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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

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wifi connect fail
Dear Apple: We encountered a problem when using the Wi-Fi connection feature. When calling the Wi-Fi connection interface NEHotspotConfigurationManager applyConfiguration, it fails probabilistically. After analyzing the air interface packets, it appears that the Apple device did not send the auth message. How should we locate this issue? Are there any points to pay attention to when calling the Wi-Fi connection interface? Thanks
4
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424
Mar ’25
Issues with Opening iOS Settings from App
Hi there! We are working on our SkyElectric App which is being developed in Flutter framework, where we need user to connect with the Wifi of the the inverter. We are trying to direct user to WiFi Settings page of the iOS in general settings where all the available WiFi Networks are listed but unfortunately user is being directed to App's Settings page. We are using package of app_settings and launcher. I've read that Apple changed a policy in 2019 where it restricts Apps to navigate to OS pages. Question: Could you please verify if I APPLE allows us to access the General Settings or WiFi Settings through clicking a button in our App name "Open WiFi Settings", If not then Why?
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84
Apr ’25
how to register listener to `NWConnectionGroup` for QUIC
I am trying to make http3 client with Network.framework on Apple platforms. Codes that implement NWConnectionGroup.start with NWListener don't always work with warning below. I assume NWConnectionGroup.newConnectionHandler or NWListener.newConnectionHandler will be called to start connection from the server if it works. nw_protocol_instance_add_new_flow [C1.1.1:2] No listener registered, cannot accept new flow quic_stream_add_new_flow [C1.1.1:2] [-fde1594b83caa9b7] failed to create new stream for received stream id 3 so I tried: create the NWListener -> not work check whether NWConnectionGroup has a member to register or not NWListener -> not work (it doesn't have). use NWConnection instead of NWConnectionGroup -> not work Is my understanding correct? How should I do to set or associate listener with NWConnection/Group for newConnectionHandler is called and to delete wanings? What is the best practice in the case? Sample codes are below. Thanks in advance. // http3 needs unidirectional stream by the server and client. // listener private let _listener: NWListener let option: NWProtocolQUIC.Options = .init(alpn:["h3"]) let param: NWParameters = .init(quic: option) _listener = try! .init(using: param) _listener.stateUpdateHandler = { state in print("listener state: \(state)") } _listener.newConnectionHandler = { newConnection in print("new connection added") } _listener.serviceRegistrationUpdateHandler = { registrationState in print("connection registrationstate") } // create connection private let _group: NWConnectionGroup let options: NWProtocolQUIC.Options = .init(alpn: ["h3"]) options.direction = .unidirectional options.isDatagram = false options.maxDatagramFrameSize = 65535 sec_protocol_options_set_verify_block(options.securityProtocolOptions, {(_: sec_protocol_metadata_t, _: sec_trust_t, completion: @escaping sec_protocol_verify_complete_t) in print("cert completion.") completion(true) }, .global()) let params: NWParameters = .init(quic: options) let group: NWMultiplexGroup = .init( to: .hostPort(host: NWEndpoint.Host("google.com"), port: NWEndpoint.Port(String(443))!)) _group = .init(with: group, using: params) _group.setReceiveHandler {message,content,isComplete in print("receive: \(message)") } _group.newConnectionHandler = {newConnection in print("newConnectionHandler: \(newConnection.state)") } _group.stateUpdateHandler = { state in print("state: \(state)") } _group.start(queue: .global()) _listener.start(queue: .global()) if let conn = _group.extract() { let data: Data = .init() let _ = _group.reinsert(connection: conn) conn.send(content: data, completion: .idempotent) }
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214
Apr ’25
connect() iOS 18.5 Developer Beta (22EF5042g)
Hello! 👋 I am noticing new failures in the iOS 18.5 Developer Beta build (22EF5042g) when calling the system call connect() (from C++ source, in network extension). When using cell/mobile data (Mint & T-Mobile) this returns with EINTR (interrupted system call) right away. When I switch over to wifi, everything works fine. Note: I have not tested on other mobile carriers; which could make a difference since T-Mobile/Mint are IPv6 networks. FWIW, this is working in the previous developer beta (18.4). Anyone have any ideas?
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353
Apr ’25
After Denying Local Network Permission on iOS 18, Re-granting Doesn't Allow the App to Discover Devices Over LAN for Configuration
On an iOS 18 device, after installing the application and initially denying local network permission when prompted, manually enabling this permission in the system settings does not resolve the issue. After uninstalling and reinstalling the app, although local network access is granted, the app cannot discover smart hardware devices over the local area network (LAN) or proceed with configuration. The smart hardware sends configuration data packets over the LAN, but the app fails to receive these packets. This issue persists even after another uninstall and reinstall of the app. However, rebooting the device restores normal functionality. Steps to Reproduce: Install the application on an iOS 18 device. Upon first launch, deny the request for local network permissions. Manually enable local network permissions via "Settings" > [App Name]. Uninstall and then reinstall the application. Attempt to discover and configure smart hardware devices using the app. Notice that the app fails to receive configuration data packets sent by the smart hardware over the LAN. Expected Result: The application should be able to normally receive configuration data packets from smart hardware devices over the LAN and successfully complete the configuration process after obtaining local network permissions. Actual Result: Even after being granted local network permissions, the application cannot discover devices or receive configuration data packets over the LAN unless the iPhone device is rebooted. (reinstall app and obtaining local network permissions is not work too.)
3
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313
May ’25
May be port leak when use handleNewUDPFlow in Network Extension
When handleNewUDPFlow in NETransparentProxyProvider is used to handle UDP data from port 53, at the same time, run the script continuously to execute nslookup or dig, about tens of thousands of times later, the nslookup shows the error "isc_socket_bind: address not available". So I check the system port status, and find all of the ports from 49152 to 65535 are occupied. The number of net.inet.udp.pcbcount is also very high. net.inet.udp.pcbcount: 91433 Then I made the following attempts: handleNewUDPFlow function return false directly, the nslookup script runs with no problems. I write a simple network extension that use handleNewUDPFlow to reply the mock data directly, and only hijack the UDP data from my test program (HelloWorld-5555). My network exntension code: override func handleNewUDPFlow(_ flow: NEAppProxyUDPFlow, initialRemoteEndpoint remoteEndpoint: NWEndpoint) -> Bool { guard let tokenData = flow.metaData.sourceAppAuditToken, tokenData.count == MemoryLayout<audit_token_t>.size else { return false } let audit_token = tokenData.withUnsafeBytes { buf in buf.baseAddress?.assumingMemoryBound(to: audit_token_t.self).pointee } let pid = audit_token_to_pid(audit_token ?? audit_token_t()) if (!flow.metaData.sourceAppSigningIdentifier.starts(with: "HelloWorld-5555")) { return false } Logger.statistics.log("handleNewUDPFlow \(remoteEndpoint.debugDescription, privacy: .public) \(flow.hash), pid:\(pid), \(flow.metaData.sourceAppSigningIdentifier, privacy: .public)") flow.open(withLocalEndpoint: nil) { error in if let error { os_log("flow open error: %@", error.localizedDescription) return } flow.readDatagrams { data_grams, remote_endpoints, read_err in guard let read_data_grams = data_grams, let read_endpoints = remote_endpoints, read_err == nil else { os_log("readDatagrams failed") flow.closeReadWithError(nil) flow.closeWriteWithError(nil) return } let mockData = Data([0x01,0x02,0x03]) let datagrams = [ mockData ] guard let remoteEnd = remoteEndpoint as? NWHostEndpoint else { os_log("Not the NWHostENdpoint") flow.closeReadWithError(nil) flow.closeWriteWithError(nil) return } let endpoints = [ NWHostEndpoint(hostname: remoteEnd.hostname, port: remoteEnd.port) ] flow.writeDatagrams(datagrams, sentBy: endpoints) { error in if let error { os_log("writeDatagrams error: %@", error.localizedDescription) } os_log("writeDatagrams close") flow.closeReadWithError(nil) flow.closeWriteWithError(nil) } } } return true } My test program code: void send_udp() { int sockfd; struct sockaddr_in server_addr; char buffer[BUFFER_SIZE]; int bytes_sent; // create socket if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket create failed"); exit(EXIT_FAILURE); } struct sockaddr_in local_addr; memset(&local_addr, 0, sizeof(local_addr)); local_addr.sin_family = AF_INET; local_addr.sin_addr.s_addr = htonl(INADDR_ANY); local_addr.sin_port = htonl(0); // bind if (bind(sockfd, (struct sockaddr*)&local_addr, sizeof(local_addr)) < 0) { printf("IPV4 bind errno:%d\n", errno); close(sockfd); return; } // server addr memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(SERVER_PORT); server_addr.sin_addr.s_addr = inet_addr(SERVER_IP); // send & recv strcpy(buffer, "Hello, UDP server!"); bytes_sent = sendto(sockfd, buffer, strlen(buffer), 0, (struct sockaddr *)&server_addr, sizeof(server_addr)); if (bytes_sent < 0) { perror("sendto failed"); close(sockfd); exit(EXIT_FAILURE); } printf("sendto ok\n"); char recvbuf[128] = {0}; socklen_t len = sizeof(server_addr); int sz = recvfrom(sockfd, recvbuf, sizeof(recvbuf), MSG_WAITALL, (struct sockaddr *) &server_addr, &len); printf("recv sz: %d\n", sz); close(sockfd); return; } int main() { send_udp(); return 0; } 2.1 When I use bind in my program, after the program running tens of thousands of times, the ports are exhausted, and nslookup return the error "isc_socket_bind: address not available". The case looks like running the nslookup script, because the nslookup will call the bind. 2.2 When I remove the bind from my program, all the tests are go. I have made the above experiments on different systems: 13.x, 14.x, 15.x, and read the kernel source code about bind and port assignment, bsd/netinet/in_pcb.c bsd/netinet/udp_usrreq.c and find kernel will do different action for network extension by call necp_socket_should_use_flow_divert I have checked my network extension process by lsof and netstat, its sockets or flows are all closed properly. I don't know how I can avoid this problem to ensure my network extension to work long time properly. Apparently, the port exhaustion is related to the use of bind function and network extension. I doubt there is a port leak problem in system when use network extension. Hope for your help.
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960
Mar ’25
Question about listen on the utun interface to serve as system dns server
Hello, Recently I am trying to add stub dns server to my Network Extension (a VPN app), after some research on this forum, and since my language is C, I have the following plan: create a udp socket which use setsockopt(IP_BOUND_IF) to bound the socket to the utun if index obtained, and also bind to the address of the utun address I set(let's say 192.168.99.2), then listen on the udp port 53 which is ready to handle dns request. configure the dns server to 192.168.99.2 in the provider's Network Settings, thus iOS system will send udp query to the udp socket created in step 1, and it can then do some split dns function such as resolve using local interface (cellular or wifi), or some nameserve which will be routed to the VPN tunnel (will create new UDP socket and do IP_BOUND_IF to ensure the traffic will enter the VPN tunnel), and the result should be return to the system and then the non VPP apps. But I observer weird issue, indeed I can get the system send the dns request to the listening udp socket and I can get the result write to the system(address like 192.168.99.2:56144, the port should be allocated by the iOS system's DNS component) without any failure(I did get some error before due to I using the wrong utun if index, but fixed it later), but it seems non VPN app like browser can't get the resolved ip for domains. I want to ask is this limited by the sandbox? or any special sock opt I need to do. Thanks. PS: in the provider's network settings, all the system's traffic will be point to the utun, which means the VPN process will process all the traffic. the reason I do not set the dns server to utun peers side which is my userspace networking stack's ip (192.168.99.1) is the stack is not be able to leverage some dns libraries due to architecture issue. (it's fd.io vpp which we ported to apple platform).
7
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172
Apr ’25
Hide OS logs coming out of the Network framework (category: com.apple.network)
I'm establishing a connection with NWListener and NWConnection which is working great. However, if the listener disappears, a lot of logs are appearing: Is there a way to hide these logs? I'm aware of OS_ACTIVITY_MODE=disabled, but that will also hide a lot of other logs. I also know you can hide these using Xcode's filtering. I'm looking for a programmatically way to hide these completely. I'm not interested in seeing these at all, or, at least, I want to be in control. Thanks!
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187
Apr ’25
How can user allow a content filter after previously choosing "Don't Allow"?
Our enterprise product uses a content filter, normally customers deploy MDM profiles to authorise and allow the content filter to work. Some customers however do not use these profiles, requiring them to enable the system extension in System Settings and allow the content filter via the popup below. If the user selects "Don't Allow", intentionally or by mistake, there does not appear to be an mechanism for them to change their mind and allow it instead. If the user fails to enable the system extension on the first prompt, there is an option to enable if via System Settings. There doesn't seem to be a similar option if they "Don't Allow" the content filter. How can the user allow a previously denied content filter?
2
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151
Apr ’25
Use native Swift API for HTTP request with auth proxy
I'm simply trying to use a proxy to route a http request in Swift. I've tried using a URLSession Delegate but that results in the same issue with the iOS menu. proxy format: host:port:username:password When I run the code below I am prompted with a menu to add credentials for the proxy. I closed this menu inside my app and tried the function below again and it worked without giving me the menu a second time. However even though the function works without throwing any errors, it does NOT use the proxies to route the request. I've spent days on this and the only solution I found was using a NWConnection but this is super low level and now I need a shared session to manage cookies. If you want to see the NWConnection solution I made its here func averageProxyGroupSpeed(proxies: [String], completion: @escaping (Int, String) -> Void) { let numProxies = proxies.count if numProxies == 0 { completion(0, "No proxies") return } var totalTime: Int64 = 0 var successCount = 0 let group = DispatchGroup() let queue = DispatchQueue(label: "proxyQueue", attributes: .concurrent) let lock = NSLock() let shuffledProxies = proxies.shuffled() let selectedProxies = Array(shuffledProxies.prefix(25)) for proxy in selectedProxies { group.enter() queue.async { let proxyDetails = proxy.split(separator: ":").map(String.init) guard proxyDetails.count == 4, let port = Int(proxyDetails[1]), let url = URL(string: "http://httpbin.org/get") else { completion(0, "Invalid proxy format") group.leave() return } var request = URLRequest(url: url) request.timeoutInterval = 15 let configuration = URLSessionConfiguration.default configuration.connectionProxyDictionary = [ AnyHashable("HTTPEnable"): true, AnyHashable("HTTPProxy"): proxyDetails[0], AnyHashable("HTTPPort"): port, AnyHashable("HTTPSEnable"): false, AnyHashable("HTTPUser"): proxyDetails[2], AnyHashable("HTTPPassword"): proxyDetails[3] ] let session = URLSession(configuration: configuration) let start = Date() let task = session.dataTask(with: request) { _, _, error in defer { group.leave() } if let error = error { print("Error: \(error.localizedDescription)") } else { let duration = Date().timeIntervalSince(start) * 1000 lock.lock() totalTime += Int64(duration) successCount += 1 lock.unlock() } } task.resume() } } group.notify(queue: DispatchQueue.main) { if successCount == 0 { completion(0, "Proxies Failed") } else { let averageTime = Int(Double(totalTime) / Double(successCount)) completion(averageTime, "") } } } Delegate example class ProxySessionDelegate: NSObject, URLSessionDelegate { let username: String let password: String init(username: String, password: String) { self.username = username self.password = password } func urlSession(_ session: URLSession, task: URLSessionTask, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) { if challenge.protectionSpace.authenticationMethod == NSURLAuthenticationMethodHTTPBasic { let credential = URLCredential(user: self.username, password: self.password, persistence: .forSession) completionHandler(.useCredential, credential) } else { completionHandler(.performDefaultHandling, nil) } } }
2
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458
Mar ’25
NWBrowser + NWListener + NWConnection
I am seeking assistance with how to properly handle / save / reuse NWConnections when it comes to the NWBrowser vs NWListener. Let me give some context surrounding why I am trying to do what I am. I am building an iOS app that has peer to peer functionality. The design is for a user (for our example the user is Bob) to have N number of devices that have my app installed on it. All these devices are near each other or on the same wifi network. As such I want all the devices to be able to discover each other and automatically connect to each other. For example if Bob had three devices (A, B, C) then A discovers B and C and has a connection to each, B discovers B and C and has a connection to each and finally C discovers A and B and has a connection to each. In the app there is a concept of a leader and a follower. A leader device issues commands to the follower devices. A follower device just waits for commands. For our example device A is the leader and devices B and C are followers. Any follower device can opt to become a leader. So if Bob taps the “become leader” button on device B - device B sends out a message to all the devices it’s connected to telling them it is becoming the new leader. Device B doesn’t need to do anything but device A needs to set itself as a follower. This detail is to show my need to have everyone connected to everyone. Please note that I am using .includePeerToPeer = true in my NWParameters. I am using http/3 and QUIC. I am using P12 identity for TLS1.3. I am successfully able to verify certs in sec_protocal_options_set_verify_block. I am able to establish connections - both from the NWBrowser and from NWListener. My issue is that it’s flaky. I found that I have to put a 3 second delay prior to establishing a connection to a peer found by the NWBrowser. I also opted to not save the incoming connection from NWListener. I only save the connection I created from the peer I found in NWBrowser. For this example there is Device X and Device Y. Device X discovers device Y and connects to it and saves the connection. Device Y discovers device X and connects to it and saves the connection. When things work they work great - I am able to send messages back and forth. Device X uses the saved connection to send a message to device Y and device Y uses the saved connection to send a message to device X. Now here come the questions. Do I save the connection I create from the peer I discovered from the NWBrowser? Do I save the connection I get from my NWListener via newConnectionHandler? And when I save a connection (be it from NWBrowser or NWListener) am I able to reuse it to send data over (ie “i am the new leader command”)? When my NWBrowser discovers a peer, should I be able to build a connection and connect to it immediately? I know if I save the connection I create from the peer I discover I am able to send messages with it. I know if I save the connection from NWListener - I am NOT able to send messages with it — but should I be able to? I have a deterministic algorithm for who makes a connection to who. Each device has an ID - it is a UUID I generate when the app loads - I store it in UserDefaults and the next time I try and fetch it so I’m not generating new UUIDs all the time. I set this deviceID as the name of the NWListener.Service I create. As a result the peer a NWBrowser discovers has the deviceID set as its name. Due to this the NWBrowser is able to determine if it should try and connect to the peer or if it should not because the discovered peer is going to try and connect to it. So the algorithm above would be great if I could save and use the connection from NWListener to send messages over.
37
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1.3k
Nov ’25
iOS VPN Issue -Disconnecting VPN from Packet Tunnel Network Extension Causes Loss of Internet Connectivity
Feedback Ticket: FB13812251 Problem Statement: We are currently facing internet connectivity issue with our VPN application where we try to disconnect the VPN from the Packet Tunnel Network Extension using - (void)cancelTunnelWithError:(nullable NSError *)error. Which API to use to disconnect the VPN from Packet Tunnel as VPN app is not running such that device retains its internet connectivity as soon as VPN disconnects. Configuration: We have configured PacketTunnelProvider with the following settings: (NETunnelProviderManager *)tunnelProvider.protocolConfiguration.includeAllNetworks = YES; (NETunnelProviderManager *)tunnelProvider.protocolConfiguration.excludeLocalNetworks = NO; (NETunnelProviderManager *)tunnelProvider.protocolConfiguration.enforceRoutes = NO; These settings are applied from the VPN app and allow us to successfully establish a VPN connection, with all traffic being routed through the tunnel as expected.We are setting above properties to address local net attack. Issue we are facing: However, we encounter a problem when we attempt to disconnect the VPN from. When we call the following method from PacketTunnel network extension: (void)cancelTunnelWithError:(nullable NSError *)error Upon calling this method, the VPN disconnects as expected, but the device loses all internet connectivity and is unable to access any resources. This is not the desired behavior. Observation : Interestingly, when we call the following method from the app side. The VPN disconnects and the device retains its internet connectivity. [enabledConfig.connection stopVPNTunnel]; We would like to achieve the same behavior when disconnecting the VPN from the Network Extension. So we are looking for an API that could be called from NE without causing any internet connectivity issue. Any guidance on how to resolve this issue would be greatly appreciated.
4
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729
Apr ’25
NetworkFramework and UDP Broadcast Mode (2025)
So it seems the NetworkFramework is still not able to support Broastcast Mode am I correct? As soon as I switch broadcast mode to On in my game I receive console messages instead of receiving data. nw_path_evaluator_create_flow_inner failed NECP_CLIENT_ACTION_ADD_FLOW (null) evaluator parameters: udp, definite, server, attribution: developer, reuse local address, context: Default Network Context (private), proc: 2702288D-96FB-37DD-8610-A68CC526EA0F, local address: 0.0.0.0:20778 nw_path_evaluator_create_flow_inner NECP_CLIENT_ACTION_ADD_FLOW 1FB68D7E-7C9B-47B2-B6AC-E5710CD9C9CD [17: File exists] nw_endpoint_flow_setup_channel [C2 192.168.178.221:52716 initial channel-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi)] failed to request add nexus flow nw_endpoint_flow_failed_with_error [C2 192.168.178.221:52716 initial channel-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi)] already failing, returning nw_endpoint_handler_create_from_protocol_listener [C2 192.168.178.221:52716 failed channel-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi)] nw_endpoint_flow_pre_attach_protocols nw_connection_create_from_protocol_on_nw_queue [C2] Failed to create connection from listener nw_ip_channel_inbox_handle_new_flow nw_connection_create_from_protocol_on_nw_queue failed I won't be able to receive data which is a real shame, so I guess I am stuck with the lower level code: // Enable broadcast var enableBroadcast: Int32 = 1 if setsockopt(socketDescriptor, SOL_SOCKET, SO_BROADCAST, &enableBroadcast, socklen_t(MemoryLayout<Int32>.size)) == -1 { let errorMessage = String(cString: strerror(errno)) throw UDPSocketError.cannotEnableBroadcast(errorMessage) }
1
0
151
Apr ’25
iOS 18.4 key usage requirements fails TLS connections
iOS 18.4 introduced some requirements on the Key Usage of 802.1x server certificates, as described here. https://support.apple.com/en-us/121158 When using TLS_ECDHE_RSA or TLS_DHE_RSA cipher suites, 802.1X server certificates containing a Key Usage extension must have Digital Signature key usage set. When using the TLS_RSA cipher suite, 802.1X server certificates containing a Key Usage extension must have Key Encipherment key usage set. It reads like the change is supposed to affect 802.1x only. However, we have found out that the new restrictions are actually imposed on all TLS connections using the Network framework, including in Safari. Unlike other certificate errors which can be either ignored by users (as in Safari) or by code (via sec_protocol_options_set_verify_block), these new ones can't. Even if passing completion(true) in the TLS verification block, the connection still ends up in waiting state with error -9830: illegal parameter. I understand that these requirements are valid ones but as a generic TLS library I also expect that Network framework could at least allow overriding the behavior. The current treatment is not consistent with those on other certificate errors. Since I can't upload certificates, here is how to reproduce a certificate that fails. Create a OpenSSL config file test.cnf [ req ] default_bits = 2048 distinguished_name = dn x509_extensions = v3_ca prompt = no [ dn ] CN = example.com [ v3_ca ] subjectKeyIdentifier = hash authorityKeyIdentifier = keyid:always,issuer basicConstraints = CA:TRUE keyUsage = critical, keyCertSign, cRLSign Generate certificate and private key openssl req -x509 -new -nodes -keyout key.pem -out cert.pem -days 365 -config test.cnf And here is the client code to test. // Target server and port let host = NWEndpoint.Host("example.com") let port = NWEndpoint.Port("443")! // Configure insecure TLS options let tlsOptions = NWProtocolTLS.Options() sec_protocol_options_set_verify_block(tlsOptions.securityProtocolOptions, { _, _, completion in // Always trust completion(true) }, DispatchQueue.global()) let params = NWParameters(tls: tlsOptions) let connection = NWConnection(host: .init(host), port: .init(rawValue: port)!, using: params) connection.stateUpdateHandler = { newState in switch newState { case .ready: print("TLS connection established") case .failed(let error): print("Connection failed: \(error)") case .cancelled: print("Connection canceled") case .preparing: print("Connection preparing") case .waiting(let error): print("Connection waiting: \(error)") case .setup: print("Connection setup") default: break } } connection.start(queue: .global()) Output Connection preparing Connection waiting: -9830: illegal parameter Previously reported as FB17099740
5
0
289
Apr ’25
Drop from URLSession to Network framework for SNI
Hi Dev Forums and Quinn "The Eskimo!", Short version Is there sample NWConnection code available that behaves in a similar way to the higher level URLSession and URLRequest APIs? Long version I have not been able to make this question get past the "sensitive language filter" on the dev forums. I figured it might be 'fool' or 'heck', or the X link, but removing each of those still triggers the sensitive language filter. Please see this gist: https://gist.github.com/lzell/8672c26ecb6ee1bb26d3aa3c7d67dd62 Thank you! Lou Zell
2
0
149
Apr ’25
Boost ***** 1.86.0 on iOS 18.3.1 connection times out
We use Boost ***** (1.86.0) for WebSockets in an iOS application using a self-signed certificate. The ***** WebSocket client works fine on iOS 18.1 and every other OS (Windows, Android, Linux, etc...) but not iOS 18.3.1 and possibly versions before 18.3.1 but later than iOS 18.1. Has anyone else ran into this issue and how did you resolve? What could have changed after iOS 18.1 that would prevent a WSS Websocket from connecting that works fine on iOS 18.1?
7
0
361
Mar ’25
How to Access WiFi Connection Channel in iOS App?
Hi everyone, I'm developing an enterprise iOS application and need to access the WiFi connection channel. I understand that Apple's privacy and security policies restrict direct access to certain network details, including the WiFi connection channel. After some research, I found that this data might be accessible via the private API MobileWiFi.framework. However, when I tried to use this framework, I encountered the following error: Missing com.apple.wifi.manager-access entitlement I reached out to Apple regarding this entitlement, but they were not familiar with it, suggesting it might be deprecated. Here are my questions: Is there an official or supported way to access the WiFi connection channel in an enterprise iOS app? If not, is there any workaround or additional steps required to use the MobileWiFi.framework without encountering the entitlement error? Are there any specific entitlements or provisioning profile configurations that I need to be aware of to resolve this issue? Any guidance or suggestions would be greatly appreciated. Thank you!
1
0
123
Apr ’25
URLSession not working on iOS26/Xcode26
Hi, I’m trying out my app with Xcode 26, running on an iOS 26 simulator. I'm having issues with URLSessions, it crashes when I set the URLSessionConfiguration to default, and if I don’t use the URLSessionConfiguration, it crashes if I use URLSession.shared. When running in a real device, it doesn't crash, but any network request will hang and time out after a while. Is it a known issue in the latest beta versions?
1
0
267
Jun ’25
get Wi-Fi controller info
Hello, I'm trying to get a list of all network devices (device audit for DLP system). CFMutableDictionaryRef matchingDictionary = IOServiceMatching(kIONetworkControllerClass); if (matchingDictionary == nullptr) { std::cerr << "IOServiceMatching() returned empty matching dictionary" << std::endl; return 1; } io_iterator_t iter; if (kern_return_t kr = IOServiceGetMatchingServices(kIOMasterPortDefault, matchingDictionary, &iter); kr != KERN_SUCCESS) { std::cerr << "IOServiceGetMatchingServices() failed" << std::endl; return 1; } io_service_t networkController; while ((networkController = IOIteratorNext(iter)) != IO_OBJECT_NULL) { std::cout << "network device: "; if (CFDataRef cfIOMACAddress = (CFDataRef) IORegistryEntryCreateCFProperty(networkController, CFSTR(kIOMACAddress), kCFAllocatorDefault, kNilOptions); cfIOMACAddress != nullptr) { std::vector<uint8_t> data(CFDataGetLength(cfIOMACAddress)); CFDataGetBytes(cfIOMACAddress, CFRangeMake(0, data.size()), data.data()); std::cout << std::hex << std::setfill('0') << std::setw(2) << (short)data[0] << ":" << std::hex << std::setfill('0') << std::setw(2) << (short) data[1] << ":" << std::hex << std::setfill('0') << std::setw(2) << (short) data[2] << ":" << std::hex << std::setfill('0') << std::setw(2) << (short) data[3] << ":" << std::hex << std::setfill('0') << std::setw(2) << (short) data[4] << ":" << std::hex << std::setfill('0') << std::setw(2) << (short) data[5]; CFRelease(cfIOMACAddress); } std::cout << std::endl; IOObjectRelease(networkController); } IOObjectRelease(iter); The Wi-Fi controller shows up in I/O Registry Explorer, but IOServiceGetMatchingServices() does not return any information about it. Any way to retrieve Wi-Fi controller info in daemon code? Thank you in advance!
3
0
142
Jun ’25
Building a custom VPN application from scratch
Hi there, I'm trying to build a MacOS VPN application from scratch. My VPN application is slightly from normal ones, It will include an authentication token and underlying process information (pid, application path etc.) in each connection made to the VPN gateway. Consider it a poor man's zerotrust implementation. NetworkExtension and PacketTunnel is a must, thus to retrieve process information via audit tokens. However, I'm unable to find any working examples that can be built on MacOS 15.X. I tried to open an TSI case but didn't receive anything useful. Anyone?
4
0
230
Mar ’25