Posts under App & System Services topic

Post

Replies

Boosts

Views

Activity

Live Activity Start Token not generating after certain days of usage for non Production builds
Live Activity Start Token not generating after certain days of usage. We have implemented Live Activity feature where the initial activity is launched by our backend. But to start that first live activity I need push to start token which is generating for few days but all of sudden after certain days it stops generating. Currently we are in development phase so we test it on multiple devices and multiple time we are doing install and uninstall. STEPS TO REPRODUCE Install the app Start token gets generated which is sent to our server After certain duration server sends the first live activity using that token user opens the app then we receive the updated token and send that token to server server uses that updated token to further update the live activity. All this works fine. But after a week of usage we are observing that we stop getting start token from APNS. Not sure where exactly the thing is breaking. We have tried with different devices and different bundle identifiers but behaviour is same for all. func generateStartToken() { Task.detached { [weak self] in guard let self else { return } await self.observeActivityPushTokenAndState() for await data in ActivityKit.Activity<LiveActivityAttribute>.pushToStartTokenUpdates { let token = data.map { String(format: "%02x", $0) }.joined() print("Activity Start token: ", token) } } } func observeActivityPushTokenAndState() { Task.detached { for await activity in ActivityKit.Activity<LiveActivityAttribute>.activityUpdates { Task { for await tokenData in activity.pushTokenUpdates { let updatedToken = tokenData.map { String(format: "%02x", $0) }.joined() print("Activity Update token: ", updatedToken) } } Task { for await content in activity.contentUpdates { let updatedContent = content.state print("Activity Updated: ", updatedContent) } } } } }
2
0
183
Apr ’25
In-app provisioning for Apple Pay
We created apps for many credit unions in Canada. Some of those apps has the feature to directly add users' debit cards to Apple Wallet (which is called by Apple as "in-app provisioning"). The feature has been working fine for at least 6 years for many credit unions. Recently, after updating one of those existing apps, we found out that the in-app provisioning is no longer working. Found it very strange, as we didn't touch the code base related to this feature for a very long time. One thing we found out is that the option to add in-app provisioning entitlement is missing during generating "provisioning profile" for the app. Is this a misconfiguration by App? Or do we need to request for additional entitlement migration as mentioned in the page: https://developer.apple.com/help/account/reference/provisioning-with-managed-capabilities ? Apple, please help, it's rather urgent.
1
0
146
Apr ’25
App Store Server Notification Issue
Hello, I am writing this because the behavior of the App Store Server Notification that our server receives is problematic in the Sandbox environment. I have two questions in total. When purchasing a Free Trial subscription, after receiving the SUBSCRIBED / INITAL_BUY Notification, DID_RENEW should be sent when it expires, but DID_FAIL_TO_RENEW/GRACE_PERIOD is sent. The EXPIRE Notification is sent after the subscription expires or DID_CHANGE_RENEWAL_STATUS/AUTO_RENEW_DISABLED is sent, but it does not arrive. The first problem is that I recently heard that automatic payments after a free trial require the user's consent via email. Is this the reason? If so, I am curious about how I can test it in the Sandbox environment. Is the second problem a bug?
0
0
137
Apr ’25
Issue Integrating Apple Pay JS – `merchantSession` Blocke
Hello Apple Devs, We’re currently trying to integrate Apple Pay on the web using Apple Pay JS. We've followed the official documentation closely, but we're running into a blocker during the merchantSession validation phase. We successfully retrieved a merchantSession, which looks like this: json { "displayName": "Our Name", "domainName": "https://pay.ourdomain.co", "epochTimestamp": , "expiresAt": ****************, "merchantIdentifier": "", "merchantSessionIdentifier": ", "nonce": "", "operationalAnalyticsIdentifier": our name "t:", "pspId": "", "retries": 0, "signature": "*****************..." } Issue: Shortly after initiating the session, we receive a cancel event with the following info: ApplePayCancelEvent { type: "cancel", sessionError: { code: "unknown", info: {} } } We're unsure what causes the cancellation. There are no clear error messages or hints in the logs to identify what went wrong. What We’ve Checked: The merchantSession is returned successfully from our backend. The domainName matches our frontend domain (https://pay.durdomain.co). The session hasn’t expired when tested. We're using Apple Pay JS APIs as described in the documentation. Help Needed: What can trigger an ApplePayCancelEvent with an "unknown" error code? Any insight or guidance would be deeply appreciated. Thanks in advance!
1
0
130
Apr ’25
AirPods Max USB-C Lossless mode not working on any device (iOS 18.5 beta + macOS 15.5 Beta)
I’m experiencing a persistent issue with the new USB-C lossless audio feature on AirPods Max (firmware 7E101). I’m using original Apple USB-C to USB-C cable and have tested this setup across multiple Apple devices, including: • iPhone (running iOS 18.5 beta) • iPad Pro with USB-C • MacBook Pro (15.5 Beta) ❗️Problem: Despite Apple’s announcement that AirPods Max now support wired lossless audio over USB-C, I’m unable to get any audio output via USB-C on any device. • On iPhone: I disabled Bluetooth, connected via USB-C — no sound. • On MacBook: The device is shown as “AirPods Max USB Audio” in System Information > USB, but it does not appear in Sound settings or Audio MIDI Setup as an available output. • On iPad Pro: Same behavior — no audio output. Other details: • I performed a factory reset of the headphones, but the LED flashes red instead of the expected amber → white sequence. (Apple’s documentation does not mention red flash behavior during reset — might indicate an error state.) • The issue is not isolated to the iOS 18.5 beta — since the same behavior occurs on macOS and iPadOS. What works: • Bluetooth audio still works fine. • The cable and USB-C ports function with other audio devices. ⸻ Summary: It looks like: • USB audio is being detected on a hardware level (at least on Mac), • but software support for output (especially on macOS/iPadOS) is either not implemented, disabled, or bugged — possibly connected to iOS 18.5 beta or broader OS-level limitations.
2
0
203
Apr ’25
Reuse a product id from app A in app B for In-app purchase in my iOS app
I have an app which is already on App Store with In-app purchase. Now I want to integrate In-app purchase in my another app for the same products as in the existing app. Both the apps are using same Apple Account. Can I reuse those Product Ids from the first app in the second one. If yes, what is the ways to use them. Thank you in advance.
1
0
92
Apr ’25
Integrating Apple Pay into an HTML inline frame (iframe) on your website
iOS 16 and earlier On iOS 16 and earlier, Apple Pay on the Web required Safari—and all interactions with the Apple Pay API to come from the parent/top level page. In order to facilitate the Apple Pay button in an HTML inline frame (iframe), there will need to be cross frame communication between the child and parent pages. Cross frame communication should be secure and robust, therefore the use of postMessage for this purpose is recommended. The expectation is for all communication with Apple Pay to occur from the parent page, so the iframe must relay all Apple Pay related events to the parent to handle. Some examples: Apple Pay availability: The parent calls applePayCapabilities, then sends the message of the response to the iframe, which then uses the value to toggle the visibility of the Apple Pay button. Apple Pay session: The iframe receives an onclick() event when the Apple Pay button is clicked and sends the message to the parent (providing details about the transaction). The parent create the payment request to obtain the session validation URL, and eventually receive session credentials and invokes completeMerchantValidation() to prevent the payment sheet. After the payment is authorized by the Payment Service Provider (PSP), the parent either: Redirects the parent page to a payment success page; or Sends a message to the iframe to complete the transaction flow itself. iOS 17 and later On IOS 17 and later, the iframe HTML element should include the allow="payment" attribute, which should facilitate the cross frame communications instead of needing a dedicated JavaScript library. This means all of the Apple Pay code/calls can reside in the iframe page—which is typically a hosted page from a Payment Service Provider (PSP), all the parent page—typically a merchant—has to do is add the attribute mentioned above to the iframe element. Important: Regardless of the iOS version, the PSP/merchant always needs to make sure the parent page domain is the one registered in the Developer portal, and used in the request to generate a merchant session via ApplePaySession. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
0
0
1.4k
Mar ’25
I encountered some problems while developing the default translation app.
Simulator device failed to install the application. Domain: IXErrorDomain Code: 2 Failure Reason: Invalid placeholder attributes. User Info: { DVTErrorCreationDateKey = "2025-04-01 17:20:32 +0000"; FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher; SimCallingSelector = "installApplication:withOptions:error:"; SourceFileLine = 981; } Failed to create app extension placeholder for /Users/eddiepeng/Library/Developer/Xcode/DerivedData/Omnit-bjygrdfdoommzzcnbjuvwoakvdkw/Build/Products/Release-iphonesimulator/Omnit.app/PlugIns/OmnitTranslationExtension.appex Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 981; } Failed to set placeholder attributes top.delta17.Omnit.OmnitTranslationExtension Domain: IXErrorDomain Code: 2 Failure Reason: Failed to create promise. User Info: { FunctionName = "+[IXPlaceholder _placeholderForBundle:client:withParent:installType:metadata:placeholderType:mayBeDeltaPackage:isFromSerializedPlaceholder:error:]"; SourceFileLine = 818; } extensionDictionary must be set in placeholder attributes for an app extension placeholder Domain: IXErrorDomain Code: 17 Failure Reason: Invalid placeholder attributes. User Info: { FunctionName = "-[IXPlaceholder setPlaceholderAttributes:error:]"; SourceFileLine = 1999; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "E645E32D-57B1-4A24-95A4-6BFD0062F51D"; "device_model" = "iPhone17,3"; "device_osBuild" = "18.4 (22E238)"; "device_platform" = "com.apple.platform.iphonesimulator"; "device_thinningType" = "iPhone17,3"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.102.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 38; "operation_errorCode" = 2; "operation_errorDomain" = IXErrorDomain; "operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator18.4"; "sdk_osVersion" = "18.4"; "sdk_variant" = iphonesimulator; } System Information macOS Version 15.3.2 (Build 24D81) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-04-02T01:20:32+08:00
3
0
117
Apr ’25
Apple Pay SDK JS version policy
What is the version policy for the Apple Pay SDK Javascript ? The documentation refers to this link : https://applepay.cdn-apple.com/jsapi/1.latest/apple-pay-sdk.js The future updates will overrride the file on that link ? Is there a way to be notified of any changes ? We are using a previous version named v1 : https://applepay.cdn-apple.com/jsapi/v1/apple-pay-sdk.js What are the risks not using changing to the lastesdt link ? Thank you for your help.
0
0
264
Mar ’25
Data Transfer or Upload to Cloudkit in Published Mode
So i created an App and for some time it was working fine. The app has features to show pdf to users without logging in. I needed to upload all data to cloudkit on public database. I was not having knowledge that there are 2 mode being a noob in coding so after i saved all records in development mode in cloudkit when i published my app, i was not able to see them (Reason because live mode works in Production mode). So i need help now to transfer data from development mode to production mode or any app or code that can help me upload all data in production mode.
1
0
134
Mar ’25
Start multiple Live Activities in the perform() of App Intents
In my case, when two functions that start each Live Activity(not connected each other) are performed in LiveActivityIntent's perform(), it seems that only one will start. (It's the same to start independently with two Task{}) And, set one to 'opensIntent' and separate it by opening another LiveActivityIntent, the result is same. Also, every time I tap the Intent directly in the shortcut app, one activity will end within a matter of seconds, even if there are two for a while. But, If openAppWhenRun to true, it seem to works without any problems. I would appreciate it if you could give me a tip to fix this problem.
0
0
225
Mar ’25
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
Version: iOS 18.1 and later (works as expected on iOS 18.0 and earlier) Area: SpringBoard / Notification Center / App Icon Rendering Description: When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. - Steps to reproduce: Create an iOS app with alternate app icons configured in the Info.plist. Use UIApplication.shared.setAlternateIconName("IconName") to change the icon at runtime. Send a notification. Pull down Notification Center and observe the icon shown beside the notification. - Expected Behavior: Notification Center should reflect the updated (alternate) app icon immediately after the change. - Actual Behavior: Notification Center continues to display the old (primary) app icon. The new icon appears correctly on the Home Screen and App Switcher. Restarting the device does cause Notification Center to update and reflect the correct icon, which suggests a cache or refresh issue in SpringBoard or Notification Center. - Notes: Issue introduced in iOS 18.1; not present in 18.0. Reproduces on both physical devices and simulators. Occurs with both scheduled local notifications and remote notifications. Restarting the device updates the Notification Center icon, but this is not a viable user-facing workaround.
1
0
203
Apr ’25
Firebase Push Notification Background Handling Fails on TestFlight iOS App
Hi, We are using Firebase to configure APNs (Apple Push Notification Service) for sending push notifications. During local testing, the push notifications are received properly when the app is in the foreground or background. After TestFlight testing and passing review, we found that when the app is installed using the developer's Apple ID, push notifications are received correctly whether the app is in the foreground or background. However, when the app is provided to other testers (using non-developer Apple IDs), notifications are only received when the app is in the foreground, and they are not triggered when the app is in the background or inactive state. Request for Assistance: Why, after TestFlight testing and passing review, does the app receive push notifications properly in the background when installed using the developer's Apple ID, but on other testers' devices, notifications are not received when the app is in the background? Are there any differences in Apple ID types or device configurations (developer ID vs. regular tester ID) that could affect the behavior of push notifications in the background mode? Do we need to apply any additional settings or permissions, particularly for handling background push notifications? Are there any iOS version or device-specific limitations that could impact the proper delivery of background push notifications? Additional Information: The app is properly configured for APNs, and push notifications are being sent via Firebase. In the developer's Apple ID test environment, the app receives push notifications properly whether it is in the foreground or background. On other testers' devices, push notifications are only received when the app is in the foreground, and they are not received when the app is in the background. All test devices have been verified to have notification permissions enabled, and Firebase configuration is correct.
0
0
76
Apr ’25
Universal link not working
My ASA file is located here https://staging.docyt.com/apple-appsite-association It downloads fine. It does not have .json extension and neither does it reside inside the ./well-known folder. Should it work? Because opening the link https://staging.docyt.com/reset-password is not opening the app installed via TestFlight . Installing via XCode however works fine. Please help
5
0
890
Apr ’25
DispatchSourceTimer Not Firing in Local Push Connectivity Extension When App Is in Foreground and Device Is Locked
Hi, I’m using a Local Push Connectivity Extension and encountering an issue with DispatchSourceTimer. In my extension, I create a DispatchSourceTimer that is supposed to fire every 1 second. It works as expected at first. However, when the app is in the foreground and the device is locked, the timer eventually stops firing after 1–3 hours. The extension process is still alive, and no errors are thrown Has anyone experienced this behavior? Is this a known limitation for timers inside NEAppPushProvider, or is the extension being deprioritized silently by the system? Any insights or suggestions would be greatly appreciated. Thanks!
2
0
179
Apr ’25
Debugging/Fixing deleted relationship objects with SwiftData
Using SwiftData and this is the simplest example I could boil down: @Model final class Item { var timestamp: Date var tag: Tag? init(timestamp: Date) { self.timestamp = timestamp } } @Model final class Tag { var timestamp: Date init(timestamp: Date) { self.timestamp = timestamp } } Notice Tag has no reference to Item. So if I create a bunch of items and set their Tag. Later on I add the ability to delete a Tag. Since I haven't added inverse relationship Item now references a tag that no longer exists so so I get these types of errors: SwiftData/BackingData.swift:875: Fatal error: This model instance was invalidated because its backing data could no longer be found the store. PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata://EEC1D410-F87E-4F1F-B82D-8F2153A0B23C/Tag/p1), implementation: SwiftData.PersistentIdentifierImplementation) I think I understand now that I just need to add the item reference to Tag and SwiftData will nullify all Item references to that tag when a Tag is deleted. But, the damage is already done. How can I iterate through all Items that referenced a deleted tag and set them to nil or to a placeholder Tag? Or how can I catch that error and fix it when it comes up? The crash doesn't occur when loading an Item, only when accessing item.tag?.timestamp, in fact, item.tag?.id is still ok and doesn't crash since it doesn't have to load the backing data. I've tried things like just looping through all items and setting tag to nil, but saving the model context fails because somewhere in there it still tries to validate the old value. Thanks!
2
0
380
Mar ’25
custom share workflow
I am working on a software where we want to add the feature to share the whole database with the other user. Database is iCloud combined with coredata. The other user(s) should be able to edit /delete and even create new objects in the share. I did this with this code witch directly from sample code let participants = try await ckConainer.fetchParticipants(matching: [lookupInfo], into: selectedStore) for participant in participants { participant.permission = .readWrite participant.role = .privateUser share.addParticipant(participant) } try await ckConainer.persistUpdatedShare(share, in: selectedStore) the other user gets invited and I can see this in iCloud database that the other user is invited with status invited. but the other user never gets a mail or something to accept and join the share. How does the other needs to accept the invitation ?
2
0
280
Mar ’25
No valid file provider found with identifier
I was able to add new domain with 'NSFileProviderManager.add' function in Xcode past 2 months. Yesterday I created .pkg file (installer file) for distribution with 'pkgbuild' and 'productbuild' commands in terminal. I successfully install application and test it then uninstall it. However after this, In Xcode I cannot add new domain anymore. I keep getting "Error Domain=NSFileProviderErrorDomain Code=-2001 "No valid file provider found with identifier ‘’." Command that used to create .pkg file pkgbuild --root "path" --scripts "path" --identifier "same bundle identifier with app" --version 1.0 --install-location /Applications "newpkg.pkg" productbuild --synthesize --package "newpkg.pkg" Distribution.xml productbuild --distribution Distribution.xml --package-path "newpath.pkg" "newpathrelease.pkg" NOTE: When app is installed (But not running). I am able to add new domain in Xcode. After I uninstall app, I start to get same error again NOTE: I uninstall app by move it to Trash from Applications directory in finder Any suggestion about add new domain in Xcode during development? Or How to fix 'No valid file provider found with identifier' error
4
0
205
Apr ’25