Hi there! Whenever I try to add a new Offer Code for my app's subscription, I get an unknown error. When I get to the last step of the "Create Offer for Codes" flow, I get an error that error reads "An error has occurred. Try again later." I have been getting this same error for over a week now, so any help figuring out how to add new offer codes would be greatly appreciated!
Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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When I tap on one of the buttons in the ShieldAction extension I want to close the shield and open the parent app instead of the shielded app. Is there any way of doing this using the Screen Time API?
class ShieldActionExtension: ShieldActionDelegate {
override func handle(action: ShieldAction, for application: ApplicationToken, completionHandler: @escaping (ShieldActionResponse) -> Void) {
// Handle the action as needed.
let store = ManagedSettingsStore()
switch action {
case .primaryButtonPressed:
//TODO - open parent app
completionHandler(.defer)
case .secondaryButtonPressed:
//remove shield
store.shield.applications?.remove(application)
completionHandler(.defer)
@unknown default:
fatalError()
}
}
}
Topic:
App & System Services
SubTopic:
General
Tags:
Managed Settings
Family Controls
Device Activity
Screen Time
We are integrating iOS 16 recurring payments in our app, everything works fine but we have a few questions
Question 1
let recurringPaymentRequest = PKRecurringPaymentRequest(
paymentDescription: "Pro Membership",
regularBilling: regularBilling,
managementURL: url
)
we assume managementURL is supposed to come in the user's wallet where he/she can tap to change the recurring payment option to our backend, but in the wallet, the transaction appears without this URL and have no indication that it is a recurring payment, Can someone guide what we missed
Question 2
For apps that only have apple pay on mobile, managementURL can open the app as a deep link from the Wallet app and the user can update or delete the payment method for the automatic reload payment from the app directly,
Question 3
For cancellation, the recurring payment app should have some UI where the user can tap which hit our backend and remove the apple pay merchant token from our system and apply cancellation business logic, no apple API involves in the cancellation of recurring payment
We have implemented Universal Links for iOS.
We have deployed the following file as per the documentation:
/.well-known/apple-app-site-association
Everything works fine until my organization applied domain-level block on traffic out side my country.
We need to whitelist Apple servers but we cannot find their IPs or domains used to access this file.
This issue has cropped up many times here on DevForums. Someone recently opened a DTS tech support incident about it, and I used that as an opportunity to post a definitive response here.
If you have questions or comments about this, start a new thread and tag it with Network so that I see it.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
iOS Network Signal Strength
The iOS SDK has no general-purpose API that returns Wi-Fi or cellular signal strength in real time. Given that this has been the case for more than 10 years, it’s safe to assume that it’s not an accidental omission but a deliberate design choice.
For information about the Wi-Fi APIs that are available on iOS, see TN3111 iOS Wi-Fi API overview.
Network performance
Most folks who ask about this are trying to use the signal strength to estimate network performance. This is a technique that I specifically recommend against. That’s because it produces both false positives and false negatives:
The network signal might be weak and yet your app has excellent connectivity. For example, an iOS device on stage at WWDC might have terrible WWAN and Wi-Fi signal but that doesn’t matter because it’s connected to the Ethernet.
The network signal might be strong and yet your app has very poor connectivity. For example, if you’re on a train, Wi-Fi signal might be strong in each carriage but the overall connection to the Internet is poor because it’s provided by a single over-stretched WWAN.
The only good way to determine whether connectivity is good is to run a network request and see how it performs. If you’re issuing a lot of requests, use the performance of those requests to build a running estimate of how well the network is doing. Indeed, Apple practices what we preach here: This is exactly how HTTP Live Streaming works.
Remember that network performance can change from moment to moment. The user’s train might enter or leave a tunnel, the user might step into a lift, and so on. If you build code to estimate the network performance, make sure it reacts to such changes.
Keeping all of the above in mind, iOS 26 beta has two new APIs related to this issue:
Network framework now offers a linkQuality property. See this post for my take on how to use this effectively.
The WirelessInsights framework can notify you of anticipated WWAN condition changes.
But what about this code I found on the ’net?
Over the years various folks have used various unsupported techniques to get around this limitation. If you find code on the ’net that, say, uses KVC to read undocumented properties, or grovels through system logs, or walks the view hierarchy of the status bar, don’t use it. Such techniques are unsupported and, assuming they haven’t broken yet, are likely to break in the future.
But what about Hotspot Helper?
Hotspot Helper does have an API to read Wi-Fi signal strength, namely, the signalStrength property. However, this is not a general-purpose API. Like the rest of Hotspot Helper, this is tied to the specific use case for which it was designed. This value only updates in real time for networks that your hotspot helper is managing, as indicated by the isChosenHelper property.
But what about MetricKit?
MetricKit is so cool. Amongst other things, it supports the MXCellularConditionMetric payload, which holds a summary of the cellular conditions while your app was running. However, this is not a real-time signal strength value.
But what if I’m working for a carrier?
This post is about APIs in the iOS SDK. If you’re working for a carrier, discuss your requirements with your carrier’s contact at Apple.
Revision History
2025-07-02 Updated to cover new features in the iOS 16 beta. Made other minor editorial changes.
2022-12-01 First posted.
The NSPersistentCloudKitContainer synchronization between core data and
iCloud was working fine with phone 15.1. Connected a new iPhone iOS 15.5, it gives error:
CoreData: debug: CoreData+CloudKit: -[NSCloudKitMirroringDelegate managedObjectContextSaved:](2504): <NSCloudKitMirroringDelegate: 0x28198c000>: Observed context save: <NSPersistentStoreCoordinator: 0x2809c9420> - <NSManagedObjectContext: 0x2819ad520>
2022-12-05 13:32:28.377000-0600 r2nr[340:6373] [error] error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _importFinishedWithResult:importer:](1245): <PFCloudKitImporter: 0x2837dd740>: Import failed with error:
Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)}
CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _importFinishedWithResult:importer:](1245): <PFCloudKitImporter: 0x2837dd740>: Import failed with error:
Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)}
I go back and try with my old iPhone iOS 15.1, gives same error.
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine.
Here is my sample code:
class DownloadDelegate: NSObject, URLSessionDownloadDelegate {
func urlSession(_ session: URLSession,
downloadTask: URLSessionDownloadTask,
didWriteData bytesWritten: Int64,
totalBytesWritten: Int64,
totalBytesExpectedToWrite: Int64) {
// This only prints the percentage of the download progress.
let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
let formatter = NumberFormatter()
formatter.numberStyle = .percent
print(formatter.string(from: NSNumber(value: calculatedProgress))!)
}
}
// Here's the VC.
final class DownloadsViewController: UIViewController {
private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")!
private let delegate = DownloadDelegate()
private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil)
// for the async-await version
private var task: Task<Void, Never>?
// for the old version
private var downloadTask: URLSessionDownloadTask?
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
task?.cancel()
task = nil
task = Task {
let (_, _) = try! await session.download(for: URLRequest(url: url))
self.task = nil
}
// If I uncomment this, the progress listener delegate function above is called.
// downloadTask?.cancel()
// downloadTask = nil
// downloadTask = session.downloadTask(with: URLRequest(url: url))
// downloadTask?.resume()
}
}
What am I missing here?
Hi, thanks for reading my question. I need help with some odd behaviour with product.purchase() not triggering a confirmation dialog after a subscription has expired and trying to purchase it again. Seeing this in iOS 16.2 and 15.7.2 (haven't tried any other versions) on actual devices, not in simulator.
I'm using a sandbox user on the sandbox environment (not using the local store kit config file testing option).
Using a newly created sandbox user, first subscription purchase goes through just fine, dialog box pops up, login with sandbox user, get confirmation of purchase and then Transaction.currentEntitlements has one item as expected. It auto renews for 12 times (each time Transaction.currentEntitlements contains the correct results) and then expires, as expected for sandbox. Transaction.currentEntitlements is then also empty, as expected. All good so far.
Now I want to test purchasing it again...Call product.purchase() again to renew/start a new subscription and nothing happens, no confirm purchase dialog box pops up at all. The purchase function simply exits BUT returns success (as in the following gets called) but in self.updatePurchasedProducts(), Transaction.currentEntitlements is empty.
case let .success(.verified(transaction)):
// Successful purchase
await transaction.finish()
await self.updatePurchasedProducts()
if I instead go to Settings->App Store->Sandbox User-> Manage Subscriptions and renew the subscription there, instead of in my app, then Transaction.currentEntitlements has a new entry and all is good again.
Alternatively, if I create yet another new sandbox user and logout of the old one I was using, I am once again able to purchase from within the app, so .purchase() once again works as normal.
Is there something I am missing about expired subscriptions and trying to purchase them again in the app? Is this a sandbox issue and in production I'll have no problem?
The sandbox user has purchasing enabled in Settings->App Store.
I've also tried calling AppStore.sync() (which is in my "Restore Purchase" button) before calling product.purchase() after the subscription stops renewing, expires and this issue comes up, doesn't resolve it.
Also have a less important question, the initial call to product.purchase(), the one that works as expected, has a bit of a delay before the confirmation dialog pops up, a few seconds, which will probably result in the user clicking the buy button again thinking it didn't work. Is a bit of a delay normal for sandbox? Will it be ok in production? When it fails, and I have to renew in Settings->AppStore->Sandbox user, there's also a bit of a delay after I return to my app, 5-15 or so seconds, before the transaction observer fires and currentEntitlements is checked again, is there a way to reduce this delay?
Thank you!
Colin
@MainActor
class IAPManager: NSObject, ObservableObject {
// removed other functions.....
func purchase(_ product: Product) async throws {
let result = try await product.purchase()
switch result {
case let .success(.verified(transaction)):
// Successful purchase
await transaction.finish()
await self.updatePurchasedProducts()
case let .success(.unverified(_, error)):
break
case .pending:
break
case .userCancelled:
break
@unknown default:
break
}
}
func updatePurchasedProducts() async {
for await result in Transaction.currentEntitlements {
guard case .verified(let transaction) = result else {
continue
}
if transaction.revocationDate == nil {
self.purchasedProductIDs.insert(transaction.productID)
} else {
self.purchasedProductIDs.remove(transaction.productID)
}
}
}
}
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
In-App Purchase
StoreKit
StoreKit Test
Subscriptions
Hello, I want to echo the DeviceActivityReport "concurrency" problems flagged in https://developer.apple.com/forums/thread/720549, and ask a related question. (Thanks to Kmart and other Apple dev support folks who have been monitoring these forums and responding diligently.)
I would like to display daily and weekly stats in the same view, broken down by specific apps (as in the native Screen Time). However, instantiating multiple DeviceActivityReport objects with different filters and/or different contexts leads to confusion, where the two views will incorrectly and intermittently swap data or duplicate data where it shouldn't (seemingly upon some interval when the extension provides fresh data). There isn't documentation on how to display multiple reports at once. Is the idea that logic for multiple reports should be embedded within the extension itself in the makeConfiguration() function and there should only be a single DeviceActivityReport in the main App, or is this a bug?
Even with a single DeviceActivityReport, I run into inconsistencies where the View provided by the extension takes multiple seconds to load or fails to load altogether. The behavior seems random...I will build the application with the same code multiple times and see different behavior each time.
Finally, a plug for better support in the Simulator for the entire set of Screen Time APIs.
Thanks!
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Screen Time
wwdc2022-110336
I have a project that need to get serial number and network SSID. I have looking anywhere to get those 2 value but no luck to find it. is there anyway i can get those information from the device?
Hi guys,
I'm trying to upload my app with Tap to Pay on iPhone functionality. However, I'm getting error message "Profile doesn't include com.apple.developer.proximity-reader.payment.acceptance entitlement." I've confirmed many times that I have the distribution profile with this capability. Any idea what might be the issue? The development environment works perfectly.
Hi there,
can some one help how to debug this crashes? where I can start to find root causes of this crashes. I've got lot of these NSInvalidArgumentException crashes in myapp last version
I have no idea how to reproduce these issues since it doesn't point to any specific code on myapp, so I don't know how to start
Fatal Exception: NSInvalidArgumentException
-[NWConcrete_nw_protocol_options copyWithZone:]: unrecognized selector sent to instance 0x283391d60
Fatal Exception: NSInvalidArgumentException
-[NSConcreteHashTable lengthOfBytesUsingEncoding:]: unrecognized selector sent to instance 0x281d4cbe0
Fatal Exception: NSInvalidArgumentException
-[_NSXPCConnectionExportedObjectTable lengthOfBytesUsingEncoding:]: unrecognized selector sent to instance 0x2829d11d0
Fatal Exception: NSInvalidArgumentException
-[OS_dispatch_group lengthOfBytesUsingEncoding:]: unrecognized selector sent to instance 0x281a11900
Fatal Exception: NSInvalidArgumentException
-[__NSCFData getBytes:maxLength:usedLength:encoding:options:range:remainingRange:]: unrecognized selector sent to instance 0x28210e440
Fatal Exception: NSInvalidArgumentException
-[_NSCoreTypesetterLayoutCache copyWithZone:]: unrecognized selector sent to instance 0x283bbc730
Thanks
com.kitabisa.ios_issue_dd3c71c96cddb5bb99874640746439d6_crash_session_de9bb41c2b7e43fa9ccfc42e0f649aa3_DNE_0_v2_stacktrace.txt
I have an image field on a Core Data entity with "Allows External Storage" enabled. When I delete a record, the external binary data file remains on disk. How can I ensure that all externally stored data is deleted along with the record?
Dear Team,
Hope You are dong good!
Problem Description:-
We are facing a huge delay in receiving IOS Push notifications on concerned devices.
Found System.Timeout.Exception Error in IOS Logs(Screenshot & Recent Logs attached)
Found a network delay between service installed servers & APNS(Apple Push Notification Service)
Destination URL & Ports using in Push Notification
service:-
api.push.apple.com
api.development.push.apple.com
Destination Port-443
Also Found the error(TCP reset From server) between source(service installed server) & Destination (Apple Push Notification Service)-Screenshot attached
Please have a look around the above points &
requesting advice regarding the below:-
How to resolve this delay in reaching IOS push Notifications in concerned devices?
Should we call more URL’s from services? If yes please provide URL’s/Ports to be opened from services ?
Awaiting your Replies,
Thanks,
All of our uses of CFSockets have started causing crashes in iOS 16. They seem to be deprecated so we are trying to transition over to using the Network framework and NWConnection to try to fix the crashes.
One of our uses of them is to ping a device on the local network to make sure it is there and online and provide a heartbeat status in logs as well as put the application into a disabled state if it is not available as it is critical to the functionality of the app. I know it is discouraged to disable any functionality based on the reachability of a resource but this is in an enterprise environment where the reachability of this device is mission critical.
I've seen other people ask about the ability to ping with the Network framework and the answers I've found have said that this is not possible and pointed people to the SimplePing sample code but it turns out our existing ping code is already using this technique and it is crashing just like our other CFSocket usages, inside CFSocketInvalidate with the error BUG IN CLIENT OF LIBPLATFORM: Trying to recursively lock an os_unfair_lock.
Is there any updated way to perform a ping without using the CFSocket APIs that now seem to be broken/unsupported on iOS 16?
The sample code provided in https://developer.apple.com/wwdc21/10114 doesn't appear to call finish() on unverified transactions, and I haven't been able to find any documentation regarding what to do with unfinished transactions. However, Apple has always emphasized the importance of finishing transactions, and since a transaction object is provided even with the unverified state, I'd love some guidance!
Hi, new to this forum.
Recently discovered how to share a location in Maps app with my Tesla to automatically start navigating. How cool is that!
Being the nerd that I am, I wrote a shortcut to select a contact and share it's address with my Tesla. That way, I don't leave the Maps app in memory to use up my battery, and don't have to go to all the trouble of swiping Maps out of memory. JK.
Anyway, when I share the shortcut-selected address with the Tesla, it says "Error this content could not be shared". To me this means the address as shared by the shortcut is not in the same format as when you share it directly from Maps.
So the question is, how can I send a properly formatted location from my shortcut?
Thanks...
I'm working on a DriverKit driver. I have it running on macOS, including a very simple client app written in SwiftUI. Everything is working fine there. I've added iPadOS as a destination for the app as demonstrated in the WWDC video on DriverKit for iPadOS. The app builds and runs on my iPad, as expected (after a little work to conditionalize out my use of SystemExtensions.framework for installation on macOS). However, after installing and running the app on an iPad, the driver does not show up in Settings->General, nor in the app-specific settings pane triggered by the inclusion of a settings bundle in the app.
I've confirmed that the dext is indeed being included in the app bundle when built for iPadOS (in MyApp.app/SystemExtensions/com.me.MyApp.MyDriver.dext). I also can see in the build log that there's a validation step for the dext, and that seems to be succeeding.
I don't know why the app isn't being discovered -- or in any case surfaced to the user -- when the app is installed on the iPad. Has anyone faced this problem and solved it? Are there ways to troubleshoot installation/discovery of an embedded DriverKit extensions on iOS? Unlike on macOS, I don't really see any relevant console messages.
From time to time the subject of NECP grows up, both here on DevForums and in DTS cases. I’ve posted about this before but I wanted to collect those tidbits into single coherent post.
If you have questions or comments, start a new thread in the App & System Services > Networking subtopic and tag it with Network Extension. That way I’ll be sure to see it go by.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
A Peek Behind the NECP Curtain
NECP stands for Network Extension Control Protocol. It’s a subsystem within the Apple networking stack that controls which programs have access to which network interfaces. It’s vitally important to the Network Extension subsystem, hence the name, but it’s used in many different places. Indeed, a very familiar example of its use is the Settings > Mobile Data [1] user interface on iOS.
NECP has no explicit API, although there are APIs that are offer some insight into its state. Continuing the Settings > Mobile Data example above, there is a little-known API, CTCellularData in the Core Telephony framework, that returns whether your app has access to WWAN.
Despite having no API, NECP is still relevant to developers. The Settings > Mobile Data example is one place where it affects app developers but it’s most important for Network Extension (NE) developers. A key use case for NECP is to prevent VPN loops. When starting an NE provider, the system configures the NECP policy for the NE provider’s process to prevent it from using a VPN interface. This means that you can safely open a network connection inside your VPN provider without having to worry about its traffic being accidentally routed back to you. This is why, for example, an NE packet tunnel provider can use any networking API it wants, including BSD Sockets, to run its connection without fear of creating a VPN loop [1].
One place that NECP shows up regularly is the system log. Next time you see a system log entry like this:
type: debug
time: 15:02:54.817903+0000
process: Mail
subsystem: com.apple.network
category: connection
message: nw_protocol_socket_set_necp_attributes [C723.1.1:1] setsockopt 39 SO_NECP_ATTRIBUTES
…
you’ll at least know what the necp means (-:
Finally, a lot of NECP infrastructure is in the Darwin open source. As with all things in Darwin, it’s fine to poke around and see how your favourite feature works, but do not incorporate any information you find into your product. Stuff you uncover by looking in Darwin is not considered API.
[1] Settings > Cellular Data if you speak American (-:
[2] Network Extension providers can call the createTCPConnection(to:enableTLS:tlsParameters:delegate:) method to create an NWTCPConnection [3] that doesn’t run through the tunnel. You can use that if it’s convenient but you don’t need to use it.
[3] NWTCPConnection is now deprecated, but there are non-deprecated equivalents. For the full story, see NWEndpoint History and Advice.
Revision History
2025-12-12 Replaced “macOS networking stack” with “Apple networking stack” to avoid giving the impression that this is all about macOS. Added a link to NWEndpoint History and Advice. Made other minor editorial changes.
2023-02-27 First posted.
Hi,
I'm trying to make use of the Device Activity Labels where you supply an ApplicationToken. I can successfully get it to show the icon + title of the Application (twitter in my case) but I cannot get the styling to work.
// Works
.labelStyle(.iconOnly)
.labelStyle(.titleOnly)
.border(...)

// Does NOT work
.font(.largeTitle)
.foregroundColor(.blue)
I have checked the same style (or just modifiers) against a standard Label and they actually do work in the code below.
// This is an application token. Some style not applied.
Label(targetApp)
.labelStyle(MyStyle())
// Showing the same style using a simple label. All styles correctly applied.
Label("Twitter", systemImage: "video.square.fill")
.labelStyle(MyStyle())
Is changing the font + color of the title for this Label(_ applicationToken:) supported?
Topic:
App & System Services
SubTopic:
General
Tags:
Managed Settings
Family Controls
Device Activity