization jobs? Error 7000 that only affects one particular app? Rejections with no "issues" listed? If so, did you find a way around it? Also for context, my Apple Developer account was created recently I have contacted Apple Support already but no response yet and it's been 6 days. Thanks!
3
0
316
Jan ’26
Failed to register bundle identifier: 403 error
I am a developer with the following roles: Apple Developer Team = admin Using expo & EAS to build & sign = developer We are running a new project so credentials need to be sync'd up. With EAS i can either upload a p12 or use the automatic app signing credentials. I have successfully run this in other projects including another where I am the account owner/holder. For this new project, however, I am not the owner. When I try to "register bundle identifier" it results in: Error: Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. > eas credentials ✔ Select platform › iOS ✔ Which build profile do you want to configure? › preview ✔ Using build profile: preview If you provide your Apple account credentials we will be able to generate all necessary build credentials and fully validate them. This is optional, but without Apple account access you will need to provide all the missing values manually and we can only run minimal validation on them. ✔ Do you want to log in to your Apple account? … yes › Log in to your Apple Developer account to continue ✔ Apple ID: … myemail@gmail.com › Restoring session /Users/me/.app-store/auth/myemail@gmail.com/cookie ✔ Select a Team › My Project Team - Company/Organization (XXXXX) › Provider My Project Team LLC (XXXXX) ✔ Logged in Local session iOS Credentials Project @team/my-app Bundle Identifier com.teambundle.dev No credentials set up yet! ✔ What do you want to do? › Build Credentials: Manage everything needed to build your project iOS Credentials Project @team/my-app Bundle Identifier com.teambundle.dev No credentials set up yet! ✔ What do you want to do? › All: Set up all the required credentials to build your project ✖ Failed to register bundle identifier com.teambundle.dev Error: Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. Contact your team's Account Holder, MY MANAGER, or an Admin. Cryptic error? [Learn ](https://github.com/expo/fyi/blob/main/cryptic-error-eas.md) Why am I getting a 403?
1
0
330
Jan ’26
Family Controls Distribution Entitlement Request Taking Longer Than Expected - Any Tips?
Hi everyone, I'm hoping someone can share their experience or offer advice on entitlement request timelines. I previously had two bundle IDs approved for an app I'm testing via TestFlight - both were approved within a few days. I recently submitted a request for a third bundle ID (JMSHRM8W5J), and after realizing I may not have included enough detail, I submitted a follow-up request (XS2QYC59UU) with more context. It's now been almost three weeks, which is significantly longer than my earlier approvals - though I recognize some of that time included the holidays. A few questions for the community: Has anyone experienced longer wait times for additional entitlements on an existing project (with approved entitlements)? Did submitting a second request help or potentially slow things down? Is there anything I should include in a request to improve chances of quick approval? Any insight would be appreciated. Thanks!
2
0
744
Jan ’26