Hello,
I am trying to create a Home Screen widget for iOS that displays device usage statistics — similar to the built-in Screen Time widget Apple provides. The goal is to show the average device usage for a specified period (daily, weekly, or monthly) and optionally include a comparison with the previous period.
I noticed that Apple’s own Screen Time widget presents such information. However, after reviewing the public documentation, I could not find any available API that allows a developer to create a similar experience.
To explore possible alternatives, I implemented a SwiftUI view inside a com.apple.deviceactivityui.report-extension using the Family Controls and Device Activity frameworks. The view works fine within the main app and the report extension context, but when I attempted to use the same view in a WidgetKit extension, I received an error at runtime. This suggests that views from com.apple.deviceactivityui.report-extension are not usable inside widgets, which I understand may be due to sandboxing or limitations of how the extension points are designed.
So far, I’ve found no way to access cumulative or average usage data (screen time, app usage, etc.) from system APIs that can be shown in a widget context. My understanding is that Family Controls and Device Activity frameworks allow observing ongoing activity and building usage reports inside the app, but do not provide access to the same historical or summarized data that Apple’s own widgets display.
Could you please confirm:
Whether there is any supported way to access average device usage (screen time) data for use in a widget?
If not, is this an intentional limitation due to privacy concerns, or is there a roadmap for exposing such APIs in the future?
Are there any APIs or entitlements that could allow similar functionality via WidgetKit?
Thank you for your time and support.
Best regards,
Widgets & Live Activities
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I am currently developing an interactive widget, but an AppIntent issue blocked me for 2 days.
I have an AppIntent named TimerActionIntent, which has two parameters: TimerType and TimerAction. Here is the code:
import AppIntents
enum TimerType: Int, CaseIterable, AppEnum, AppEntity {
case sleep
case feeding
static let typeDisplayRepresentation: TypeDisplayRepresentation = "Timer Type"
static let caseDisplayRepresentations: [TimerType : DisplayRepresentation] = [
.sleep: "Sleep",
.feeding: "Feeding"
]
}
enum TimerAction: Int, CaseIterable, AppEnum, AppEntity {
case start
case pause
case stop
static let typeDisplayRepresentation: TypeDisplayRepresentation = "Timer Action"
static let caseDisplayRepresentations: [TimerAction : DisplayRepresentation] = [
.start: "Start",
.pause: "Pause",
.stop: "Stop"
]
}
struct TimerActionIntent: AppIntent {
static let title: LocalizedStringResource = "Operate a Log Timer"
@Parameter(title: "Timer", default: .sleep)
var timerType: TimerType
@Parameter(title: "Action", default: .start)
var action: TimerAction
static var isDiscoverable: Bool = false
static var openAppWhenRun: Bool = false
init() {}
init(timerType: TimerType, action: TimerAction) {
self.timerType = timerType
self.action = action
}
func perform() async throws -> some IntentResult {
// perform the action
Self.openAppWhenRun = state == .stopped
}
return .result()
}
}
I can't execute the AppIntent if using the following code:
Button(intent: TimerActionIntent(timerType: .sleep, action: .start)) {
// button view
}
// or
let intent = TimerActionIntent()
intent.timerType = timerType
intent.action = .start
Button(intent: intent) {
// button view
}
and only execute when initialize TimerActionIntent without any parameters and @Parameter has the default value. e.g.
Button(intent: TimerActionIntent()) {
// button view
}
I have some logs in the Console app:
default 17:51:27.626382+0800 linkd Accepting XPC connection from PID 39255 for service "com.apple.linkd.registry"
default 17:51:27.637511+0800 WidgetsExtension Beginning PerformAction <<SB:788D850BBBC5>>
default 17:51:27.637540+0800 WidgetsExtension Beginning InitializeAction <<SB:ACBC7A27CCBF>>
default 17:51:27.637556+0800 WidgetsExtension [InitializeAction <<N:ACBC7A27CCBF>>] Found TimerActionIntent matching TimerActionIntent registered with AppManager
default 17:51:27.637725+0800 WidgetsExtension Prepared timerType to TimerType(TimerType/0))
default 17:51:27.637744+0800 WidgetsExtension Prepared action to TimerAction(TimerAction/0))
default 17:51:27.637772+0800 WidgetsExtension Ending InitializeAction <<SE:ACBC7A27CCBF>>
default 17:51:27.637795+0800 WidgetsExtension Beginning ResolveParameters <<SB:6C7CA02308AD>>
default 17:51:27.639807+0800 WidgetsExtension Building resolver for parameter timerType<TimerType> = TimerType/0
default 17:51:27.640160+0800 WidgetsExtension Building resolver: EntityIdentifier → TimerType:TimerActionIntent:timerType
default 17:51:27.640202+0800 WidgetsExtension Ending ResolveParameters <<SE:6C7CA02308AD>>
default 17:51:27.640221+0800 WidgetsExtension Beginning NeedsDisambiguation <<SB:8E482F9CCCB0>>
default 17:51:27.641328+0800 WidgetsExtension Ending NeedsDisambiguation <<SE:8E482F9CCCB0>>
default 17:51:27.641344+0800 WidgetsExtension Ending PerformAction <<SE:788D850BBBC5>>
error 17:51:27.642316+0800 chronod Perform action connection operation completed with error: Error Domain=LNActionExecutorErrorDomain Code=2010 "(null)"
error 17:51:27.642774+0800 chronod Operation `<LNPerformActionConnectionOperation: 0x600002c4a180, identifier: F8FB77C5-7F8A-4670-BB8C-465DE4EAB6B8>` error Error Domain=LNActionExecutorErrorDomain Code=2010 "(null)"
default 17:51:27.643358+0800 linkd Invalidated XPC connection from PID 39255 for service "com.apple.linkd.registry"
I can't find any details about the error " Error Domain=LNActionExecutorErrorDomain Code=2010 "(null)""
The environment:
Xcode: 16.4/26 beta 5
iOS: iOS Simulator 18.5, iOS Simulator 26, iPhone 16 Pro Max 18.6
macOS 15.6
Can anyone help me, please!
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
The docs are conflicting.
https://developer.apple.com/documentation/activitykit/starting-and-updating-live-activities-with-activitykit-push-notifications#End-the-Live-Activity-with-a-custom-dismissal-date says:
When you end a Live Activity, by default the Live Activity appears on the Lock Screen for up to four hours after it ends to allow people to glance at their phone to refer to the latest information.
However here it says:
https://developer.apple.com/documentation/activitykit/displaying-live-data-with-live-activities#Understand-constraints
A Live Activity can be active for up to eight hours unless its app or a person ends it before this limit. After the eight-hour limit, the system automatically ends the Live Activity, and immediately removes it from the Dynamic Island. However, the Live Activity remains on the Lock Screen until a person removes it or for up to four additional hours before the system removes it — whichever comes first. As a result, a Live Activity remains on the Lock Screen for a maximum of 12 hours.
So is it 4 hrs OR '8 for Dynamic Island vs 12 for Lock Screen'?
I'm struggling to understand what the impact of this flag is.
Docs only say:
For devices running iOS 18 and iPadOS 18 or later, you can add input-push-token: 1 to your payload to start a Live Activity and receive a new push token. After you receive a new push token, you can use it to send updates to a Live Activity.
But things were working fine for iOS 17. Right?
Does it somehow make the OS emit update tokens faster/more successfully?
Should I include in all start, update, end events?
Hi 🙋
Has anybody gotten subtitles in macOS Tahoe Control Widgets to show up in their custom control widgets? Seems macOS is able to do it (see attached screenshot of the Bluetooth control widget), but my widget, which shows a title and subtitle on iOS, will only show the title on macOS.
I tried all the different ControlWidgetButton init methods to no avail. I tried a VStack for my title and subtitle Texts, I tried just two Texts without a VStack, I tried the controlWidgetStatus and controlWidgetActionHint modifiers out of desperation... nothing worked.
Any pointers much appreciated!
Thank you,
– Matthias
Hi, I'm having this issue that I have have not been able to figure out as I've gone through a checklist and it seems I have everything in place, but im sending my pushToStartTokenUpdates token to a server and im able to test starting a live activity via CURL where it shows my push token going through and even my test payload but after a while I get this issue in my logs where it fails to find a live activity
Push notifications are set up, im sending my token to APN and im even able to start live activities locally.
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
Tags:
User Notifications
ActivityKit
When sending multiple push to start notifications to start a live activities in a short time frame, after around 10 pushes live activities are no longer being started.
Device logs show the following entry:
Push-to-start budget exceeded for com.att.tlv.myatt::pushToStart; not starting activity
What can be done to be able to open more live activities via push-to-start in a short time frame (increase the push-to-start budget)?
Can this be related to the development environment and it will not happen on production?
NSSupportsLiveActivitiesFrequentUpdates is already set to YES
Just wanted to clarify some expected behaviors here. It seems that there are two distinct behaviors for Live Activity flows for freshly installed apps.
When you start a Live Activity for the first time and the user hasn't yet clicked on Allow/Don't Allow in the activity interface, there are two different sequences:
Starting a Live Activity locally
Request a Live Activity locally via Swift
Live Activity starts
.pushTokenUpdates is immediately triggered, even if the Allow/Don't Allow buttons appear under the Activity UI
Starting a Live Activity via push-to-start
Send a push-to-start notification to launch a Live Activity
Live Activity starts
.pushTokenUpdates is not triggered, and .pushToken returns nil.
If a user clicks on Allow in the Activity UI, only then is .pushTokenUpdates triggered.
I have developed a Widget Extension with editable dynamic options.
`struct ModelQuery: EntityStringQuery {
public var allModels:[ModelEntity] {
// from App Groups UserDefaults
let models = SharedDataManager.getModelList()
// 检查原始数据是否为空,避免转换后的数据异常
guard !models.isEmpty else {
return []
}
let entites = models.map{ModelEntity(from: $0)}
return entites
}
func entities(for identifiers: [ModelEntity.ID]) async throws -> [ModelEntity] {
let models = allModels
if models.isEmpty {
return []
}
// 尝试匹配ID
let matchedEntities = identifiers.compactMap { id in
models.first { $0.id == id }
}
// 如果没有匹配到任何实体,返回默认的第一个站点
if matchedEntities.isEmpty && !models.isEmpty {
return [models[0]]
}
return matchedEntities
}
func entities(matching string: String) async throws -> [ModelEntity] {
let stations = allModels
if stations.isEmpty {
return []
}
if string.isEmpty {
return stations
}
let lowercasedString = string.lowercased()
let filteredStations = stations.filter { station in
station.name.lowercased().contains(lowercasedString)
}
if filteredStations.isEmpty {
return []
}
return filteredStations
}
func suggestedEntities() async throws -> [ModelEntity] {
return allModels
}
}`
Below is how it looks when functioning properly
However, when I tested it on iOS 26, occasional "Failed to Load" errors or unknown errors occurred. The same issues did not appear on iOS 17 or iOS 18.
I submitted a Feedback FB19925261 with a demo project two months ago, but it’s still marked as Open. The issue still persists in Xcode 26.1 + watchOS 26.1. Could someone kindly take a look at the status of this Feedback?
I've been implemented App Shortcuts into my apps which are localized for a variety of languages.
The WWDC23 "Spotlight your app with App Shortcuts" has been extremely helpful in resolving my localized trigger phrases issue, but before I continue filling out all of the trigger phrases for my application I am concerned about a limitation that was mention in the video and need some additional information about it.
The limitations noted in the video at minute mark 21:26 states that:
Maximum 10 App Shortcuts (OK)
Maximum 1000 trigger phrases...
If I have 1 app and 10 shortcuts, and each shortcut only uses (.applicationName), this means I get to have 100 trigger phrases for each shortcut (for the sake of the discussion).
What I'm unsure about is when I begin providing localization do the localized triggered phrases count toward the trigger phrase limit? Essentially, for every language I support do I have to drop 1/2 of all of my trigger phrases to stay under the limit?
At the moment, my app is supporting 40 languages and I would like to know how localization affects the trigger phrase limit.
Thank you!
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
Tags:
Shortcuts
Intents
App Intents
There seems to be a long running issue with WidgetKit where some users don't see the widget when trying to add to their Home Screen. (even after opening the app for the first time).
I have been able to reproduce myself intermittently, and typically restarting the phone or re-installing the app fixes the problem. However, some of my users have encountered this and end up requesting refunds because they think the app is broken.
Has anybody else experienced this issue?
Would be great to get this bug resolved as it's frustrating for users.
I would like to add a Live Activity to my app, but unfortunately I always get an error message. When I go into the Identifiers via the Developer Portal and look at my app, there is no Activity Kit or Live Activity in the Capabilites that I could activate. In XCode I don't see the option for Signing & Capabilities either... Can anyone help me how to add this correctly? Thanks in advance!
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
I would like to add a Live Activity to my app, but unfortunately I always get an error message. When I go into the Identifiers via the Developer Portal and look at my app, there is no Activity Kit or Live Activity in the Capabilites that I could activate. In XCode I don't see the option for Signing & Capabilities either... Can anyone help me how to add this correctly? Thanks in advance!
I'm developing a widget with WidgetKit, and I'm having a problem: I need to click on an image, and when I click it triggers a network request, the image automatically rotates clockwise, and when the network ends, the image automatically stops rotating. How to do that?
My current idea is to click on the image and await the call to the network request. Should Toggle be used for the control corresponding to the picture? Because Toggle has two states. Then there is how to do image rotation, did not find support API.
Do we need to include a 1x, 2x, and 3x version of each asset shown on the widget? Can we instead just supply a single 3x version and have the system display this for all device types? We are concerned about our growing app size
Device: iPhone 16 Pro
iOS version: 18.3.2
The calendar widget (on home screen) is displaying "No more events today" even though there is an appointment scheduled later in the evening on the same day.
I have looked through all the settings and nothing seems to work. How do I get it to display events that are on the calendar for rest of the day today.
It does correctly display events that are upcoming tomorrow and next week.
Thanks,
-Harry
Hello,
We are using the Firebase Admin SDK (firebase-admin framework) to send push notifications via Firebase Cloud Messaging (FCM) for Live Activity updates in our iOS app.
With the introduction of iOS 18, a new key "input-push-token": 1 has been added to the Live Activities push payload structure.
1) Can this new key ("input-push-token": 1) be used when sending payloads via FCM?
We noticed that FCM is still using the push update format introduced in iOS 17.2. Will FCM be updated to support the new push structure introduced with iOS 18? Or is the "input-push-token" feature only available when sending notifications via direct APNs?
2) We are concerned about the expiration of the Live Activity start push token.
If a user doesn't open the app for a long time, the token may expire, and this could result in failed updates. That’s why we are looking into the new "input-push-token" behavior in iOS 18.
Do you have any recommendations on how to manage or prevent token expiration?
Is there any official guidance on the lifespan of the Live Activity push tokens?
Will FCM support the delivery of start/update/end Live Activity actions even when the app is completely terminated?
We would highly appreciate any official clarification or roadmap regarding this. It would help us determine whether we should wait for FCM support or switch to sending notifications directly via APNs.
Thank you for your help!
In our widget we include a button with an intent, making a network call to refresh some shared data in its perform(). Whether the call finishes in time or not is not important to us, what matters more is that the widget gets reloaded at the end and displays whatever data it has available with its transition animation.
On iOS18.0 we see the widget being reloaded but on the latest version 18.4 this doesn't happen anymore.
Going through the logs, on both devices we see this same flow:
default 2025-04-10 15:05:26.853674 +0300 WidgetRenderer_Default Evaluating dispatch of UIEvent: 0x300e002a0; type: 0; subtype: 0; backing type: 11; shouldSend: 1; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.853691 +0300 WidgetRenderer_Default Sending UIEvent type: 0; subtype: 0; to windows: 1
default 2025-04-10 15:05:26.853702 +0300 WidgetRenderer_Default Sending UIEvent type: 0; subtype: 0; to window: <WidgetRenderer.WidgetWindow: 0x5689b4000>; contextId: 0x8E401B8A
default 2025-04-10 15:05:26.853735 +0300 SpringBoard Evaluating dispatch of UIEvent: 0x300af9420; type: 0; subtype: 0; backing type: 11; shouldSend: 1; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.853836 +0300 SpringBoard Sending UIEvent type: 0; subtype: 0; to windows: 1
default 2025-04-10 15:05:26.853864 +0300 SpringBoard Sending UIEvent type: 0; subtype: 0; to window: <_UISystemGestureWindow: 0xb5a20d000>; contextId: 0x5A4C4C23
default 2025-04-10 15:05:26.854862 +0300 SpringBoard Evaluating dispatch of UIEvent: 0x300aeeca0; type: 0; subtype: 0; backing type: 11; shouldSend: 1; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.854866 +0300 WidgetRenderer_Default [Timeline[<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget:systemMedium::321.00/148.00/20.20:(null)]--A76785AED3F9::0xb5bc4c000)] Handle action
default 2025-04-10 15:05:26.854892 +0300 SpringBoard Sending UIEvent type: 0; subtype: 0; to windows: 1
default 2025-04-10 15:05:26.854901 +0300 SpringBoard Sending UIEvent type: 0; subtype: 0; to window: <SBHomeScreenWindow: 0xb5ad60000>; contextId: 0x71D69FA2
default 2025-04-10 15:05:26.855015 +0300 WidgetRenderer_Default Handle action: <private>
default 2025-04-10 15:05:26.855360 +0300 SpringBoard Allowing tap for icon view '<private>'
default 2025-04-10 15:05:26.855376 +0300 SpringBoard Not allowing tap gesture to begin because we're not editing, the custom view controller's user interaction is enabled, and the effective icon alpha isn't zero.
default 2025-04-10 15:05:26.856940 +0300 SpringBoard Icon touch ended: <private>
default 2025-04-10 15:05:26.857474 +0300 backboardd contact 1 presence: none
default 2025-04-10 15:05:26.857826 +0300 chronod Received action <private> for interaction <WidgetRenderSession--4632871937259503361-scene::C1F20222-CC99-45CC-B074-A76785AED3F9::0xb5bc4c000-[<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget:systemMedium::321.00/148.00/20.20:(null)]>
default 2025-04-10 15:05:26.858381 +0300 chronod [<WidgetRenderSession--4632871937259503361-scene::C1F20222-CC99-45CC-B074-A76785AED3F9::0xb5bc4c000-[<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget:systemMedium::321.00/148.00/20.20:(null)]>] Handle interaction: <private>
default 2025-04-10 15:05:26.858436 +0300 chronod Pausing reloads for: [<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget]
default 2025-04-10 15:05:26.869525 +0300 chronod [0xd180b2440] activating connection: mach=true listener=false peer=false name=com.apple.linkd.registry
default 2025-04-10 15:05:26.870054 +0300 WidgetRenderer_Default Evaluating dispatch of UIEvent: 0x300e002a0; type: 0; subtype: 0; backing type: 11; shouldSend: 0; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.870124 +0300 SpringBoard Evaluating dispatch of UIEvent: 0x300af9420; type: 0; subtype: 0; backing type: 11; shouldSend: 0; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.870198 +0300 SpringBoard Evaluating dispatch of UIEvent: 0x300aeeca0; type: 0; subtype: 0; backing type: 11; shouldSend: 0; ignoreInteractionEvents: 0, systemGestureStateChange: 0
default 2025-04-10 15:05:26.871831 +0300 linkd Accepting XPC connection from PID 129 for service "com.apple.linkd.registry"
default 2025-04-10 15:05:26.871840 +0300 linkd [0x410cbe6c0] activating connection: mach=false listener=false peer=true name=com.apple.linkd.registry.peer[129].0x410cbe6c0
info 2025-04-10 15:05:26.876032 +0300 chronod Client requested (
"<LNFullyQualifiedActionIdentifier: 0xd17321b40, bundleIdentifier: <edited-bundle-identifier>, actionIdentifier: ReloadBalanceIntent>"
), got {
}
default 2025-04-10 15:05:26.877178 +0300 chronod [0xd180b2440] invalidated because the current process cancelled the connection by calling xpc_connection_cancel()
default 2025-04-10 15:05:26.877377 +0300 linkd [0x410cbe6c0] invalidated because the client process (pid 129) either cancelled the connection or exited
Then it followa with this on iOS18.4 :
error 2025-04-10 15:21:32.964920 +0300 chronod [<WidgetRenderSession-7817322460413849944-scene::B5E4D7C4-91E1-4656-8175-C3C3C1CB894D::0xc733b8000-[<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget:systemLarge::364.00/382.00/23.00:(null)~(null)]>] Encountered error when handling interaction: ChronoKit.InteractiveWidgetActionRunner.Errors.runnerClientError(Error Domain=WFLinkActionWorkflowRunnerClientErrorDomain Code=1 "There is no metadata for ReloadBalanceIntent in `<edited-bundle-identifier>`" UserInfo={NSLocalizedDescription=There is no metadata for ReloadBalanceIntent in `<edited-bundle-identifier>`})
default 2025-04-10 15:21:32.964958 +0300 chronod [<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget] Resuming reloads. Reload state paused -> clean
info 2025-04-10 15:21:32.965013 +0300 chronod [interactionFailed] All diagnostics are disabled.
Whereas on iOS18.0 it follows with a simplified error:
error 2025-04-10 15:05:26.879005 +0300 chronod [<WidgetRenderSession--4632871937259503361-scene::C1F20222-CC99-45CC-B074-A76785AED3F9::0xb5bc4c000-[<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget:systemMedium::321.00/148.00/20.20:(null)]>] Encountered error when handling interaction: Error Domain=ChronoKit.InteractiveWidgetActionRunner.Errors Code=1
default 2025-04-10 15:05:26.879065 +0300 chronod Resuming reloads for: [<edited-bundle-identifier>::<edited-bundle-identifier>.<Widget>:widget]
but afterwards we see many lines describing the reload process.
So it turns out that the intent fails(?) to execute on both OSes but iOS18.0 triggers a reload even so, which fits our purposes.
What could the issue be? The intent is pretty standard, it contains only the title, localizedDescription and is defined only inside the widget.
Issue Report
1.Multiple instances of the same widget from one app were added,
but only one fails to display while others work normally.
2.Sometimes the widget displays blank on iOS 18.3.2
Technical Context
Occurs intermittently
Specific to iOS version 18.3.2
Widget content fails to render