I have consumable IAPs in my app. Currently there is no way for me to test refunds for them as Xcode testing doesn't allow refunds option for my Purchases. According to this official documentation on Transaction.all , i should be getting my refunded consumables in Transaction's all property.
But there is no way for me to know what kind of data is in the refunded transaction object. Will there be a 'revocation date' like in the case of non-consumables?
StoreKit
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Hi everyone.
I'm trying to use https://developer.apple.com/documentation/appstoreserverapi/get-transaction-info to retrieve order information. How can I get the refund status of an order through this API? Also, Apple's webhook notification for refunds includes fields like revocationReason and revocationType. Can these be retrieved through the API? I've noticed that some refund orders have these fields when retrieved using get-transaction-info api, but others don't. I don't know the reason for these differences. Could you please explain?
Thank you very much.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
App Store Server Notifications
App Store Server API
Question on token testing in development:
Hello,
I'm developing a React Native application using StoreKit External Purchase. I'm having difficulties testing the transaction token retrieval in the development environment.
Specific questions:
Is it possible to test the transaction token retrieval in development/sandbox environment?
Is there a special testing mode for developers that would allow simulating token reception without going through the App Store?
Are there specific debugging tools to verify proper token reception?
Question on native implementation:
Regarding the native implementation of StoreKit External Purchase:
Is there detailed documentation on creating native modules for React Native that implement StoreKit External Purchase?
Can you confirm if the following approach is correct for native implementation:
Using NSClassFromString(@"ExternalPurchase")
Calling presentNoticeSheetWithURL:completion:
Retrieving the token in the completion block
Are there any code examples for complete native implementation?
Question on implementation validation:
For validating StoreKit External Purchase implementation:
How can we verify that our implementation is correct before App Store submission?
Are there validation tools or automated tests to check compliance?
What are common errors to avoid during implementation?
Question on best practices:
Regarding implementation best practices:
What's the best way to handle potential errors during token retrieval?
How to handle cases where the user cancels the transaction?
What are the recommended security checks for server-side token validation?
Question on documentation:
I'm looking for additional resources on StoreKit External Purchase:
Is there specific documentation for integration with frameworks like React Native?
Are there complete code examples for native implementation?
Where can I find information about testing and debugging best practices?
Additional technical question:
Technical implementation details:
What's the correct way to handle the ExternalPurchase class initialization in React Native native modules?
Are there specific requirements for the URL passed to presentNoticeSheetWithURL?
How should we handle the token in the completion block to ensure it's properly passed back to React Native?
Question on testing workflow:
Testing workflow questions:
What's the recommended testing workflow for External Purchase implementation?
How can we verify the token format and validity before production deployment?
Are there any tools or methods to simulate the complete purchase flow in development?
Product Timeout, In App purchase is approved in App Store Connect. The Product ID and Bundle ID match.
Environment
macOS App in TestFlight
Bundle ID: com.streamtime.StreamTime
App Version: 1.1 (Build 51)
StoreKit 2
Product ID: com.streamtime.premium
Status: App & Subscription Approved
Issue
StoreKit product request (Product.products(for:)) consistently times out after 60 seconds in TestFlight, despite all connectivity checks passing. The same code works perfectly in Xcode with local StoreKit configuration.
Diagnostic Results
✅ Successful checks:
App Store connectivity (HTTP 200 from buy.itunes.apple.com)
Backend API connectivity (HTTP 200)
StoreKit 2 API available
AppStore.canMakePayments: true
Valid receipt exists
Bundle ID matches
Product ID matches approved subscription
❌ Failing:
Product request times out after 60 seconds
No products returned
Code Implementation
// Direct product request (fails in TestFlight)
let products = try await Product.products(for: ["com.streamtime.premium"])
Logs
🔍 App Bundle ID: com.streamtime.StreamTime
🔍 Product ID: com.streamtime.premium
🔍 AppStore.canMakePayments: true
🔍 Apple Store connectivity: HTTP 200
🔵 Direct request for product ID: 'com.streamtime.premium'
⏱️ Direct request start time: 2025-08-30 10:21:32 +0000
❌ TIMEOUT: Product request took longer than 60 seconds
What I've Tried
Removed manual in-app-purchase entitlement (per Apple's guidance)
Using automatic signing
Verified subscription is approved in App Store Connect
Using Sandbox Apple ID in TestFlight
Verified all network connectivity
Questions
Why does StoreKit timeout only in TestFlight when all other connectivity works?
Are there additional configuration steps needed for macOS apps vs iOS?
Could this be related to the automatic in-app purchase entitlement?
Any guidance would be greatly appreciated as this is blocking our TestFlight validation.
Topic:
App & System Services
SubTopic:
StoreKit
Hey everyone,
We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance.
Our Setup:
We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue.
The Challenge:
We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs developments) when a sandbox event occurs.
We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination.
Our Questions:
What's the recommended approach for managing a single sandbox notification URL across multiple development environments?
If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments?
Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing?
Any advice or best practices you've implemented would be greatly appreciated.
Hi,
I have a setup using App Store Server notifications, which has worked fine for a while now. However, I've never been able to successfully verify a purchase via Xcode, only via TestFlight.
The reason for this is that the StoreKit transactions have numerical IDs (e.g. starting from 0, incrementing one-by-one), instead of UUIDs like in TestFlight/production.
This means that often the backend will detect an existing transaction with the same ID and not complete the purchase.
What are we meant to do here? If I send a custom ID to make it unique the backend won't accept this - I can ask them to change this for our dev environment but it's not ideal.
What I'm after is a way to use UUIDs for transaction IDs when running via Xcode.
Thanks
Topic:
App & System Services
SubTopic:
StoreKit
We have a user that has an active subscription according to the appstore in our product but it is registering as expired. Hitting the subscribe button in the SwiftUI SK2 dialog does nothing, meaning, nothing happens.
Any ideas?
Topic:
App & System Services
SubTopic:
StoreKit
我正在通过集成app-store-server-library-java来实现 iap服务端校验。我参照了官网提供的Verification Usage 的代码,运行的时候异常信息如下:
at com.apple.itunes.storekit.verification.ChainVerifier.verifyChainWithoutCaching(ChainVerifier.java:98)
at com.apple.itunes.storekit.verification.ChainVerifier.verifyChain(ChainVerifier.java:71)
at com.apple.itunes.storekit.verification.SignedDataVerifier.decodeSignedObject(SignedDataVerifier.java:186)
at com.apple.itunes.storekit.verification.SignedDataVerifier.verifyAndDecodeTransaction(SignedDataVerifier.java:72)
我的代码如下:
import com.apple.itunes.storekit.model.ResponseBodyV2DecodedPayload;
import com.apple.itunes.storekit.verification.SignedDataVerifier;
import com.apple.itunes.storekit.verification.VerificationException;
import com.auth0.jwt.JWT;
import com.auth0.jwt.interfaces.DecodedJWT;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.InputStream;
import java.util.Base64;
import java.util.Set;
public class ExampleVerification {
public static void main(String[] args) throws FileNotFoundException {
String bundleId = "com.example";
Environment environment = Environment.SANDBOX;
Set<InputStream> rootCAs = Set.of(
new FileInputStream("AppleRootCA-G3.cer"),
new FileInputStream("AppleRootCA-G2.cer")
);
Long appAppleId = null; // appAppleId must be provided for the Production environment
SignedDataVerifier signedPayloadVerifier = new SignedDataVerifier(rootCAs, bundleId, appAppleId, environment, true);
String appTransactionJWS = "eyJ0eXAiOiJKV1QiLCJhbGciOiJFUzI1NiIsImtpZCI6IkFwcGxlX1hjb2RlX0tleSIsIng1YyI6WyJNSUlCeXpDQ0FYR2dBd0lCQWdJQkFUQUtCZ2dxaGtqT1BRUURBakJJTVNJd0lBWURWUVFERXhsVGRHOXlaVXRwZENCVVpYTjBhVzVuSUdsdUlGaGpiMlJsTVNJd0lBWURWUVFLRXhsVGRHOXlaVXRwZENCVVpYTjBhVzVuSUdsdUlGaGpiMlJsTUI0WERUSTFNRFl3TXpFeE1UQXdNRm9YRFRJMk1EWXdNekV4TVRBd01Gb3dTREVpTUNBR0ExVUVBeE1aVTNSdmNtVkxhWFFnVkdWemRHbHVaeUJwYmlCWVkyOWtaVEVpTUNBR0ExVUVDaE1aVTNSdmNtVkxhWFFnVkdWemRHbHVaeUJwYmlCWVkyOWtaVEJaTUJNR0J5cUdTTTQ5QWdFR0NDcUdTTTQ5QXdFSEEwSUFCTnZZZ3o1MW1CbEMweE5McW9rMUJCcithRWJEb1ZEeVkyaVRsejZsK1JjYVR4QStVY2ptMjBESTNncFFlM280a2doRGxSbGowdEo1enBGUHgyQWR2VCtqVERCS01CSUdBMVVkRXdFQlwvd1FJTUFZQkFmOENBUUF3SkFZRFZSMFJCQjB3RzRFWlUzUnZjbVZMYVhRZ1ZHVnpkR2x1WnlCcGJpQllZMjlrWlRBT0JnTlZIUThCQWY4RUJBTUNCNEF3Q2dZSUtvWkl6ajBFQXdJRFNBQXdSUUloQU40bUJWTHBoZkpjYjdweHF2b09XcjkyK1czYU5LRG9pazV5Vk9BT0NEVmxBaUFYWVF0czJubWZGMStGYzlSODJHXC96QWhaVU00aDNTXC9VdFE4Q1lPS2p3ZlE9PSJdfQ.eyJhcHBsaWNhdGlvblZlcnNpb24iOiIxIiwib3JpZ2luYWxQdXJjaGFzZURhdGUiOjAsImJ1bmRsZUlkIjoiYnJpZ2h0LnVuaWhhbmQuY24iLCJhcHBUcmFuc2FjdGlvbklkIjoiMCIsImRldmljZVZlcmlmaWNhdGlvbiI6IlRYdGRvMWZtNDhQVDdXUUh5cHU4K2l3TW55YmNoTTNNeG5XUnhOR1JqSFhQQnVqMXdUaldcL05zN3JtUmJlQTd3IiwicmVjZWlwdFR5cGUiOiJYY29kZSIsIm9yaWdpbmFsQXBwbGljYXRpb25WZXJzaW9uIjoiMSIsInJlcXVlc3REYXRlIjoxNzYxMDM1OTMzNTE3LCJvcmlnaW5hbFBsYXRmb3JtIjoiaU9TIiwicmVjZWlwdENyZWF0aW9uRGF0ZSI6MTc2MTAzNTkzMzUxNywiZGV2aWNlVmVyaWZpY2F0aW9uTm9uY2UiOiI1ZDhmNzM5Mi01N2YwLTQyM2YtOTMzNy1hZDQ0YTk5MDM4Y2EifQ.2ZO5xsx-yywP4IyaDz4KQ3mq181ZGwlX2uANSm-kHq50KIdMMUDveMsCrcZmHdzLH2rpfPsXKaIMdM25Hdcuuw";
DecodedJWT unverifiedJWT = JWT.decode(appTransactionJWS);
String header = unverifiedJWT.getHeader();
System.out.println(new String(Base64.getDecoder().decode(header)));
try {
signedPayloadVerifier.verifyAndDecodeTransaction(appTransactionJWS);
} catch (VerificationException e) {
e.printStackTrace();
}
}
}
查看了ChainVerifier.java 源代码,发现
private static final int EXPECTED_CHAIN_LENGTH = 3; // <--- 关键常量
// ...
PublicKey verifyChainWithoutCaching(String[] certificates, boolean performRevocationChecking, Date effectiveDate) throws VerificationException {
// ... 解析证书代码 ...
if (parsedCertificates.size() != EXPECTED_CHAIN_LENGTH) {
throw new VerificationException(VerificationStatus.INVALID_CHAIN_LENGTH); // <--- 抛出异常点
}
// ... 后续验证代码 ...
}
appTransactionJWS是来自客户端的沙盒环境。
我发现沙盒环境的jws总是包含一个证书,而后端验证又必须要求三个证书,请问这个问题如何解决。
Topic:
App & System Services
SubTopic:
StoreKit
Hi everyone,
I’m facing a recurring issue with my macOS app being rejected during App Store review, and I’d really appreciate any guidance.
The subscription flow in my app is implemented using StoreKit, and everything works perfectly in our development environment using a StoreKit configuration file. It also behaves as expected in Sandbox testing and TestFlight — I even had few beta testers confirm that the subscription information is displayed correctly and the purchase flow completes without issues.
All required subscription details are configured in App Store Connect:
• Subscription duration and the description of the services offered
• Price and price per unit where applicable
• Paid apps agreement and related forms are correctly filled
However, when the app is submitted for review, the subscription screen fails to display the expected information. From what I can tell, the product information fails to load from the App Store in the review environment — even though everything is working fine on our side.
We’ve already submitted a video to Apple showing the subscription UI working in the Sandbox environment, but the app continues to be rejected under guideline 3.1.2 due to missing subscription info in the binary.
Is anyone else experiencing similar behavior during review? Could there be a caching issue or delay in StoreKit syncing for newly configured products?
Any help or suggestions are very welcome. Thanks in advance!
I’m reaching out regarding our existing in-app subscription implementation that currently uses App Store Server Notifications version 1 (v1). Our live application has a significant number of active recurring subscriptions that are being managed through the v1 webhook integration.
We have now developed a revamped version of our application, which uses the same Apple Developer Account and App Store Connect setup, but in this new app version, we’ve implemented App Store Server Notifications version 2 (v2).
Before moving forward with the migration, I would like to clarify the following points to ensure a smooth transition and avoid any disruptions to ongoing subscriptions:
Backward Compatibility:
Will existing active subscriptions (originally created and managed via v1 notifications) continue to work seamlessly once we switch to v2, or do we need to maintain both v1 and v2 endpoints during the transition?
Notification Delivery:
If both webhook versions are configured simultaneously, will Apple send notifications to both endpoints, or only the one currently configured in App Store Connect?
Migration Strategy:
What is Apple’s recommended best practice for migrating from v1 to v2 in a scenario where the live app still has active subscriptions tied to the v1 webhook?
Potential Risks or Considerations:
Are there any known limitations, delays, or issues that we should prepare for during this migration (for example, differences in payload structure or event types between v1 and v2 that could affect subscription lifecycle management)?
I would greatly appreciate your guidance or documentation links that outline the correct migration steps and recommended approach for ensuring continuity of service for all existing subscribers.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
App Store
App Store Server Notifications
I'm trying to understand the IAP development process. I created my first Product on App Store Connect and am trying to build my app to use it. However it keeps failing with "Invalid product ID.". From what I've read, this is because the product has not yet gone through review. But what I don't understand is, of course it hasn't gone through review yet, because trying to use it in any capacity fails, even though I'm using a real physical device and using a Sandbox User. Is this the correct workflow? It seems very backwards that I have to submit the product for review, even before I know how it's going to be used. I'm still building the screen for the product page, and haven't even started touching any backend APIs, yet it's asking for screenshots. Am I misunderstanding something here?
Hello,
I added new In-App Purchase into my app, it was approved on 2nd of Oct but now 7th of Oct I still cannot see it in the list of products coming from Store.
I already have 2 subscriptions and 1 In-App purchase in my app, but the new In-App purchase is still not coming from the store in available products. What could cause this?
Issue Description
I am experiencing persistent 401 Unauthorized errors when attempting to access the App Store Server API using JWT authentication. Despite following Apple's documentation and regenerating keys, I am unable to successfully authenticate.
Implementation Details
I'm implementing JWT authentication for the App Store Server API to retrieve transaction information from the following endpoint:
https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionID}
My JWT generation code (in PHP/Laravel) follows Apple's documentation:
php$kid = '6W6H649LJ4';
$header = [
"alg" => "ES256",
"kid" => $kid,
"typ" => "JWT"
];
$iss = 'b8d99de7-b43b-4cbb-aada-546ec784e249'; // App Store Connect API Key Issuer ID
$bid = 'com.gitiho.learnCourse'; // Bundle ID
$payload = [
"iss" => $iss,
"iat" => time(),
"exp" => time() + 3600,
"aud" => "appstoreconnect-v1",
"bid" => $bid
];
$pathFileAuthKeyP8 = "AuthKey_6W6H649LJ4.p8";
$contentFileAuthKey = \File::get(base_path($pathFileAuthKeyP8));
$alg = "ES256";
$jwt = \Firebase\JWT\JWT::encode($payload, $contentFileAuthKey, $alg, null, $header);
Steps Taken to Troubleshoot
Verified that the Issuer ID is correct and in UUID format
Confirmed that the Key ID matches the private key filename
Regenerated the key with proper App Store Server API permissions
Ensured the private key file is properly formatted with correct headers and footers
Verified that the JWT is being properly encoded using the ES256 algorithm
Confirmed the bundle ID is correct for our application
Checked that the API endpoint URL is correct
Additional Information
This implementation previously worked correctly
We started experiencing 401 errors recently without changing our implementation
We are using the Firebase JWT library for PHP to encode the JWT
Request
Could you please help identify what might be causing these authentication failures? Is there any recent change in the authentication requirements or endpoint URLs that might be affecting our integration?
Thanks for support me.
Problem:
I'm implementing StoreKit 2 in my SwiftUI app. Products load successfully when I rebuild in Xcode, but on a fresh install, Product.products(for:) returns an empty array. The paywall shows "Unable to load pricing."
Setup:
Using StoreKit Configuration File (
.storekit
) for testing
Product IDs match exactly between config and code:
com..premium.lifetime (non-consumable)
com..premium.monthly (auto-renewable subscription)
com.****.premium.yearly (auto-renewable subscription)
StoreKitManager is a @MainActor singleton with @Published properties
What I've Tried:
Initial delay before loading - Added 1-second delay in init before calling loadProducts()
Product ID verification - Confirmed IDs match exactly between StoreKitConfig.storekit and code
Retry logic with exponential backoff - Implemented 3 retry attempts with 0.5s/1s/1.5s delays
Multiple calls to updatePurchasedProducts() - Called twice after initial load
Verified StoreKit configuration - File is properly added to project, has valid product definitions
Code Structure:
swift
@MainActor
final class StoreKitManager: ObservableObject {
static let shared = StoreKitManager()
@Published private(set) var products: [Product] = []
private init() {
updateListenerTask = listenForTransactions()
Task {
try? await Task.sleep(nanoseconds: 1_000_000_000)
await loadProducts() // Returns empty on fresh install
await updatePurchasedProducts()
}
}
}
Observations:
✅ Works perfectly after Xcode rebuild
❌ Fails on fresh app install (simulator & device)
❌ Product.products(for:) returns empty array (no error thrown)
✅ StoreKit configuration file is valid and properly configured
Question: Why does StoreKit need a rebuild to recognize products? Is there a proper initialization sequence I'm missing for fresh installs?
Environment:
Xcode [Version 26.0 beta 7]
iOS [IOS +17.0]
Testing with StoreKit Configuration File
StoreKit 2: jwsRepresentation Validation, Rate-Limit Relief, and Send Consumption Info Effectiveness
Hi everyone,
We operate an online game where all in-app assets are stored server-side and require a logged-in account (no device binding). I’d like guidance on four areas:
Do we really need deviceVerification / deviceVerificationNonce?
– Because every purchase is tied to an account and we enforce a global transactionId UNIQUE constraint, replay or cross-account reuse appears infeasible. Under these conditions, is omitting device verification acceptable, or are there situations where Apple still recommends it?
Permanent rate-limit increase for the App Store Server API
– During anniversary events we saw bursts of ~18 000 requests per hour, breaching the current hourly cap on the App Store Server API (verifyTransaction, getNotificationHistory, etc.). Is there a formal process to request a long-term rate-limit expansion (or an alternative tier) from Apple?
When is an App Store Server API call required for a StoreKit 2 jwsRepresentation?
Docs say “call the API if you’re unsure,” but there’s no clear cut-off. Because we fully validate the JWS signature plus the entire certificate chain (including CRL/OCSP checks) on our server, local cryptographic validation seems sufficient for consumables. For subscriptions we still plan to hit the API to fetch the latest status. Does this separation match Apple’s best practice?
If Apple does recommend hitting the API for consumables as well, we’d like a concrete rule of thumb—e.g. “if the item price is USD 50 or higher, always use the API.” Is establishing such thresholds consistent with Apple’s intent?
Refund-risk reduction from Send Consumption Info
– Adapty reports a 40–60 % refund-rate drop for subscriptions when using Send Consumption Info (blog reference). Can we expect similar reduction for consumable IAP in social/online games? Any real-world results would be helpful.
Thanks in advance for any guidance!
I have an auto-renewable subscription. I have two methods helping me keep track of when they are expired
@MainActor public func isPurchased(product: Product) async -> Bool {
guard let state = await product.currentEntitlement else {
return false
}
switch state {
case .unverified(_, _):
return false
case .verified(let transaction):
await transaction.finish()
return isTransactionRelevant(transaction)
}
}
private func isTransactionRelevant(_ transaction: Transaction) -> Bool {
if let revocationDate = transaction.revocationDate {
logger.error("Transaction verification failed: Transaction was revoked on \(revocationDate)")
return false
}
if let expirationDate = transaction.expirationDate,
expirationDate < Date()
{
logger.error("Transaction verification failed: Transaction expired on \(expirationDate)")
return false
}
if transaction.isUpgraded {
logger.error("Transaction verification failed: Transaction was upgraded")
return false
}
logger.info("Transaction verification succeeded")
return true
}
I also have this that I can call to get the latest state of purchases
@MainActor public func updateStoreKitSubscriptionStatus() async {
var currentProductsPurchased: [Product] = []
for await result in Transaction.currentEntitlements {
if case .verified(let transaction) = result {
if isTransactionRelevant(transaction) {
if let product = products.first(
where: { $0.id == transaction.productID
})
{
currentProductsPurchased.append(product)
}
}
await transaction.finish()
}
}
self.purchasedProducts = currentProductsPurchased
}
Right now when a subscription expires the user needs to manually do some action that triggers updateStoreKitSubscriptionStatus() as it appears that expirations do not come through in Transaction.updates.
I am surprised there does not seem to be a better way. Does StoreKit not notify you somewhere that an auto-renewable subscription has expired? Can you observe it in an ObservableObject? Or do I need to just frequently poll Transaction.currentEntitlements even if I dont expect frequent updates?
Topic:
App & System Services
SubTopic:
StoreKit
I'm currently still on StoreKit 1, and am testing the paymentQueueShouldShowPriceConsent delegate function.
In my local .storekit file, I have a renewable subscription set up with a promotional offer.
My test flow is as follows:
User subscribes to renewable subscription
Let subscription auto-renew once or twice
User subscribes to renewable subscription with promotional offer with significant price reduction
Promotional offer lapses and price increases to normal
Expect paymentQueueShouldShowPriceConsent delegate function to trigger
However, #5 never does get invoked, despite re-trying the subscription and promotional offers in various configurations. Manually triggering the Request Price Increase Consent option in the Xcode StoreKit transactions list does invoke the delegate function, but letting the promotional offer lapse does not.
My storefront is set to Korea, and my simulator region is set to Korea as well. According to the documentation here and here, consent is required for all price increases in Korea.
Is there some way I could check if things are working as intended?
Hi All,
We are trying to integrate Promotional Offer in our app, We have a React Native app and are using react-native-iap for handling our in app purchases, as per the documentation we are generating signature in our BE and passing the proper details to the function as well, but for subscription request which have offer applied we are getting the apple pop up properly as well with offer details but when trying to subscribe it gives us SKErrroDomain: 12,
for subscription without applying offer the subscription goes through but when we apply the offer we get the above error.
Our app is currently in Development Stages and has not been sent for review sam for our subscription plans as well.
Please let me know what could be the probable cause for this and help us resolve the issue.
This is the code snippet of ours for the front end :
export const buySubscription = async (subscriptionData: any) => {
try {
if (subscriptionData.offer_id) {
const response = await getSubscriptionSignature(
subscriptionData.productId,
subscriptionData.offer_id,
);
const offerData = response?.data;
const offer = {
identifier: offerData?.offer_id,
keyIdentifier: offerData?.key_id,
nonce: offerData?.nonce,
signature: offerData?.signature,
timestamp: Number(offerData?.timestamp),
};
await requestSubscription({
sku: subscriptionData.productId,
withOffer: offer,
});
} else {
await requestSubscription({ sku: subscriptionData.productId });
}
} catch (err) {
logger.error('Subscription error: ' + JSON.stringify(err));
throw err;
}
};
and
from my python Backend which generates the signature:
def generate_signature(self, product_id: str, offer_id: str) -> dict:
"""
Generate signature for Apple StoreKit promotional offers.
Args:
product_id: The product identifier from App Store Connect
offer_id: The promotional offer identifier
Returns:
dict: Contains signature and required metadata
Reference: https://developer.apple.com/documentation/storekit/in-app_purchase/original_api_for_in-app_purchase/subscriptions_and_offers/implementing_promotional_offers_in_your_app
"""
try:
# Generate UUID without dashes and use as nonce
nonce = str(uuid.uuid4())
timestamp = get_current_time_ms() # milliseconds
# Create the payload string in exact order required by Apple
payload_components = [
self.bundle_id, # App Bundle ID
self.key_id, # Key ID from App Store Connect
product_id, # Product identifier
offer_id, # Promotional offer identifier
nonce, # UUID without dashes
str(timestamp) # Current timestamp in milliseconds
]
payload_str = "\u2063".join(payload_components) # Use Unicode separator
logger.debug(f"Signing payload: {payload_str}")
# Create SHA256 hash of the payload
digest = hashes.Hash(hashes.SHA256())
digest.update(payload_str.encode('utf-8'))
payload_hash = digest.finalize()
# Sign the hash using ES256 (ECDSA with SHA-256)
signature = self.private_key.sign(
data=payload_hash,
signature_algorithm=ec.ECDSA(hashes.SHA256())
)
# Encode signature in base64
signature_b64 = base64.b64encode(signature).decode('utf-8')
logger.info(f"Generated signature for product {product_id} and offer {offer_id}")
return {
"key_id": self.key_id, # Changed to match Apple's naming
"nonce": nonce, # UUID without dashes
"timestamp": timestamp, # As integer
"signature": signature_b64, # Base64 encoded signature
"product_id": product_id, # Changed to match Apple's naming
"offer_id": offer_id # Changed to match Apple's naming
}
except Exception as e:
logger.error(f"Failed to generate signature: {str(e)}")
raise HTTPException(
status_code=500,
detail=f"Failed to generate signature: {str(e)}"
)
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit
App Store Connect
Advanced Commerce API
Trying to test IAP in sandbox. I created the test group and tester accounts. Accepted the invite downloaded the app. Signed into to sandbox in settings with the tester account. In app the purchases are failing and throwing my catch error message product couldn't be found. I decided to test it from settings/ sandbox/ manage/ initiate purchase/ but I've been getting "can't complete transaction. Something went wrong, ant this transaction couldn't be completed. Try again later" since last week. I reached out to dev support over the phone then email and they couldn't or wouldn't provide assistance. I asked my senior at work she took a look at it and confirmed I created the IAP correctly and that my sandbox account could make test purchases in apps she make but couldn't get mine to work. The storekit test work fine in xcode I just don't know what to do now.
In our app we are running into a few issues with pending purchases staying on receipt indefinitely.
These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase.
At this point the purchase stays on the apple receipt indefinitely or until we confirm it.
The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly.
1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)?
2- Is there a way to cancel this sort of pending transaction directly from the app or backend?
3- If one of these users asked for a refund from apple would this clear the purchase from the receipt?
Any information would be greatI couldn't find a lot of info on this topic.
Topic:
App & System Services
SubTopic:
StoreKit